Acronyms, abbreviations, and common terms
ACC = Accuracy
ACN = Arcanist
AF = Artifact Armor; The iconic armor of your job that is obtained by completing the level 45 and 50 job quests. (iLvl 50)
AFK = Away From Keyboard
AK = Amdapor Keep; An entry-level level 50 dungeon that drops iLvl 60 gear.
ALC = Alchemist
AoE = Area of Effect: Abilities that do damage or inflict debuffs to multiple enemies
AP = Attribute Points: points you get from leveling. You can spend the points to gain extra base attributes.
ARC = Archer
ARM = Armorer
ARR = A Realm Reborn
BCoB = The Binding Coil of Bahamut; The game's main raid instance. The dungeon is split into 9 parts called "Turns", turns 6 to 9 are currently the hardest instance in the game and are also known as the Second Coil of Bahamut.
BiS = Best in Slot; The single best item for a specific class / job to use in a specific gear slot.
BLM = Black Mage
BRB = Be Right Back
BRD = Bard
BSM = Blacksmith
BTN = Botanist
CC = Crowd Control - abilities that disable or immobile enemies such as Sleep and Tri-disaster.
CD = Cooldown of abilities
CM = Castrum Meridianum; The penultimate dungeon of the story line quests.
CNJ = Conjurer
Coil = The Binding Coil of Bahamut; The game's main raid instance. The dungeon is split into 9 parts called "Turns", turns 6 to 9 are currently the hardest instance in the game and are also known as the Second Coil of Bahamut.
Crit = Critical Hit
CRP = Carpenter
CT = Crystal Tower
CUL = Culinarian
DD = Damage Dealer, a class/job that focuses on dealing damage.
DEF = Defense
DEX = Dexterity
DF = Duty Finder; A system implemented to automatically create parties of players that are wishing to enter a specific duty or instance.
DL = Darklight; An iLvl 70 gear set obtained from some level 50 dungeons. Before patch 2.2, played the same role that is now played by Myth gear.
DoH = Disciples of Hand; Classes that utilize crafting materials to create various items and gear (ALC, ARM, BSM, CLN, CRP, GSM, LTW, WVR).
DoL = Disciples of Land; Classes that gather raw materials from the Eorzea (BTN, FSH, MNR).
DoM = Disciples of Magic; Battle classes that output primarily magic damage (ACN, CNJ, THM).
DoT = Damage over Time; An ability that deals consistent damage over a given amount of time to a target.
DoW = Disciples of War; Battle classes that output primarily physical damage (ARC, GLA, LNC, MRD, PGL).
DPS = Damage Per Second or a class/job that focuses on dealing damage.
DRG = Dragoon
EN = English: English speaking players
FATE = Full Active Time Event
FC = Free Company; The FFXIV iteration of a guild. A large collection of players that can communicate together. A Free Company can use company-wide bonuses such as EXP gain and reduced teleportation rates.
FFXIV = Final Fantasy XIV
FPS = Frames per second
FR = French: French speaking players
FSH = Fisher
GC = Grand Company; The 3 main military forces of Eorzea (The Immortal Flames, The Maelstrom, and The Order of the Twin Adder). You may join one of these forces and climb the ranks of the company after defeating Ifrit in the main story arc (lvl 20).
GCD = Global Cooldown - cooldown shared by multiple abilities
GG = Good Game.
GH = Guildhest
GL = Guildleve
GM = Game Master
GLA = Gladiator
GSM = Goldsmith
HM = Hard Mode Trials or Dungeons; When appended to a Primal, indicates a variation of the boss that is attainable at level 50. Hard mode variations are, as implied, increased difficulty and include more complex boss mechanics. These fights reward small amounts of Allagan Tomestones as well as a unique weapon.
HoT = Heal over Time; An ability that consistently heals a target over a given amount of time.
HP = HP
HQ = High Quality; A higher quality version of a craftable item or gear that will give higher stats than it's Normal Quality (NQ) counterpart. It is required that a crafter attain enough quality points in the crafting process to produce a High Quality item.
iLvl = Item Level; A property of a piece of gear that denotes the approximate effectiveness of the item. This is not the level required to equip the item. The highest item level of gear available at this time is iLvl 115.
