Difference between revisions of "The Navel (Hard)"

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{{See also|The Navel|The Navel (Extreme)}}
{{See also|The Navel|The Navel (Hard)}}
{{Duty infobox
{{Duty infobox
| name = The Navel (Hard)
| name = The Navel (Extreme)
| image = The navel hard banner1.png
| image = The navel extreme banner1.png
| description = From deep within their mines, the [[kobolds]] have watched and waited for another opportunity to summon their Great Father and wreak havoc on Limsa Lominsa. With the destruction of Ultima Weapon, the final obstacle to their plans was removed, allowing the beastmen to summon their god without fear of imperial reprisal. Once more, it falls to you to ensure that the Lord of Crags never sees the light of day.
| description = From deep within their mines, the kobolds have watched and waited for another opportunity to summon their Great Father and wreak havoc on Limsa Lominsa. With the destruction of Ultima Weapon, the final obstacle to their plans was removed, allowing the beastmen to summon their god without fear of imperial reprisal. Once more, it falls to you to ensure that the Lord of Crags never sees the light of day.
| type = Trial
| type = Trial
| level = 50
| level = 50
| level-sync = 50
| level-sync = 50
| ilvl = 57
| ilvl = 67
| ilvl-sync =  
| ilvl-sync =  
| difficulty = normal
| difficulty = Extreme
| size = 8
| size = 8
| time-limit = 60
| time-limit = 60
| roulette = trials
| roulette = Trials
| tomestones = 15 poetics
| tomestones = 20 poetics
| req-quest = In a Titan Spot
| req-quest = Quake Me Up Before You O'Ghomoro
| patch = 2.0
| patch = 2.1
}}
}}


==General Information==
==General Information==
The Navel (Hard) is a level 50 [[trials|trial]]. It requires a full part of 8 players. In The Navel (Hard), players are required to defeat the mighty [[Primals|Primal]] [[Titan]] (Hard). The trial can be unlocked after completing [[The Howling Eye (Hard)]].
The Navel (Extreme) is a level 50 [[trials|trial]] that requires the player to defeat [[Titan|Titan (Extreme)]]. It requires a full party of 8 players and an average item level of 67 and above. To unlock the trial, the player must be on the [[quests|quest]] [[Quake Me Up Before You O'Ghomoro]] and should have completed [[Galeforce Warning]] and defeated [[The Howling Eye (Extreme)|Garuda (Extreme)]].
Speak to Y'shtola at the Waking Sands to receive the quest [[In a Titan Spot]]


*Players are awarded 15 [[Allagan Tomestone of Poetics]] for completing The Navel (Hard).
*Players will receive 20 [[Allagan Tomestone of Poetics]] for the completion of the trial.


Titan HM is a fairly difficult encounter. Players can reduce its difficulty by memorizing its attack rotation. While a 5 phase boss fight seems daunting, Titan's attack pattern does not change within one phase.
==Strategy==
*Everyone who is not tanking should stack up directly behind Titan. This includes the healers and ranged classes.
*Titan will target two players with Gaol. He preferentially targets one DPS and one Healer. When targeted by Gaol, DPS should stand directly under Titan. The healer needs to run to the far edge. If there is a yellow line connecting the two players, you're too close together.


==Abilities==
===Phase 1: Before the Jump===
'''Rock Buster''' is an instant melee attack that deals a moderate amount of damage to Titan's current target.
Very straightforward, tank Titan on the edge of the room. He will use Landslides, a forward-facing cone attack, and Weight of the Land, which will produce an AOE underneath every person. Tanks should face Titan away from the middle to prevent Landslide from hitting the group. The party should stack for Weight of the Land to minimize the area of effect and enable easier dodging of the attack.  


'''Landslide''' is a frontal column AoE that deals a moderate amount of damage and knocks back all targets hit.
At the end of this phase, Titan will jump in the air and knock away the edges of the arena, shrinking the battlefield to a smaller size - indicated by red marks at the outer edge.


