Direct Hit Rate
Affects the rate at which your physical and magic attacks land Direct Hits, dealing 25% more damage than normal hits (this percentage of extra damage is fixed). The higher the value, the higher the frequency with which your hits will be direct. A direct hit is indicated by the flying text damage number being in a slightly-larger font.
When under an effect that increases the chance of a Direct Hit, actions that are guaranteed to deal a Direct Hit will deal increased damage, according to the Direct Hit Rate (as of Patch 6.2).
If an attack is both a Critical Hit and a Direct Hit, it is considered a Critical Direct Hit, and the damage boosts of the two effects are multiplied by each other. A critical direct hit is indicated by the flying text damage number having two exclamation points (!!).
Heals can Critical Hit, but they cannot be Direct Hits.
History
- Direct Hit Rate replaced Accuracy in Patch 4.0 with the release of Stormblood.