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The Syrcus Trench

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Main Scenario Quest icon.png

The Syrcus Trench

The Syrcus Trench.png
Quest giver
Tataru
Location
The Rising Stones (X:6.0, Y:5.9)
Quest line
Shadowbringers Main Scenario Quests
Level
70
Experience
Experience 216,000
Gil
Gil 1,299
Previous quest
Main Scenario QuestA Requiem for Heroes
Next quest
Main Scenario QuestCity of the First
Patch
5.0

Main Scenario Progress: 542 / 960 (56.5%)

   

Shadowbringers Progress: 1 / 157 (0.6%)

   

Tataru is itching to share what appears to be good news.

— In-game description


Rewards

Unlocks

Walkthrough

The coffer's contents are HQ HQ icon.png. As this gear is worse than the level 70 Allagan Tomestone of Poetics Poetics gear, you might consider selling it on the Market Board to other players. Alternatively, it can be used while leveling secondary jobs.

Steps

Journal

  • Tataru excitedly shares the latest development in the hunt for the beacon. Apparently, your colleagues have discovered a pathway leading to the bottom of the ravine in which the Crystal Tower stands, rendering its base accessible. Despite narrowing down the search area, however, it seems there is still a lot of ground to cover. According to Tataru, a boat waits on the northern edge of Silvertear Lake, ready to ferry helping hands over to the newly established survey site.
  • You cross over to the eastern shore, and enter the expansive hollow at the foot of the Crystal Tower. Tataru stands nearby, eager to make a start.
  • Though you have only the vaguest idea what it is that you are looking for, you join the search...
  • Having stumbled rather fortuitously on what turns out to be the beacon, you are subject to yet another visitation by the mysterious voice. This time, however, it rings triumphantly clear. Moments later, you find yourself transported to a distant and unfamiliar land. Could this truly be another world? Lost and confused, you happen upon a traveling peddler who sets you on the road to a city he calls the "Crystarium."
    • ※In the event that you leave the area and wish to return, speak with the Ironworks technologist at the foot of the Crystal Tower.
  • As you approach the Crystarium, you come to what appears to be a fortified checkpoint. The guard stationed there duly interrogates you, and seems unimpressed by your responses. Even the brief intervention of a monstrous assailant cannot dissuade her from turning you away, but just as she moves to do so, she is interrupted by the arrival of a hooded man who smoothly declares you to be his guest. With affected ease, he bids you follow him into the city...quietly promising to answer your questions when you have some privacy.
  • You follow the Crystal Exarch towards the main gates of the Crystarium, before which he pauses, and turns with an expectant air.
  • The Exarch welcomes you to the Crystarium, and by extension, to the world of the First. You can only guess what fateful adventures await you upon this Light-beleaguered star...

Dialogue

Accepting the Quest (Cutscene)

Tataru: Good news, [Forename]! We've had a stroke of luck in our search for that beacon!  
Tataru: Apparently, our colleagues have stumbled across a hidden path leading down into the hollows around the base of the Crystal Tower.  
Tataru: ...A path I doubt we'd ever have found had the Ironworks and the Sons not added their numbers to the party.  
Tataru: Thanks to them, we have eager eyes aplenty down there, checking under rocks and peering into every nook and cranny. Still, it sounds like there's a lot of ground to cover... 
< What will you say? >
< Then we'd better go and give them a hand! > 
< ...Sounds like tedious work. But not as tedious as waiting around, I suppose. >
<Then we'd better go and give them a hand! >
Tataru: My thoughts exactly!  
Tataru: The sooner we find this beacon, the sooner you can travel to wherever it is this mysterious voice is coming from. 
< ...Sounds like tedious work. But not as tedious as waiting around, I suppose. >
Tataru: Exactly! So I was thinking we should go and lend a hand. The sooner we find this beacon, the sooner you can travel to wherever it is this mysterious voice is coming from. 
(Both)
Tataru: And the sooner we can work out how to help our friends.  
Tataru: We have to find a way to wake them up─and before the Empire comes calling again! Meaning we have no time to lose! 
Tataru: There's a boat in north Silvertear waiting to ferry people to the site, so let's be on our way! 

Optional

Riol: I'm holdin' the fort. Someone needs to keep an eye on the Empire after all. 
Alianne: I pray this beacon you spoke of leads you to the others. Gods, where could they be?
Isildaure: In the absence of the others, we must manage the affairs of the Rising Stones to the best of our ability. Would that we could do more...
Ephemie: The others have left to search for the beacon. Weren't you joining them?