'''Tumult''' is a stomp attack that deals a small amount of damage to all players. It is used up to seven times in a row depending on Titan's HP.  
*Rotation: Landslide; Weight of the Land; 4 Tumults; occasional Mountain Busters in-between.
*Consider a tank-swap for every 2-3 stacks of Mountain Buster.


'''Geocrush''' is a leaping AoE attack. When Titan jumps into the air, a giant, red, circular ground indicator will appear at the perimeter of the boss room. After a few seconds, Titan slams down into the center of the room, dealing damage to all players based on how close you are to the center. The ability also breaks off the perimeter of the boss platform. Players at the edge of the boss room will take moderate amounts of damage while players at the center of the boss room will take heavy damage.
===Phase 2===
Landslide now goes in three directions, and Titan will also start using Granite Gaol and Bomb Boulders.


'''Weight of the Land''' is an AoE ability that spawns 4 swirling circular pools of sand under four random players. The swirls explode after a few seconds and deal heavy damage to all targets hit.
*When targeted by Gaol, marked damage dealers should stand directly under Titan, whereas marked healers should run to the far edge. Free the damage dealer first, then free the healer.
*The first set of Bomb Boulders will be a pattern that covers 2/3 of the arena. All players must move to a safe spot to avoid them.
*Further Bomb Boulders will be in a circle. To avoid, wait for the first bombs to explode, then move into the detonated area to avoid follow-up explosions.
Rotation: Geocrush -> Landslide -> Gaol x2 -> Mountain Buster -> Upheaval -> Landslide -> Stomps x4 -> Weight of the Land -> Mountain Buster -> Landslide -> Weight of the Land -> Bombs -> Mountain Buster -> Landslide -> Gaol x2 -> Repeat


'''Bomb Boulders''' is an ability that spawns numerous bombs around the boss room. The bombs will explode after a short time, dealing heavy damage to nearby players. Bombs that spawn earlier will explode sooner than bombs that spawn later.  
===Phase 3: Heart===
This phase starts when Titan reaches 55% health. The entire raid should focus on Titan's Heart. As before, dodge Landslides (which now go in five directions), Weight of the Land, and deal with Granite Gaols. Titan will also drop Bomb Boulders in circles. Wait for the first set of bombs to explode, then move into the already detonated areas to avoid follow-up explosions.


'''Rock Throw''' is an ability that spawns a clock-like symbol underneath a random player. A few seconds later the player will be encased by an object named [[Granite Gaol]]. Any player encased within a Granite Goal cannot move, attack, or use any abilities. However, other players can attack the Gaol to break the player free. After escaping a Gaol, the victim will have a cleansable [[Determination Down]] debuff.
You have until the third Weight of the Land to destroy the heart, or you will wipe.


'''Earthen Fury''' is Titan's ultimate ability. If Titan's Heart was not destroyed before the end of phase 4, Titan instantly kills all players. If the heart was destroyed in time, Titan will do a moderate amount of damage to all players instead.
Rotation: Geocrush -> Weight of the Land -> Gaol x2 -> Upheaval -> Landslide -> Stomps x4 -> Weight of the Land -> MB -> Clockwork Bomb -> Landslide -> Stomps x4 -> Weight of the Land -> Earthen Fury (failure)


'''Mountain Buster''' is a frontal attack that deals heavy damage to Titan's target.
===Phase 4===
This phase starts when Titan's heart has been destroyed. Just like before, players will need to dodge Landslides, Weight of the Land, and deal with Granite Gaols. Also, Granite Gaolers (adds) will join the fray, and you will also have two different Bomb patterns to deal with - a clock-like pattern, and patterns involving bombs dropping in multiple areas simultaneously.


