Difference between revisions of "Gathering (Attribute)"
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{{otheruses|the [[attribute]]|the [[class]] type / gameplay mode|Gathering}} | <noinclude>{{otheruses|the [[attribute]]|the [[class]] type / gameplay mode|Gathering}} | ||
Affects the rate at which items are successfully gathered. | </noinclude>Affects the rate at which items are successfully gathered. For {{MIN}} [[miner]] and {{BTN}} [[botanist]], too little [[Gathering (Attribute)|Gathering]] can result in a ''miss'' instead of receiving an item. The success rate of gathering an item increases up to 100%, and is indicated next to the item in a node, based on the gathering attribute. Affects the yield increase (+1 to +3) of {{action icon|Bountiful Harvest}} / {{action icon|Bountiful Harvest II}} / {{action icon|Bountiful Yield}} / {{action icon|Bountiful Yield II}} depending on the node. Reaching specific gathering thresholds for a given node will randomly result a bonus in yield. For {{Collectable}} [[collectables]], higher gathering will result in a higher collectability increase when using {{action icon|Scour}} and a higher chance node integrity will not be reduced (depending on the node) when using {{action icon|Meticulous Prospector}} or {{action icon|Meticulous Woodsman}}. | ||
{{attributes}} | For {{FSH}} [[fisher]], a minimum gathering stat is needed to catch any [[fish]]. However, for rod fishing, the success rate of catching a fish may not become 100% depending on the fish. This is especially true for [[big fish]], which have a noticeable failure rate regardless of stats. Increasing gathering above the minimum requirement does not appear to significantly increase the success rate of catching a given fish (e.g., it is possible, although unlikely, for a level 1 fish to escape the hook with [[Endgame Gear Guide|endgame gear]]). Gathering also affects the yield increase from {{action icon|Double Hook}} and {{action icon|Triple Hook}}. For [[spearfishing]], increasing gathering will increase the hitbox size of fish up to a certain length, making them easier to catch. Below the minimum gathering stat, the fish will not have a hitbox and not be possible to catch.<noinclude> | ||
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Latest revision as of 04:34, 18 July 2023
Affects the rate at which items are successfully gathered. For miner and botanist, too little Gathering can result in a miss instead of receiving an item. The success rate of gathering an item increases up to 100%, and is indicated next to the item in a node, based on the gathering attribute. Affects the yield increase (+1 to +3) of Bountiful Harvest / Bountiful Harvest II / Bountiful Yield / Bountiful Yield II depending on the node. Reaching specific gathering thresholds for a given node will randomly result a bonus in yield. For collectables, higher gathering will result in a higher collectability increase when using Scour and a higher chance node integrity will not be reduced (depending on the node) when using Meticulous Prospector or Meticulous Woodsman.
For fisher, a minimum gathering stat is needed to catch any fish. However, for rod fishing, the success rate of catching a fish may not become 100% depending on the fish. This is especially true for big fish, which have a noticeable failure rate regardless of stats. Increasing gathering above the minimum requirement does not appear to significantly increase the success rate of catching a given fish (e.g., it is possible, although unlikely, for a level 1 fish to escape the hook with endgame gear). Gathering also affects the yield increase from Double Hook and Triple Hook. For spearfishing, increasing gathering will increase the hitbox size of fish up to a certain length, making them easier to catch. Below the minimum gathering stat, the fish will not have a hitbox and not be possible to catch.