PvP Actions

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Main article: PvP

PvP Actions are special skills, abilities and spells that can only be used in PvP arenas such as The Wolves' Den and Frontlines. Different classes will be able to use different actions.

PvP Actions serve to mitigate the balance problems that occur. Certain classes and jobs are over or under powered in PvP. These PvP abilities serve to balance all the classes without affecting PvE.

These Actions are unlocked for the players and can be enhanced by purchasing upgrades with Action Points (AP) earned through PvP. Additional AP can be used to earn PvP Traits. Players can access these Actions through the PvP tab in Actions & Traits Menu. Players can only a maximum of 10 PvP Actions equipped at one time.

Action Icon Classes/Jobs Description Upgrade 1 Upgrade 2 Upgrade 3
Aetheric Burst Aetheric blast icon1.png ACN CNJ THM BLM SMN WHM AST Deals unaspected damage with a potency of 170 to all nearby enemies.
Additional Effect: Decreases skill speed of target by 30% for 10s.
Enhanced Aetheric Burst: Shortens recast time to 150 seconds. Enhanced Aetheric Burst II: Extends duration to 15 seconds. Enhanced Aetheric Burst III: Increases skill speed reduction to 50%.
Attunement Attunement icon1.png CNJ SCH WHM AST Greatly enhances evasion while nullifying 90% of damage for 10s.
Cannot move or act while in effect.
Enhanced Attunement: Shortens recast time to 180 seconds.
Aura Blast Aura blast icon1.png SCH Deals unaspected damage with a potency of 150 to all nearby enemies.
Additional Effect: 10-yalm knockback to target.
Enhanced Aura Blast: Shortens recast time to 120 seconds. Enhanced Aura Blast II: Increases potency to 200. Enhanced Aura Blast III: Increases knockback distance to 15 yalms.
Axe Kick Axe kick icon1.png PGL MNK Delivers an attack with a potency of 170 to all nearby enemies.
Additional Effect: Pacification for 4s
Additional Effect: Grants Greased Lightning III for 12s
Enhanced Axe Kick: Shortens recast time to 150 seconds. Enhanced Axe Kick II: Increases potency to 200. Enhanced Axe Kick III: Increases duration to 6 seconds.
Between the Eyes Between the eyes icon1.png MCH Delivers an attack with a potency of 150.
If target is bound, stunned, or asleep, potency triples.
Enhanced Between the Eyes: Shortens recast time to 90 seconds. Enhanced Between the Eyes II: Increases base potency to 180. Enhanced Between the Eyes III: Increases critical hit rate by 10%.
Blast Shot Blast shot icon1.png ARC BRD Delivers an attack with a potency of 150 to target and enemies near it.
Additional Effect: 10-yalm knockback to target.
Enhanced Blast Shot: Shortens recast time to 150 seconds. Enhanced Blast Shot II: Increases potency to 180. Enhanced Blast Shot III: Increases knockback distance to 15 yalms.
Carnal Chill Carnal chill icon1.png DRK Deals unaspected damage with a potency of 150 to target and all enemies nearby it.
Additional Effect: Lowers target's damage dealt by 10% for 20s.
Enhanced Carnal Chill: Shortens recast time to 120 seconds. Enhanced Carnal Chill II: Increases potency to 180. Enhanced Carnal Chill III: Increases damage penalty to 20%.
Detect Detect icon1.png ARC ROG BRD NIN MCH Reveal the location of nearby enemies under the effect of Hide. Enhanced Detect: Shortens recast time to 150 seconds.
Divine Breath Divine breath icon1.png CNJ WHM AST Resurrects target at 30% of maximum HP/MP/TP. Enhanced Divine Breath: Shortens recast time to 240 seconds. Enhanced Divine Breath II: Increases HP/MP/TP recovered to 50%.
Enliven Enliven icon1.png GLA LNC PGL DRG MNK PLD DRK MCH Instantly restores 50% TP. Enhanced Enliven: Shortens recast time to 180 seconds. Enhanced Enliven II: Increases TP recovery to 75%.
