Difference between revisions of "Strength"

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m (added samurai)
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Strength is the primary damage dealing [[attributes|stat]] for melee [[classes]], [[lancer]], [[pugilist]], [[marauder]] and [[gladiator]], and [[jobs]], [[dragoon]], [[monk]], [[warrior]], [[samurai]], and [[paladin]]. Higher strength equals higher [[Attack Power]] for these melee classes. Strength no longer affects [[parry]] or [[block]] percentage with [[Heavensward]]. Also has no effect for [[rogue]] and [[ninja]], despite them being melee. They use [[dexterity]] instead.
Affects physical damage dealt by [[gladiator]]'s arms, [[marauder]]'s arms, [[pugilist]]'s arms, [[lancer]]'s arms, [[arcanist]]'s arms, [[dark knight]]'s arms, [[samurai]]'s arms, [[gunbreaker]]'s arms, [[red mage]]'s arms, [[astrologian]]'s arms and [[blue mage]]'s arms.


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Revision as of 19:29, 12 September 2019