Difference between revisions of "Dexterity"

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Dexterity is the primary damage dealing [[attributes|stat]] for [[Archer]], [[Rogue]], [[Bard]], [[Ninja]], and [[Machinist]]. Higher dexterity means higher [[Attack Power|attack power]] for archer, rogue, bard, ninja, and machinist. Dexterity also increases the rate of your [[block]] and [[parry]]. The higher your dexterity is, the more likely you are to block or parry an enemy attack. Dexterity could be a valuable defensive stat for tanking classes and jobs such as [[marauder]], [[gladiator]], [[warrior]] and [[paladin]].
Affects physical ranged damage and damage dealt by [[rogue]]'s arms.


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Revision as of 19:29, 12 September 2019