==Rotations==
Rotation: Jump -> Massive AOE -> Granite Gaolers -> Mountain Buster -> Clockwork Bomb -> Landslide -> Mountain Buster -> Weight of the Land -> Gaol x2 -> Upheaval -> Landslide -> Mountain Buster -> Stomps x4 -> Weight of the Land -> Weight of the Land -> Mountain Buster -> Clockwork Bomb -> Mountain Buster -> All Bombs -> Stomps x4 -> Weight of the Land -> Landslide -> Jump -> Landslide -> we repeat, starting again with Granite Gaolers.
'''Phase 1:''' Landslide -> Tumult -> (Repeat)


'''Phase 2:''' Weight of the Land -> Landslide -> Tumult -> (Repeat)
The second set of Granite Gaolers should happen when Titan is close to death.
 
'''Phase 3:''' Landslide -> Weight of the Land -> Bomb Boulders -> Landslide -> Weight of the Land -> Rock Throw -> Tumult -> (Repeat)
 
'''Phase 4:''' Rock Throw -> Landslide -> Weight of the Land -> Tumult -> Rock Throw -> Landslide -> Weight of the Land -> Earthen Fury
 
'''Phase 5:''' Mountain Buster -> Tumult -> Weight of the Land -> Bomb Boulders + Landslide -> Mountain Buster -> Weight of the Land -> Rock Throw -> Landslide -> (Repeat)
==Phase 1: 100% - 90% HP==
Landslide -> Tumult -> (Repeat)
 
During the first phase, Titan will use Landslide and Tumult on repeat. Players should avoid Titan's frontal column AoE attack named Landslide. Also, an invisible wall prevents players from falling over the edge. When Titan is at about 90% [[HP]], it will leap into the air and use Geocrush. Players should move to the perimeter of the boss room, within the red ground indicator. They should not be in the center of the room. Players can also stack up to receive [[Sacred Soil]] from [[Scholar]] or AoE heals.
 
==Phase 2: 90% - 75% HP==
Weight of the Land -> Landslide -> Tumult -> (Repeat)
 
The wall at the edge of the boss room is now gone. The boss will be able to knock players off the platform through knockback attacks such as Landslide. Weight of the Land is the new ability used by Titan in this phase. Players should move out of the swirling sand traps that appear on the ground. At bout 75% HP, Titan will leap into the air and use Geocrush. Players should move to the perimeter of the boss room, just before the red ground indicator. Geocrush signals the end of Phase 2.
 
==Phase 3: 75% - 55% HP==
Landslide -> Weight of the Land -> Bomb Boulders -> Landslide -> Weight of the Land -> Rock Throw -> Tumult -> (Repeat)
 
Bomb Boulders and Rock Throw are the new abilities used by Titan in this phase. Bomb Boulders spawn bombs around the boss room that eventually explode in the order they were dropped. Rock Throw places a clock-like symbol at the feet of a random player. A few seconds later, it encases that player within a Granite Gaol, incapacitating the individual. Other players can destroy the Gaol to free the player. The newly freed player will have the cleansable debuff [[Determination Down]].
 
Bomb Boulders spawn bombs in the boss room in 2 different patterns. In the first pattern, bombs spawn at the edge of the room then at the center. The bombs at the edge of the room will explode first, then the bombs in the center will explode. To avoid, players should first move to the center of the room to avoid the exploding bombs at the edge of the room. Then, everyone should move to the empty spot at the edge of the room to avoid the bombs in the center. In the other pattern, the bombs spawn in the center area and corner areas of the room. Players should move away from the center and corners of the room to avoid the exploding bombs.
 
==Phase 4: Titan's Heart==
Rock Throw -> Landslide -> Weight of the Land -> Tumult -> Rock Throw -> Landslide -> Weight of the Land -> Earthen Fury
 
In Phase 4, players will need to destroy the Titan's Heart before Titan finishes its ability rotation. If Titan uses its ability rotation, the whole party will wipe. Titan will not use Boulder Bombs in this phase.
 