Speaking with the Saint Coinach ferryman in north Silvertear

Saint Coinach Ferryman: Heading to the survey site, madam? It's on the eastern shore of the lake, and the swiftest way to get there is by boat.

Optional

Ironworks Technologist: The Ironworks is out in force! Master Garlond's orders! 
Aenor: The Archons need our help! Next to that, even matters of the heart don't seem to matter! 
Clemence: I've detected no slavering beasts in the vicinity...my sister excepted. 
Son of Saint Coinach: That towering edifice is the outer wall of the Crystal Tower's foundation─the Labyrinth of the Ancients to be precise. 
Coultenet: The air here weighs heavily upon me. 'Tis little wonder, I suppose, when standing in the shadow of such an imposing structure. 
Hoary Boulder: [Forename]! The search continues, but I have no doubt we shall find this beacon of yours!

Speaking with Tataru (Cutscene)

Tataru: Look how many people there are!  
Tataru: Should we get to it, then? Pick up anything that seems the least bit “device” like, and we'll make ourselves a pile. 
Biggs: Well if it isn't the hero of the hour! Maybe you'll change our luck─we've found bugger all without you. 
Tataru: Biggs! Wedge! 
Biggs: Aye, aye, well we could hardly say no to a call for aid from the Scions.  
Biggs: Jessie collared the chief for some other business, so we'll be working twice as hard to make up for his not being here. 
Wedge: Thrice as hard, even!  
Tataru: Thank you─both of you! I'm sure we'll find that beacon in no time!
Biggs: Hm. I'm not seeing anything out here.
Biggs: D'you reckon you could squeeze in there, Wedge? 
Wedge: And get stuck halfway!? No thank you. 
Tataru: I could try if you like!
Wedge: Tataru, no! We couldn't ask you to do that! 
Tataru: Oh, I'll be fine. This receptionist is not afraid to get her hands dirty. 
Biggs: Sorry, I-I meant to say─the scholars haven't finished their preliminary assessment of the site yet, so we're not supposed to venture too far in.  
Biggs: ...Hm, what's that you got there? 
Biggs: Now that looks promising! 
Wedge: Uhh...isn't that the Ironworks' symbol? ...Counterfeiters?
??? Now...now I have you! 
Biggs: You all right? 
Wedge: What's happening!? 
??? Stay with me! Focus on my voice! 
??? Let expanse contract, eon become instant...  
Tataru: ...Wait, this must be it! The device! This is supposed to happen! 
??? Throw wide the gates that we may pass!  
Tataru: Safe journey, Warrior of Light. Find our friends, and bring them home!

Cutscene

Past Voices: (jumbled)
Haurchefant: Oh, do not look at me so. 
???: We did everything right, everything that was asked of us, and still─still it came to this! 
Oracle of Light:Your time has not yet come. 

Cutscene

??? (Voiceover): From endless dreams, I awake.  
??? (Voiceover): Something vague...yet urgent...calls me to action once more. 
Traveling Merchant: Rare to meet someone out here who's not a peddler themself. What brings you into the wilds this time o'night? 
< What will you say? >
< What do you mean, "This time of night"? > 
< But it's as bright as day... >
(Both)
Traveling Merchant: Well, if it ain't the oldest joke in the book. Me grandad─gods rest his soul─used to tell that one to the barman at kickin'-out time. 
Traveling Merchant: "An' when, pray tell, did we last have a dark night? Ye rotten old drunk ye!“ he'd reply. 
Traveling Merchant: "Over a hundred bleedin' years ago, that's when!“ 
Traveling Merchant: Hm! You've got that look down to a tee. I'd almost think you meant it... 
Traveling Merchant: Ahhh, got to you, did they? Poor beggar. That explains it, then.
Traveling Merchant: Well, I've roads to travel and wares to sell, but you─you'd best hurry along to the town nearby. 
Traveling Merchant: Just head east through the trees, and aim for the shining tower. You'll find the place soon enough. 'Tis the biggest settlement for malms around.  
Traveling Merchant: Go on, now, friend. They'll take good care of you in the Crystarium.
??? (Voiceover): To dizzying heights it rises, the gleaming spire, its tip threatening to pierce the blinding canopy.   
??? (Voiceover): There it will all begin anew. Between Dark and Light, the pure and the corrupt—the one true struggle... 