INC = Incoming: warning for incoming enemies
INT = Intelligence
IRL = In Real Life
JP = Japanese: Japanese speaking players
LB = Limit Break; A powerful party ability in Final Fantasy that must be charged up prior to use and has varying effects depending on the class it is used by.
LF = Looking for; A common term used when searching for things or people. Variations include LFG, LFM and LFP being Looking For Group, Looking For More, and Looking For Party.
LoS = Line of Sight
LS = Link Shell; A permanent chat channel in which a collection of players can communicate together. Often formed to find players of similar interests with which you can play with together.
MB = Market Board
MIN = Miner
MND = Mind
MNK = Monk
Mob = Monster
MP = MP
MRD = Marauder
MT = 1) Miss Tell, sending a whisper/tell to the wrong person. A previously sent message was sent to the wrong recipient or chat room. 2) Main Tank, the tank responsible for handling the main/hardest hitting enemy in a fight.
Myth = Allagan Tomestones of Mythology; A currency used to purchase end-game gear and crafting materials. Obtained from completing high level dungeons.
NPC = Non-Player Character
NQ = Normal Quality
OMW = On My Way
OOM = Out Of Mana/MP; Used to announce to allies that you are very low or completely out of MP.
PC = Player Character
PGL = Pugilist
PIE = Piety
Philo = Obsolete. Allagan Tomestones of Philosophy; A currency once used to purchase end-game gear and crafting materials.
PLD = Paladin
Pot = Potion
Prae = The Praetorium; The final dungeon of the story line quests featuring several boss battles.
PST = Please Send Tell; Used when asking replying parties to send a message via tell. Also onomatopoeia for a whisper; whispering is another terminology for sending a private in-game message used commonly in games.
PT = Party
PUG = Pick Up Group; Used to refer to a group of players that are found via /shout chat or even duty finder. Generally any group that wasn't already previously associated with each other. Often confused as Pugilist (PGL).
PvE = Player vs. Environment - PvE activities are dungeons, trials, FATEs etc.
PvP = Player vs. Player - PvP activities are The Wolves' Den and Frontlines.
Relic = Relic Weapon/Zenith Weapon; A powerful, iconic weapon that is attained through a considerably long quest chain that takes you through end-game dungeons and boss fights, ending in defeating three Hard Mode Primals. 225 Allagan Tomestones of Mythology are required to complete the relic weapon. Relic Zenith (formerly known as Relic +1) is a stronger iteration of the relic weapon that can be attained once you have received the standard relic weapon and requires 3 Thavnarian Mists which can be purchased for 900 Allagan Tomestones of Mythology total. A Zenith weapon can then be upgraded to an Atma, Animus, Novus and then Nexus weapon through even longer quests. New upgrade stages will keep being added regularly.
RNG = Random Number Generator
SCH = Scholar
SB = Spirit Bond
SCoB = The Second Coil of Bahamut; also know as Binding Coil of Bahamut turns 6 to 9.
SE = Square Enix; The company that made Final Fantasy XIV A Realm Reborn.
SR = Speed Run; Appended to advertisements when arranging parties for instances, to indicate that you are looking to finish the dungeon as quickly as possible by taking shortcuts and skipping all possible enemies. Speed run groups often look for well-geared and experienced players to run through the dungeon even faster to maximize their gains by getting more dungeons completed.
STR = Strength
THM = Thaumaturge
TP = TP
VIT = Vitality
WAR = Warrior
WB = Welcome Back
WHM = White Mage
WP = The Wanderer's Palace; Entry-level level 50 dungeon that drops iLvl 55 gear.
WS = Weaponskill
WTB = Wants to buy; Used when advertising that you are buying specific items or services from other players.
WTS = Wants to sell; Used when advertising that you are selling specific items or services from other players.
WVR = Weaver
Y = Yalm, an unit of distance in FFXIV