Titan will use Rock Throw twice in this phase. Players should kill the Granite Gaol and free the player for the first Rock Throw. You should ignore the Granite Gaol and DPS down Titan's Heart for the second Rock Throw. Do not forget to cleanse the [[Determination Down]].
 
Use [[Limit Break]] to kill the Heart if your party does not have enough DPS.
 
After killing the Heart, players should break the player out of the Granite Gaol. Healers should cast AoE heals in preparation for Earthen Fury.
 
==Phase 5: 55% - 0% HP==
Mountain Buster -> Tumult -> Weight of the Land -> Bomb Boulders + Landslide -> Mountain Buster -> Weight of the Land -> Rock Throw -> Landslide -> (Repeat)
 
In the fifth and final phase, Titan gains the Mountain Buster ability. Mountain Buster does very heavy damage to the tank. Tanks should use defensive cooldowns to reduce Mountain Buster's damage. Other players should use damage reduction abilities such as [[Virus]] and [[Eye for an Eye]] after Titan uses Landslide.
 
As Titan's HP drops, he will cast multiple Tumult in a row -- up to 7 in a row when Titan's HP is low. Healers should pre-cast AoE heals if possible.
 
In addition to the two Bomb Boulders spawning patterns from phase 3, Titan will have a brand new pattern. In this pattern, 9 bombs are dropped in 3 columns to form a 3 X 3 formation. The 3 bombs in the middle column will explode first, hence players should move either north or south to the 2 columns of the bombs on the side. After the bombs in the centre have exploded, players should return to the middle of the boss room to avoid the bombs on the sides.  


