Difference between revisions of "Kirimu Coat"

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{{Armor Infobox
{{Armor infobox
|Unique =  
| name = Kirimu Coat
|Untradable =
| icon = kirimu coat icon1.png
|Image =kirimu coat icon1.png
| requires = archer, bard, machinist, dancer
|Slot =Body
| type = body
|iLevel =110
| level = 50
|Level =50
| ilvl = 110
|Class =[[Archer|ARC]], [[Bard|BRD]]
| attributes = {{attribute increase|dexterity|35|39}}{{attribute increase|vitality|36|46}}{{attribute increase|determination|16|20}}{{attribute increase|direct hit rate|33|41}}
|Defence =72
| defense = 72
|mDefence =72
| defense-hq = 91
|SellsFor = 319 gil
| magic-defense = 72
|MateriaSlots =2
| magic-defense-hq = 91
|AttributesColumn1 =[[Dexterity]] +35<br /> [[Vitality]] +36<br />
| rarity = green
|AttributesColumn2 =[[Accuracy]] +33<br /> [[Determination]] +16<br />
| flavor-text =
| race =
| gender =  
| cost =
| value = 216
| value-hq = 238
| seals =
| repair = Leatherworker
| npc-repair =
| materia-slots = 2
| adv-melding =
| unique =
| untradable =
| unsellable =  
| convertible = y
| dyeable = y
| projectable = y
| desynthesizable = y
| desynth-level = 110.00
| crest-worthy = y
| storable =
| collectable =
| patch = 2.4
| release = a realm reborn
}}
}}
The [[Kirimu Coat]] is item level 110 [[Body Armor]] and can be used by [[Archer]], [[Bard]] that is at least level 50.
__NOTOC__
__NOTOC__
==Repair Information==
==Acquisition==
An NPC mender will repair for a maximum of ?? gil.
For a player to repair, they require:
*[[Leatherworker]]: Level 40
*[[Grade 5 Dark Matter]] x 1
Convertible: Yes, Projectable: Yes, Desynthesizable: Yes
==Ways to Obtain==
===Crafting Recipe===
===Crafting Recipe===
====Requirement====
{{Recipe
Level 50 [[Leatherworker]]
| source = recipe sheet
====Ingredients====
| sheet = Master Leatherworker II
* 2 [[Earth Cluster]], 2 [[Wind Cluster]],  5 [[Kirimu Leather]], 1 [[Platinum Nugget]], 1 [[Sapphire]], 1 [[Rose Gold Nugget]], 1 [[Silk Thread]]
| type = Body
| class = Leatherworker
| level = 50
| rank = 4
| durability = 80
| difficulty = 586
| max-quality = 5783
| yield = 1
| quick-synthesis =
| qs-craftsmanship = 620
| hq =  
| craftsmanship = 451
| craftsmanship-rec =  
| control = 407
| control-rec =  
| aspect =  
| specialization =  
| ingredient1 = 5 Kirimu Leather
| ingredient2 = 1 Platinum Nugget
| ingredient3 = 1 Sapphire
| ingredient4 = 1 Rose Gold Nugget
| ingredient5 = 1 Silk Thread
| ingredient6 = 2 Earth Cluster
| ingredient7 = 2 Wind Cluster
}}


====Stats====
{|width=40%
|valign=top width=10%|'''Yield'''<br />
*1
|valign=top width=10%|'''Difficulty'''
*586
|valign=top width=10%|'''Durability'''<br />
*80
|valign=top width=10%|'''Maximum Quality'''<br />
*5783
|}
==Used For==
{|width=20%
|valign=top width=10%|'''Crafting'''<br />
*None
|valign=top width=10%|'''Levequests'''
*None
|}
==Images==
==Images==

Revision as of 01:37, 8 August 2021

Kirimu Coat

Requires
Archer frame icon.png ARC
Bard frame icon.png BRD
Machinist frame icon.png MCH
Dancer frame icon1.png DNC
Type
Body
Repair
Leatherworker frame icon.png LTW (Lv. 40)
Level
50
Item Level
110
Rarity
BGreen
Vendor Value
Gil 216 HQ icon.png Gil 238
GC delivery
Company seal 633
Patch
2.4


Defense Magic Defense
72 HQ icon.png91 72 HQ icon.png91
+35 Dexterity HQ icon.png39
+36 Vitality HQ icon.png46

— In-game description

Kirimu Coat is an item level 110 body and can be used by ArcherBardMachinist and Dancer. It requires being at least level 50 to be equipped.

Acquisition

Crafting Recipe

Kirimu Coat
Source
Master Leatherworker II
Type
Body
Class
Leatherworker frame icon.png LTW
Level
50 ★★★★
Durability
80
Difficulty
586
Max quality
5783
Yield
1
Characteristics
Quick Synthesis
Available
QS requirements
Craftsmanship: 620
High Quality
Available
Craftsmanship req.
451
Control req.
407
Ingredients

Images