Equanimity Equanimity icon1.png ACN CNJ THM BLM SMN WHM AST Allows casting without interruption by attacks for 10s. Enhanced Equanimity: Shortens recast time to 180 seconds. Enhanced Equanimity II: Extends duration to 15 seconds.
Farshot Farshot icon1.png ARC BRD Delivers a ranged attack with a potency of 170.
Potency is not affected by distance.
Additional Effect: Attack delivered with critical hit rate increased by 15%.
Enhanced Farshot: Shortens recast time to 90 seconds. Enhanced Farshot II: Increases potency to 200. Enhanced Farshot III: Increases criticial hit rate by an additional 10%.
Fetter Ward Fetter ward icon1.png LNC PGL ROG DRG MNK NIN Grants immunity to stun, sleep, bind, heavy, and disease for 9 seconds. Enhanced Fetter Ward: Shortens recast time to 90 seconds. Enhanced Fetter Ward II: Extends duration to 12 seconds.
Focalization Focalization icon1.png CNJ SCH WHM AST Increases nearby party members' elemental resistances by 15% for 20s. Enhanced Focalization: Shortens recast time to 150 seconds. Enhanced Focalization II: Extends duration to 25 seconds. Enhanced Focalization III: Increases resistances to 25%.
Full Swing Full swing icon1.png GLA MRD PLD WAR DRK Delivers an attack with a potency of 150.
Additional Effect: Damage over time with potency of 30 for 15s.
Additional Effect: Increases target's damage taken by 10% for 15s.
Enhanced Full Swing: Shortens recast time to 150 seconds. Enhanced Full Swing II: Increases duration to 20 seconds. Enhanced Full Swing III: Increases HP increase and restoration to 25%.
Glory Slash Glory slash icon1.png GLA PLD Delivers an attack with a potency of 170 to all enemies in a cone before you.
Additional Effect: Removes one beneficial status from target.
Knocks enemies back by 10y
Enhanced Glory Slash: Shortens recast time to 120 seconds. Enhanced Glory Slash II: Increases potency to 200.
Ill Wind Ill wind icon1.png ROG NIN Delivers an attack with a potency of 170 to all nearby enemies.
Additional Effect: Silence. Duration: 2 seconds.
Enhanced Ill Wind: Shortens recast time to 120 seconds. Enhanced Ill Wind II: Increases potency to 200. Enhanced Ill Wind III: Extends duration to 3 seconds.
Impulse Rush Impulse rush icon1.png LNC DRG Delivers an attack with a potency of 240.
Additional Effect: Increases critical hit rate by 20% and nullifies all weaponskill direction requirements for 15s.
Enhanced Impulse Rush: Shortens recast time to 120 seconds. Enhanced Impulse Rush II: Extends duration to 20 seconds. Enhanced Impulse Rush III: Improves critical hit rate increase to 30%.
Malmsight Malmsight icon1.png ROG NIN Locates enemies in a 50-yalm radius in front of you and displays them on allied maps.
Duration: 10 seconds.
Enhanced Malmsight: Shortens recast time to 90s.
Mana Draw Mana draw icon1.png ACN ARC CNJ THM BLM BRD SMN WHM AST MCH Restores 30% of maximum MP. Enhanced Mana Draw: Shortens recast time to 180 seconds. Enhanced Mana Draw II: Increases MP recovery to 50%.
Manasong Manasong icon1.png ARC BRD Restores 25% of maximum MP for all nearby party members. Enhanced Manasong: Shortens recast time to 180 seconds. Enhanced Manasong II: Increases MP recovery to 40%.
Misty Veil Misty veil icon1.png ACN SMN Reduces target's range by 20% for 15s.
Range cannot be reduced to less than 3 yalms.
Enhanced Misty Veil: Shortens recast time to 180 seconds. Enhanced Misty Veil II: Extends duration to 20 seconds. Enhanced Misty Veil III: Increases range reduction to 30%.
Mythril Tempest Mythril tempest icon1.png MRD WAR Delivers an attack with a potency of 170 to all nearby enemies.
Additional Effect: 10-yalm knockback and Stun for 2 seconds
Enhanced Mythril Tempest: Shortens recast time to 150 seconds. Enhanced Mythril Tempest II: Increases potency to 200. Enhanced Mythril Tempest III: Increases duration to 3 seconds.
