Delubrum Reginae
- See also: Delubrum Reginae (Savage) and Deep Dungeons
Delubrum Reginae is a 24-player duty wherein players must brave the depths of ancient Bozjan ruins, making effective use of lost actions to avoid its myriad perils and pitfalls.
Unlock
Complete the level 80 quest Fit for a Queen. You can start the quest by speaking to Bajsaljen in Gangos (X:6.5 Y:5.8). Players must complete the prerequisite quest A Sign of What's to Come.
Requirements
- Level: 80
- Number of players: 24
- Time limit: 180 minutes
Entering Delubrum Reginae
Players can enter Delubrum Reginae by speaking with Mikoto at the Lost Trace or Sjeros in Gangos (X:5.5 Y:5.4). Once registered, players will be matched together regardless of their job's role. To enter as a party or alliance, the party or alliance leader must be the one to speak with the aforementioned NPCs.
- Players are free to change areas after registering.
- When registering as an alliance, please note that alliances will be temporarily disbanded upon entering.
Duty-specific Rules and Features
The following duty-specific rules and features will be applied upon entering Delubrum Reginae:
=Level Sync
All equipment will be adjusted to item level 430. Furthermore, material bonuses will be ignored, regardless of the item level of gear affixed with materia.
Party Composition
Unlike other instanced duties, players may freely disband and reform parties while inside Delubrum Reginae.
- Please note that if you enter Delubrum Reginae as a member of a party, even if you leave it while within the duty, you will be returned to that party upon exiting the instance.
Countdowns, Field Markers, and Signs
Unlike other instanced duties, the use of countdowns, field markers, and signs is shared among all players in the instance.
Lost Actions
Any lost actions obtained on the Bozjan Southern Front, or previously set as duty actions, will carry over into this duty. A lost finds cache and Resistance appraiser are also available at the start of the instance.
While players cannot change jobs after entering this duty, lost actions may be used to help compensate for roles that may be absent from your party.
Traps
Players may encounter traps while fighting their way through Delubrum Reginae. Traps are invisible and, when triggered, can deal large amounts of damage or afflict players with any number of debilitating effects. That said, there are certain lost actions that will allow one to detect traps before they are activated.
Penalties
Players who are incapacitated during this duty will lose mettle. An additional penalty to mettle will be incurred when returning to the start of the instance or abandoning the duty without being raised.
- Resistance rank cannot go down from losing mettle.
Gear Effects
The additional effects of Bozjan gear will also be applied in Delubrum Reginae.
Rewards
Treasure coffers that appear in this instance yield separate rewards for each player. Be certain to open any you find as you fight your way through the ruins.