==Loot==
==Loot==
*[[Titan Card]]
*[[Titan Card]]
*[[Titan's Heart]]
*[[Crag Heart]]
===Weapons===
*[[Nightmare Whistle]] - an item used to summon the [[Nightmare]] [[Mounts|Mount]]
{| class="wikitable sortable" style="text-align:center"
*[[Gullfaxi Whistle]] - an item used to summon the [[Gullfaxi]] [[mounts|mount]]
|-
{| class="wikitable sortable" style= "text-align: center"
!Item
!Icon
!Level
!Item Level
!Requirement
!Damage (Type)
!Delay
!Auto Attack
!Materia Slots
!Stats and Attributes
|-
| [[Fists of Crags]] || [[file:fists of crags icon1.png]] ||50||80||[[Pugilist|PGL]] [[Monk|MNK]] ||44 (Physical)||2.40||35.20||0||align = "left" | [[Strength]] +27, [[Vitality]] +30, [[Determination]] +16, [[Direct Hit Rate]] +33
|-
| [[Foil of Crags]] || [[file:foil of crags icon1.png]] ||50||80|| [[Red Mage|RDM]] ||66 (Magical)||3.44||50.45||0||align = "left" |[[Vitality]] +27, [[Intelligence]] +27, [[Critical Hit]] +33, [[Direct Hit Rate]] +23
|-
| [[Katana of Crags]] || [[file:katana of crags icon1.png]] ||50||80|| [[Samurai|SAM]] ||44 (Physical)||2.64||38.72||0||align = "left"| [[Strength]] +27, [[Vitality]] +30, [[Critical Hit]] +23, [[Direct Hit Rate]] +33
|-
| [[The Axe of Crags]] || [[file:the axe of crags icon1.png]] ||50||80|| [[Marauder|MRD]] [[Warrior|WAR]]|| 44 (Physical)||3.44||50.45||0||align = "left" |[[Strength]] +27, [[Vitality]] +30, [[Determination]] +16, [[Tenacity]] +33
|-
| [[The Bow of Crags]] || [[file:the bow of crags icon1.png]] ||50||80|| [[Archer|ARC]] [[Bard|BRD]] ||44 (Physical)||3.36||49.28||0||align = "left" |[[Dexterity]] +27, [[Vitality]] +30, [[Determination]] +16, [[Direct Hit Rate]] +33
|-
|-
|[[Cleavers of Crags]]||[[file:cleavers of crags icon1.png]]||50||80||[[Rogue|ROG]] [[Ninja|NIN]]||44 (Physical)||2.72||39.89||0||align = "left" |[[Dexterity]] +27, [[Vitality]] +30, [[Critical Hit]] +33, [[Determination]] +16
! Item
! Icon
! Slot
! Level
! iLvl           
! Job
! Def
! Magic Def
! Stats
|-
|-
|[[Culverin of Crags]] ||[[file:culverin of crags icon1.png]]||50||80||[[Machinist|MCH]]||44 (Physical)||2.64||38.72||0||align = "left" |[[Dexterity]] +27, [[Vitality]] +30, [[Determination]] +16, [[Direct Hit Rate]] +33
| [[Tremor Earrings of Aiming]] || [[File:titan extreme earrings.png]]|| Earrings ||50 || 90 ||[[Classes|All Classes]]|| 1 || 1 || [[Dexterity]] +13, [[Determination]] +8, [[Accuracy]] +16
|-
|-
| [[The Cane of Crags]] || [[file:the cane of crags icon1.png]] ||50||80|| [[Conjurer|CNJ]] [[White Mage|WHM]] ||66 (Magical)||3.44||50.45||0||align = "left" |[[Vitality]] +27, [[Mind]] +27, [[Determination]] +16, [[Piety]] +23
| [[Tremor Earrings of Casting]] || [[File:titan extreme earrings.png]]|| Earrings ||50 || 90 ||[[Classes|All Classes]]|| 1 || 1 || [[Intelligence]] +13, [[Critical Hit Rate]] +11, [[Accuracy]] +16
|-
|-
|[[Star Globe of Crags]]||[[file:star globe of crags icon1.png]]||50||80||[[Astrologian|AST]]||66 (Magical)||3.20||46.93||0||align = "left"|[[Vitality]] +27, [[Mind]] +27, [[Determination]] +16, [[Piety]] +23
| [[Tremor Earrings of Fending]] || [[File:titan extreme earrings.png]]|| Earrings ||50 || 90 ||[[Classes|All Classes]]|| 1 || 1 || [[Vitality]] +15, [[Determination]] +8, [[Accuracy]] +16
|-
|-
| [[The Cudgel of Crags]] || [[file:the cudge of crags icon1.png]] ||50||80|| [[Thaumaturge|THM]] [[Black Mage|BLM]] ||66 (Magical)||3.28||48.10||0||align = "left" |[[Vitality]] +27, [[Intelligence]] +27, [[Determination]] +16, [[Direct Hit Rate]] +33
| [[Tremor Earrings of Healing]] || [[File:titan extreme earrings.png]]|| Earrings || 50 || 90 ||[[Classes|All Classes]]|| 1 || 1 || [[Mind]] +13, [[Piety]] +8, [[Spell Speed]] +16
|-
|-
| [[The Greater Key of Titan]] || [[file:the greater key of titan icon1.png]] ||50||80|| [[Arcanist|ACN]] [[Summoner|SMN]] ||66 (Magical)||3.36||49.28||0|| align = "left" |[[Vitality]] +27, [[Intelligence]] +27, [[Determination]] +16, [[Direct Hit Rate]] +33
| [[Tremor Earrings of Slaying]] || [[File:titan extreme earrings.png]]|| Earrings || 50 || 90 ||[[Classes|All Classes]]|| 1 || 1 || [[Strength]] +13, [[Determination]] +11, [[Critical Hit Rate]] +11
|-
| [[The Holy Key of Titan]] || [[file:the holy key of titan icon1.png]] ||50||80|| [[Scholar|SCH]] ||66 (Magical)||3.36||49.28||0||align = "left" |[[Vitality]] +27, [[Mind]] +27, [[Determination]] +16, [[Piety]] +23
|-
| [[The Spear of Crags]] || [[file:the spear of crags icon1.png]] ||50||80|| [[Lancer|LNC]] [[Dragoon|DRG]] ||44 (Physical)||2.96||43.41||0||align = "left" |[[Strength]] +27, [[Vitality]] +30, [[Determination]] +16, [[Direct Hit Rate]] +33
|-
|[[Guillotine of Crags]]||[[file:guillotine of crags icon1.png]]||50||80||[[Dark Knight|DRK]]|| 44 (Physical)||2.96||43.41||0||align= "left" |[[Strength]] +27, [[Vitality]] +30, [[Determination]] +16, [[Tenacity]] +33
|}
===Shields===
{| class="wikitable sortable" style="text-align:center"
!Item
!Icon
!Level
!Item Level
!Requirement
!Block Strength
!Block Rate
!Materia Slots
!Stats and Attributes
|-
|-
| [[The Wall of Crags]] || [[file:the wall of crags icon1.png]] || 50 || 80 || [[Gladiator|GLA]] [[Paladin|PLD]]|| 167|| 167||0||align = "left" |[[Strength]] +8, [[Vitality]] +8, [[Determination]] +5, [[Tenacity]] +9
|}
|}


