Occult Crescent

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Even the most dauntless of sailors would sooner abandon ship than steer into Shades' Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.

— Dawntrail Special Site

Occult Crescent is a Field Operations series that will be released later into the Dawntrail expansion starting in patch 7.25 (May 27, 2025). It takes place on an island within the Shades' Triangle near Tural and is designed to combine the most positively-received elements from both The Forbidden Land, Eureka and Save the Queen: Blades of Gunnhildr (Bozja).

A concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various Final Fantasy V jobs.

According to a January 2025 interview with Naoki Yoshida and pre-patch 7.2 Live Letters, players will be able to equip and level up secondary jobs known as Phantom Jobs, giving access to additional actions and traits within the field operation. These jobs appear to be directly based on FFV jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.[1]

Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters taking place within enclosed arenas. There will also be a high-end raid that allows up to 48 players to participate.

Similar to previous field operations, the Relic Weapon series for Dawntrail (Phantom Weapons) will be tied to Occult Crescent activities, although players will also be able to progress their weapons via existing activities outside of the field operation.

Unlock

To unlock Occult Crescent, players must complete the quest Feature Quest??? which requires completion of Main Scenario QuestDawntrail and be level 100 Disciple of War or Magic.

Zones

As of patch 7.25, Occult Crescent will consist of one field zone and one 48-player raid within the zone.

Duty Knowledge Level Enemy Knowledge Level(s) Player Limit Time Limit
Field Operation Occult Crescent: South Horn 1 1—??? 72 180 min
Field Operation Forked Tower (Within South Horn) ??? ??? 48 ???

Knowledge Level

Similar to Elemental Level in Field Operation The Forbidden Land, Eureka, players have a separate leveling system in Occult Crescent, which is represented by Knowledge Level. The difference between the player's and enemy's Knowledge Level will greatly affect damage dealt and received.

Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.

Knowledge Level EXP to Next
1
2
3
4
5
6 25,000
???
Total ???

Phantom Jobs

Main article: Phantom Job

Players may equip secondary jobs known as Phantom Jobs to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the Logos Actions and Lost Actions in previous field operation series.

Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a scroll button will be added to allow players to cycle through the currently active phantom job action to prevent button bloat.

There will initially be 12 phantom jobs available. The first 3 jobs are unlocked immediately, while the others are unlocked through exploring and progressing through Occult Crescent.

Battles

Higher-level enemies relative to the player's knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards.

FATEs

FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join FATE that has already started.

Parties

If all members of a party are within 3 knowledge levels of each others, it will be classified as a "Balanced Party" and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party.

Critical Encounters

Critical Encounters are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).

When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate "early pulls" in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.

Treasure Coffers

Personal treasure coffers will spawn in field exploration zones, which can be claimed individually.

Magic Pots

Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.

Currencies

Players may have up to 9,999 of each currency. Their current amounts are displayed in the Occult Crescent UI.

Enlightenment Silver Pieces

Primarily acquired from FATEs and critical encounters.

Enlightenment Gold Pieces

Primarily acquired from defeating monsters in the wild.

Field Notes

Players will be able to collect lore entries on various Occult Crescent-related topics, similar to the Field Records in Bozja.

Release Schedule

  • 7.25: First field instance, 12 phantom jobs, 48-player raid
  • 7.4x: Additional phantom jobs added
  • 7.5x: Second field instance, second raid, additional phantom jobs added[2]

Gallery

Trivia

  • The setting is inspired by the real-life Bermuda Triangle.
  • The name of the field operation was revealed in the 2024 Chinese Fan Festival.

References