Difference between revisions of "Gathering (Attribute)"
Line 1: | Line 1: | ||
{{otheruses|the [[attribute]]|the [[class]] type / gameplay mode|Gathering}} | {{otheruses|the [[attribute]]|the [[class]] type / gameplay mode|Gathering}} | ||
Affects the rate at which items are successfully gathered. | Affects the rate at which items are successfully gathered. For {{MIN}} [[miner]] and {{BTN}} [[botanist]], too little [[Gathering (Attribute)|Gathering]] can result in a ''miss'' instead of receiving an item. The success rate of gathering an item increases up to 100%, and is indicated next to the item in a node, based on the gathering attribute. Affects the yield increase (+1 to +3) of {{action icon|Bountiful Harvest}} / {{action icon|Bountiful Harvest II}} / {{action icon|Bountiful Yield}} / {{action icon|Bountiful Yield II}} depending on the node. Reaching specific gathering thresholds for a given node will randomly result a bonus in yield. | ||
For {{FSH}} [[fisher]], a minimum gathering stat is needed to catch any [[fish]]. However, for rod fishing, the success rate of catching a fish typically never becomes 100%. Increasing gathering above the minimum requirement does not appear to significantly increase successfully catching a given fish (e.g., it is possible, although unlikely, for a level 1 fish to escape the hook with level 90 gear). For [[spearfishing]], increasing gathering will increase the hitbox size of fish up to a certain length, making them easier to catch. | |||
{{attributes}} | {{attributes}} |
Revision as of 22:01, 14 May 2023
Affects the rate at which items are successfully gathered. For miner and botanist, too little Gathering can result in a miss instead of receiving an item. The success rate of gathering an item increases up to 100%, and is indicated next to the item in a node, based on the gathering attribute. Affects the yield increase (+1 to +3) of Bountiful Harvest / Bountiful Harvest II / Bountiful Yield / Bountiful Yield II depending on the node. Reaching specific gathering thresholds for a given node will randomly result a bonus in yield.
For fisher, a minimum gathering stat is needed to catch any fish. However, for rod fishing, the success rate of catching a fish typically never becomes 100%. Increasing gathering above the minimum requirement does not appear to significantly increase successfully catching a given fish (e.g., it is possible, although unlikely, for a level 1 fish to escape the hook with level 90 gear). For spearfishing, increasing gathering will increase the hitbox size of fish up to a certain length, making them easier to catch.