Heading to the Crystarium (Cutscene)

???: Halt. 
Curt Gateguard: Every face in this city I know. Yours I do not.  
Curt Gateguard: This is the threshold of the Crystarium, stranger, and I am its gatekeeper. If you would enter, you will answer my questions. 
Curt Gateguard: From where do you hail? 
< Where are you from? >
< Ul'dah/Gridania/Limsa Lominsa >
< The Source. >
< ... >
< Ul'dah/Gridania/Limsa Lominsa >
Curt Gateguard: Do you take me for a fool? No such place exists.   
< The Source. > 
Curt Gateguard: "The Source"? What is this cryptic nonsense?
< ... >
Curt Gateguard: You will not say? Then I have even less reason to trust you.
(All)
Curt Gateguard: Had you given me an honest answer, I would not have barred your way─we care little here for a person's place of origin. But instead you chose concealment, and I will not suffer you to pass...
Curt Gateguard: That one had eaten. It must have gulped down the whole hand, ring and all... 
???: Everything all right, Captain? 
Curt Gateguard: Quite all right, my lord. Just a stray sin eater, and a weak one at that. 
Crystal Exarch: I see. Weak or not, we should be on the lookout for more. 
Crystal Exarch:  But I see you've met my guest. I will escort [her/him] to the Crystarium myself...if you've no objections? 
Curt Gateguard: Another of your mysterious friends, is it? I should have known.  
Curt Gateguard: Very well. I'll inform the others your guest is to be given the run of the city.  
Curt Gateguard: Pray forgive my less-than-cordial welcome. May the rest of your stay with us be a pleasant one. 
Crystal Exarch: Come with me. I will answer whatever questions you have when we are somewhere more private.

Cutscene

Crystal Exarch: Right, then. Before we plunge into the wheres and wherefores, let me first thank you for answering my summons. 
Crystal Exarch: I had intended to bring you directly to my personal quarters, but I fear my aim was...slightly off. That you were still able to make the crossing unharmed is...a great relief.  
Crystal Exarch: And so we come to the question of where. The realm in which you now find yourself belongs to one of the thirteen reflections or shards─the First, to be precise─even if its inhabitants are largely oblivious to the fact.  
Crystal Exarch: As to wherefore... Having been awarded the rather grandiose title of “Crystal Exarch,” I─in my capacity as caretaker of the Crystarium─thought to seek the aid of you and your companions. 
< What will you ask? >
< Are the other Scions here? >
< Do you have any idea how much trouble you've caused? >
< Are the other Scions here? >
Crystal Exarch: Ah. That...is a question with no simple answer. But all shall be explained in due course, I promise you.  
< Do you have any idea how much trouble you've caused? >
Crystal Exarch: ...An inkling, yes. I can only beg your forgiveness─matters here forced my hand. But all shall be explained in due course, I promise you.
(Both)
Crystal Exarch: Let us begin with the glaring skies up above.
Crystal Exarch: Here in the First, the world has been all but consumed by primordial Light.  
Crystal Exarch: It began a century ago, by this realm's reckoning. A luminous flood swallowing everything in its path. More than nine-tenths of this star was lost.  
Crystal Exarch: And the fortunate few who survived are hounded by abominations born of that catastrophe even now.  
Crystal Exarch: "Sin eaters,“ we call them. The creature you saw earlier was one such monstrosity. 
Crystal Exarch: It was to save the First from this menace that I learned to bridge the rift between worlds─that I might call upon the aid of the greatest of heroes.  
Crystal Exarch: Though it meant depriving a world of its champion, I had to try─for in saving the First, you would bring salvation to the Source as well. 
Crystal Exarch: But what manner of host harangues his guest in the middle of the road? Let us continue our talk within the Crystarium.

Cutscene

??? (Voiceover): Such a proud and vibrant city...
??? (Voiceover): The sole sanctuary for the living in a world all but resigned to oblivion. 
??? (Voiceover): Each stone was laid with hope; the town itself a symbol, a monument to defiance in the face of death. 
??? (Voiceover): No would-be hero could fail to answer its call. For who among us does not yearn for salvation? 

Speaking with the Crystal Exarch

Crystal Exarch: And here we are. Welcome, my friend, to the Crystarium.