==Images==
==Images==
[[file:titan1.jpg|300px]] [[file:titan2.jpg|300px]] [[file:Titan hm rotation1.jpg|300px]] [[File:titan hm rotation2.jpg|300px]]
[[File:titan extreme1.jpg|300px]] [[File:titan extreme2.jpg|300px]]


==Video Guides==
==Video Guides==
{{#ev:youtube|b5r2bm86JQY|350|left|Titan Hard Mode Guide}}
{{#ev:youtube|wR3aPDe5fcI|350|left|Titan (Extreme) Guide}}
{{#ev:youtube|PXXxIKPmvvA|350|left|Stark's Titan Hard Tanking Guide}}
{{#ev:youtube|uDg44MVJLrw|350|left|Titan (Extreme) Guide 16-bit}}


{{Duties nav|trial}}
{{Duties nav|trial}}

Revision as of 15:49, 7 February 2021

See also: The Navel and The Navel (Hard)
Trial.png

The Navel (Extreme)

The navel extreme banner1.png
Level
50 (Sync: 50)
Item Level
67
Difficulty
Extreme
Party size
Full Party
8 man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Unsyncing
Allowed
Time limit
60 minutes
Roulette
Trials
Tomestones
Allagan Tomestone of Poetics 20 
Req. quest
Feature quest Quake Me Up Before You O'Ghomoro
Patch
2.1

From deep within their mines, the kobolds have watched and waited for another opportunity to summon their Great Father and wreak havoc on Limsa Lominsa. With the destruction of Ultima Weapon, the final obstacle to their plans was removed, allowing the beastmen to summon their god without fear of imperial reprisal. Once more, it falls to you to ensure that the Lord of Crags never sees the light of day.

— In-game description

The Navel (Extreme) is a level 50 trial introduced in patch 2.1.

General Information

The Navel (Extreme) is a level 50 trial that requires the player to defeat Titan (Extreme). It requires a full party of 8 players and an average item level of 67 and above. To unlock the trial, the player must be on the quest Quake Me Up Before You O'Ghomoro and should have completed Galeforce Warning and defeated Garuda (Extreme).

Strategy

  • Everyone who is not tanking should stack up directly behind Titan. This includes the healers and ranged classes.
  • Titan will target two players with Gaol. He preferentially targets one DPS and one Healer. When targeted by Gaol, DPS should stand directly under Titan. The healer needs to run to the far edge. If there is a yellow line connecting the two players, you're too close together.

Phase 1: Before the Jump

Very straightforward, tank Titan on the edge of the room. He will use Landslides, a forward-facing cone attack, and Weight of the Land, which will produce an AOE underneath every person. Tanks should face Titan away from the middle to prevent Landslide from hitting the group. The party should stack for Weight of the Land to minimize the area of effect and enable easier dodging of the attack.

