Archer Actions

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Main article: Archer

Actions are abilities that you can actively use in combat. Archer's Actions consist of weaponskills with different effects and buffs that enhances the archer's damage.

Skills and Abilities

Action Icon Level TP Cost Cast Time Cooldown Range Radius Description
Heavy Shot Heavy shot.png 1 60 Instant 2.5s 25y 0 Delivers an attack with a potency of 150.
Straight Shot Straight shot.png 2 60 Instant 2.5s 25y 0 Delivers an attack with a potency of 140.
Additional Effect: Increases critical hit rate by 10% for 20s.
Raging Strikes Raging strikes.png 4 0 Instant 180s 0 0 Increases damage dealt by 20% for 20s.
Venomous Bite Venomous bite.png 6 70 Instant 2.5s 25y 0 Delivers an attack with a potency of 100.
Additional Effect: Venom with potency of 35 for 9s.
Misery's End Miserys end.png 8 0 Instant 12s 25y 0 Delivers an attack with a potency of 190.
Can only be executed when target's HP is below 20%.
Shadowbind Shadowbind.png 10 0 Instant 12s 25y 0 Binds target for 10s
Cancels auto-attack upon execution.
Target becomes unbound if damage is taken.
Bloodletter Bloodletter.png 12 0 Instant 15s 25y 0 Delivers an attack with a potency of 150.
Repelling Shot Repelling shot.png 15 150 Instant 2.5s 5y 0 Delivers an attack with a potency of 80.
Additional Effect: 10y backstep.
Cannot be executed while bound.
Quick Nock Quick nock.png 18 140 Instant 2.5s 8y 8y Delivers an attack with potency of 110 to all enemies in a cone in front of you.
Swiftsong Swiftsong.png 22 0 3 2.5s 0 20y Increases movement speed of all nearby party members as long as they remain within hearing distance. Effect ends upon reuse or when enmity is generated. Cannot be used in battle or with other songs.
Hawk's Eye Hawks eye.png 26 0 Instant 90s 0 0 Increases Dexterity and physical accuracy by 20% for 20s.
Windbite Windbite.png 30 70 Instant 2.5s 25y 0 Deals wind damage with a potency of 60.
Additional Effect: Wind damage over time with potency of 45 for 18s.
Additional Effect: When damage over time is critical, there is a 20% chance Bloodletter cooldown will reset.
Quelling Strikes Quelling strikes.png 34 0 Instant 120s 0 0 Reduces enmity generated by each attack for 15s.
Barrage Barrage.png 38 0 Instant 180s 0 0 Increases the number of strikes per auto-attack to 2 for 10s.
Blunt Arrow Blunt arrow.png 42 0 Instant 30s 25y 0 Delivers an attack with a potency of 50.
Additional Effect: Silence for 1s.
Flaming Arrow Flaming arrow.png 46 0 Instant 60s 25y 5y Sets the ground ablaze, delivering damage with a potency of 35 to enemies that enter the flames for 30s.
Wide Volley Wide volley.png 50 160 Instant 2.5s 25y 5y Delivers an attack with a potency of 110 to target and enemies near it.

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