The Navel

From Final Fantasy XIV Online Wiki
Revision as of 15:12, 8 October 2023 by Cmcgowen (talk | contribs)
Jump to navigation Jump to search
Disambig icon.png This article is about the Main Scenario trial. For the level 50 story-mode trial, see The Navel (Hard). For the level 50 challenge-mode trial, see The Navel (Extreme). For the Ultimate Raid involving Titan, see The Weapon's Refrain (Ultimate).
Trial.png

The Navel

The navel banner1.png
Level
34 (Sync: 36)
Difficulty
Normal
Party size
Light Party
4 man 1 Tank role.png 1 Healer role.png 2 DPS role.png
Unsyncing
Allowed
Time limit
60 minutes
Duty Finder
Trials (A Realm Reborn)
Roulette
Leveling
Req. quest
Main Scenario quest Lord of Crags
Entrance
Upper La Noscea (X:29.1, Y:18.6)
Location
The Navel
Region
La Noscea
Modes
Duty Support
Patch
2.0
The echo icon1.png The Echo
On wipe: +10% (max +50%)

Having passed the seemingly endless trials imposed upon you by the Company of Heroes, you have been entrusted with the knowledge of a secret way into the Navel, the domain of the primal Titan. Courtesy of Y'shtola's magicks, the beastman aetheryte is now primed to send you to a confrontation with the Lord of Crags. Gird your loins for a struggle of titanic proportions.

— In-game description

The Navel is a level 34 trial introduced in patch 2.0.

Duty Support

Scion Marauder Scion Conjurer Scion Thaumaturge Scion Lancer
DS Marauder3.png DS Conjurer3.png DS Thaumaturge3.png DS Lancer3.png
Class Marauder frame icon.png Marauder Conjurer frame icon.png Conjurer Thaumaturge frame icon.png Thaumaturge Lancer frame icon.png Lancer
Role Tank Healer DPS DPS

Strategy

Titan Guide

Aggressive difficulty r6.png Lord of Crags: Titan

The fight is rather straightforward. Titan periodically stomps causing damage to the entire party, but he sticks to melee attacks on his primary target until 80% HP.

At 80%, Titan will jump in the air and leave the battlefield, only to return a few seconds later doing massive AoE damage and destroying the walls around the platform. A red ring will take up the outer edge, indicating where the ground will crumble away. Standing as close to the ring as possible will also reduce the damage taken from the attack. Titan will then gain the ability to send out a large shockwave in a line that will knock players off the platform to their death. There is plenty of time to dodge this attack and it should always be avoided.

At around 50%, Titan will leap into the air once again and come back down dealing damage. Shortly thereafter, Titan's heart will be exposed and Titan himself will no longer be attackable. Titan's heart needs to be killed as fast as possible to prevent the upcoming enrage from wiping the party. At this point, he also gains the ability to encase a party member in a rock tomb similar to the bubble mechanic from Hellbender in Brayflox's Longstop, though the tomb will not allow the CC'd person to cast spells unlike the bubble, so it's best to clear this quickly.

Once the heart has been destroyed, Titan gains one final ability on top of all his previous ones to call down rocks from the ceiling. He will also use his stomp twice in succession. Aside from the one new ability, Titan is easily killed after his heart has been destroyed. Avoiding the falling rocks, dodging his shockwave, and quickly freeing other party members are the keys to staying alive and defeating him. In this phase, Titan has an attack rotation. He will cast the rock tomb (gaol) two punches after every landslide.

Images