At the end of this phase, Titan will jump in the air and knock away the edges of the arena, shrinking the battlefield to a smaller size - indicated by red marks at the outer edge.

  • Rotation: Landslide; Weight of the Land; 4 Tumults; occasional Mountain Busters in-between.
  • Consider a tank-swap for every 2-3 stacks of Mountain Buster.

Phase 2

Landslide now goes in three directions, and Titan will also start using Granite Gaol and Bomb Boulders.

  • When targeted by Gaol, marked damage dealers should stand directly under Titan, whereas marked healers should run to the far edge. Free the damage dealer first, then free the healer.
  • The first set of Bomb Boulders will be a pattern that covers 2/3 of the arena. All players must move to a safe spot to avoid them.
  • Further Bomb Boulders will be in a circle. To avoid, wait for the first bombs to explode, then move into the detonated area to avoid follow-up explosions.

Rotation: Geocrush -> Landslide -> Gaol x2 -> Mountain Buster -> Upheaval -> Landslide -> Stomps x4 -> Weight of the Land -> Mountain Buster -> Landslide -> Weight of the Land -> Bombs -> Mountain Buster -> Landslide -> Gaol x2 -> Repeat

Phase 3: Heart

This phase starts when Titan reaches 55% health. The entire raid should focus on Titan's Heart. As before, dodge Landslides (which now go in five directions), Weight of the Land, and deal with Granite Gaols. Titan will also drop Bomb Boulders in circles. Wait for the first set of bombs to explode, then move into the already detonated areas to avoid follow-up explosions.

You have until the third Weight of the Land to destroy the heart, or you will wipe.

Rotation: Geocrush -> Weight of the Land -> Gaol x2 -> Upheaval -> Landslide -> Stomps x4 -> Weight of the Land -> MB -> Clockwork Bomb -> Landslide -> Stomps x4 -> Weight of the Land -> Earthen Fury (failure)

Phase 4

This phase starts when Titan's heart has been destroyed. Just like before, players will need to dodge Landslides, Weight of the Land, and deal with Granite Gaols. Also, Granite Gaolers (adds) will join the fray, and you will also have two different Bomb patterns to deal with - a clock-like pattern, and patterns involving bombs dropping in multiple areas simultaneously.

Rotation: Jump -> Massive AOE -> Granite Gaolers -> Mountain Buster -> Clockwork Bomb -> Landslide -> Mountain Buster -> Weight of the Land -> Gaol x2 -> Upheaval -> Landslide -> Mountain Buster -> Stomps x4 -> Weight of the Land -> Weight of the Land -> Mountain Buster -> Clockwork Bomb -> Mountain Buster -> All Bombs -> Stomps x4 -> Weight of the Land -> Landslide -> Jump -> Landslide -> we repeat, starting again with Granite Gaolers.

The second set of Granite Gaolers should happen when Titan is close to death.

Loot

Item Icon Slot Level iLvl Job Def Magic Def Stats
Tremor Earrings of Aiming Titan extreme earrings.png Earrings 50 90 All Classes 1 1 Dexterity +13, Determination +8, Accuracy +16
Tremor Earrings of Casting Titan extreme earrings.png Earrings 50 90 All Classes 1 1 Intelligence +13, Critical Hit Rate +11, Accuracy +16
Tremor Earrings of Fending Titan extreme earrings.png Earrings 50 90 All Classes 1 1 Vitality +15, Determination +8, Accuracy +16
Tremor Earrings of Healing Titan extreme earrings.png Earrings 50 90 All Classes 1 1 Mind +13, Piety +8, Spell Speed +16
Tremor Earrings of Slaying Titan extreme earrings.png Earrings 50 90 All Classes 1 1 Strength +13, Determination +11, Critical Hit Rate +11

Images

Titan extreme1.jpg Titan extreme2.jpg

Video Guides

Titan (Extreme) Guide
Titan (Extreme) Guide 16-bit