Difference between revisions of "Perception"
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Affects the rate at which [[Gatherer's Boon]] is triggered. Additionally is used to calculate the collectability rating when gathering [[Collectables#Gathering|Collectables]]. Certain items in gathering nodes require a minimum perception stat to be eligible for gathering. | Affects the rate at which [[Gatherer's Boon]] is triggered for {{MIN}} [[miner]] and {{BTN}} [[botanist]] and the size of [[fish]] when {{FSH}} [[fishing]] or [[spearfishing]]. Additionally is used to calculate the collectability rating when gathering [[Collectables#Gathering|Collectables]]. Certain items in gathering nodes require a minimum perception stat to be eligible for gathering. Reaching specific perception thresholds for a given node will result in a bonus in Gatherer's Boon rate (up to 100%). | ||
[[Perception]] used to control the rate at which {{HQ}} [[High Quality]] items were gathered. It was retooled with [[Patch 6.0]] and the release of [[Endwalker]]. | [[Perception]] used to control the rate at which {{HQ}} [[High Quality]] items were gathered. It was retooled with [[Patch 6.0]] and the release of [[Endwalker]]. | ||
{{attributes}} | {{attributes}} |
Revision as of 23:41, 13 May 2023
Affects the rate at which Gatherer's Boon is triggered for miner and botanist and the size of fish when fishing or spearfishing. Additionally is used to calculate the collectability rating when gathering Collectables. Certain items in gathering nodes require a minimum perception stat to be eligible for gathering. Reaching specific perception thresholds for a given node will result in a bonus in Gatherer's Boon rate (up to 100%).
Perception used to control the rate at which High Quality items were gathered. It was retooled with Patch 6.0 and the release of Endwalker.