Difference between revisions of "Helios"
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{{Action infobox | {{Action infobox | ||
| description = Restores own HP and the HP of all nearby party members. | | description = Restores own HP and the HP of all nearby party members. | ||
| facts = {{action fact|cure potency|400}} | |||
| acquired = astrologian | | acquired = astrologian | ||
| level = 10 | | level = 10 | ||
| type = spell | | type = spell | ||
| mp-cost = 700 | |||
| recast = 2.5 | | recast = 2.5 | ||
| casting = | | casting = 1.5 | ||
| radius = 15 | | radius = 15 | ||
| traits = Enhanced Healing Magic (Astrologian) | |||
| actions = Horoscope | |||
| targeting = pbaoe | | targeting = pbaoe | ||
| aoe-type = pbaoe | |||
| release = heavensward | | release = heavensward | ||
| patch = 3.0 | |||
}} | }} | ||
==Notes== | ==Notes== | ||
* Healing potency is 300 until {{action icon|Enhanced Healing Magic (Astrologian)}} is learned at Lv. 85. | |||
* This action is analogous to {{action icon|Medica}} for [[Conjurer]] and [[White Mage]]. | |||
== | ==History== | ||
*{{patch|6.0| | |||
**Cure potency changed from 330 to 400 upon learning the {{action icon|Enhanced Healing Magic (Astrologian)}} trait. | |||
**Cast time changed from 2s to 1.5s.}} | |||
*{{patch|5.3|MP cost has been reduced from 900 to 700.}} | |||
*{{patch|5.05|Cast time has been reduced from 2.5 to 2 seconds.}} | |||
*{{patch|5.0| | |||
**MP cost has been set at 900 MP. | |||
**Cure potency has been increased from 300 to 330.}} | |||
*{{patch|3.07|Potency has been increased from 290 to 300.}} | |||
*{{patch|3.0}} |
Latest revision as of 00:57, 3 March 2024
Helios
“Restores own HP and the HP of all nearby party members.
Cure Potency: 400— In-game description
Helios is an action unlocked at level 10. It is available for Astrologian.
Related traits
- Enhanced Healing Magic (Lv. 85) - Increases the healing potency of Benefic to 500, Helios to 400, Benefic II to 800, Aspected Benefic to 250, Aspected Benefic's Regen effect to 250, Aspected Helios to 250, and Aspected Helios's Regen effect to 150.
Related actions
Notes
- Healing potency is 300 until Enhanced Healing Magic is learned at Lv. 85.
- This action is analogous to Medica for Conjurer and White Mage.
History
- Patch 6.0 (2021-12-07):
- Cure potency changed from 330 to 400 upon learning the Enhanced Healing Magic trait.
- Cast time changed from 2s to 1.5s.
- Patch 5.3 (2020-08-11): MP cost has been reduced from 900 to 700.
- Patch 5.05 (2019-07-29): Cast time has been reduced from 2.5 to 2 seconds.
- Patch 5.0 (2019-07-02):
- MP cost has been set at 900 MP.
- Cure potency has been increased from 300 to 330.
- Patch 3.07 (2015-08-25): Potency has been increased from 290 to 300.
- Patch 3.0 (2015-06-23): Added.