Direct Hit Rate

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Affects the rate at which your physical and magic attacks land Direct Hits, dealing 25% more damage than normal hits (this percentage of extra damage is fixed). The higher the value, the higher the frequency with which your hits will be direct. A direct hit is indicated by the flying text damage number being in a slightly-larger font.

When under an effect that increases the chance of a Direct Hit, actions that are guaranteed to deal a Direct Hit will deal increased damage, according to the Direct Hit Rate (as of Patch 6.2).

If an attack is both a Critical Hit and a Direct Hit, it is considered a Critical Direct Hit, and the damage boosts of the two effects are multiplied by each other. A critical direct hit is indicated by the flying text damage number having two exclamation points (!!).

Heals can Critical Hit, but they cannot be Direct Hits.

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