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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Has game class description" with value "Opens a [[chakra]]. Up to five chakra can be opened at once.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 12 results starting with #1.

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List of results

  • Trick Attack  + (Delivers an attack with a potency of 300.)
  • Twin Snakes  + (Delivers an attack with a potency of 340.)
  • Dragon Kick  + (Delivers an attack with a potency of ???.)
  • Life Surge  + (Ensures critical damage for first weaponskill used while Life Surge is active.)
  • Berserk  + (Grants 3 stacks of Berserk, each stack guaranteeing weaponskill attacks are critical and direct hits.)
  • Barrage  + (Grants Barrage, allowing the use of [[Straight Shot]] and [[Wide Volley]]. Upon execution, Straight Shot will strike the selected target three times, while Wide Volley's potency will be increased to 220.)
  • Mantra  + (Increases HP recovery via healing actions by 10% for self and nearby party members.)
  • Lance Charge  + (Increases damage dealt by 10%.)
  • Raging Strikes  + (Increases damage dealt by 15%.)
  • Fight or Flight  + (Increases damage dealt by 25%.)
  • Thrill of Battle  + (Increases maximum HP by 20% and restores the amount increased.)
  • Repelling Shot  + (Jump 10 yalms away from current target.)
  • Meditation  + (Opens a [[chakra]]. Up to five chakra can be opened at once.)
  • Steeled Meditation  + (Opens a [[chakra]]. Up to five chakra can be opened at once.)
  • Radiant Aegis  + (Orders Carbuncle to execute Radiant Aegis.)
  • Vengeance  + (Reduces damage taken by 30% and delivers an attack with a potency of 55 every time you suffer physical damage.)
  • Sentinel  + (Reduces damage taken by 30%.)
  • Medica  + (Restores own HP and the HP of all nearby party members.)
  • Medica II  + (Restores own HP and the HP of all nearby party members.)
  • Cure  + (Restores target's HP.)
  • Cure II  + (Restores target's HP.)
  • Raise  + (Resurrects target to a weakened state.)
  • Iron Will  + (Significantly increases [[enmity]] generation.)
  • Defiance  + (Significantly increases [[enmity]] generation.)