Difference between revisions of "Gathering (Attribute)"

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{{otheruses|the [[attribute]]|the [[class]] type / gameplay mode|Gathering}}
{{otheruses|the [[attribute]]|the [[class]] type / gameplay mode|Gathering}}
Affects the rate at which items are successfully gathered. Too little [[Gathering (Attribute)|Gathering]] can result in a ''miss'' instead of receiving an item. Affects the yield increase (+1 to +3) of {{action icon|Bountiful Harvest}} / {{action icon|Bountiful Harvest II}} / {{action icon|Bountiful Yield}} / {{action icon|Bountiful Yield III}} depending on the node. Reaching specific gathering thresholds for a given node will randomly result a bonus in yield.
Affects the rate at which items are successfully gathered. Too little [[Gathering (Attribute)|Gathering]] can result in a ''miss'' instead of receiving an item. Affects the yield increase (+1 to +3) of {{action icon|Bountiful Harvest}} / {{action icon|Bountiful Harvest II}} / {{action icon|Bountiful Yield}} / {{action icon|Bountiful Yield II}} depending on the node. Reaching specific gathering thresholds for a given node will randomly result a bonus in yield.


{{attributes}}
{{attributes}}

Revision as of 23:45, 13 May 2023

Disambig icon.png This article is about the attribute. For the class type / gameplay mode, see Gathering.

Affects the rate at which items are successfully gathered. Too little Gathering can result in a miss instead of receiving an item. Affects the yield increase (+1 to +3) of Bountiful Harvest.png  Bountiful Harvest / Bountiful Harvest II.png  Bountiful Harvest II / Bountiful Yield.png  Bountiful Yield / Bountiful Yield II.png  Bountiful Yield II depending on the node. Reaching specific gathering thresholds for a given node will randomly result a bonus in yield.