Night Wing Night wing icon1.png THM BLM Puts target and enemies near it to sleep for 10s. Enhanced Night Wing: Shortens recast time to 180 seconds. Enhanced Night Wing II: Extends duration to 15 seconds.
Overwhelm Overwhelm icon1.png ROG NIN Rushes target and delivers an attack with a potency of 150. Enhanced Overwhelm: Shortens recast time to 60 seconds. Enhanced Overwhelm II: Increases potency to 180. Enhanced Overwhelm III: Adds Stun effect. Duration: 2 seconds.
Phantom Dart Phantom dart icon1.png THM BLM Deals unaspected damage with a potency of 150.
Additional Effect: Reduces target's elemental resistances by 10% for 15s.
Enhanced Phantom Dart: Shortens recast time to 60 seconds. Enhanced Phantom Dart II: Increases potency to 180. Enhanced Phantom Dart III: Extends duration to 20 seconds.
Purify Purify icon1.png All Classes and Jobs Removes all detrimental effects from self or ally. Can be used regardless of status affliction. Enhanced Purify: Shortens recast time to 150 seconds.
Push Back Push back icon1.png GLA, MRD, PLD, WAR, DRK Delivers an attack with a potency of 150 every time you suffer physical damage for 10s.
Additional Effect: Counters any knockback attacks with a knockback and knock down for 2s.
Enhanced Push Back: Shortens recast time to 120 seconds. Enhanced Push Back II: Increases potency to 180. Enhanced Push Back III: Extends counter attack duration to 15 seconds.
Recouperate Recouperate icon1.png ARC LNC PGL ROG BRD DRG MNK NIN MCH Instantly restores 20% of maximum HP. Enhanced Recouperate: Shortens recast time to 150 seconds. Enhanced Recouperate II: Increases HP recovery to 30%.
Report Report icon1.png MCH Restores 25% of maximum MP for self and all nearby party members. Enhanced Report: Shortens recast time to 180 seconds. Enhanced Report II: Increases MP recovery to 40%.
Retrogradation Retrogradation icon1.png AST Deals unaspected damage with a potency of 80 to all nearby enemies, while restoring own HP and the HP of all nearby party members. Cure Potency: 100
Additional Effect: Removes one beneficial effect from all nearby enemies and one detrimental effect from all nearby party members.
Enhanced Retrogradation: Shortens recast time to 120 seconds. Enhanced Retrogradation II: Increases damage potency to 100. Enhanced Retrogradation III: Increases cure potency to 150.
Sacred Prism Sacred prism icon1.png CNJ WHM Envelops a designated area in a veil of succor, healing any who enter and nullifying 40% of physical damage with Cure Potency of 70 for 24s. Enhanced Sacred Prism: Shortens recast time to 180 seconds. Enhanced Sacred Prism II: Extends duration to 30 seconds. Enhanced Sacred Prism III: Increases cure potency to 100.
Skewer Skewer icon1.png LNC DRG Delivers an attack with a potency of 220.
Additional Effect: Reduces target's INT by 20% for 10s
Enhanced Skewer: Shortens recast time to 60 seconds. Enhanced Skewer II: Extends duration to 15 seconds. Enhanced Skewer III: Increases INT reduction to 40%.
Somersault Somersault icon1.png PGL MNK Delivers an attack with a potency of 180.
Additional Effect: Decreases spell speed of target by 30% for 12s
Gains Perfect Balance for 3 seconds
Enhanced Somersault: Shortens recast time to 60 seconds. Enhanced Somersault II: Extends duration to 15 seconds and extends Perfect Balance to 6s Enhanced Somersault III: Increases spell speed reduction to 50%.
Stun Gun Stun gun icon1.png MCH Delivers an attack with a potency of 150 to all nearby enemies.
Additional Effect: Stun for 2s.
Enhanced Stun Gun: Shortens recast time to 120 seconds. Enhanced Stun Gun II: Increases potency to 180. Enhanced Stun Gun III: Extends duration to 3s.
Tar Pit Tar pit icon1.png DRK Deals unaspected damage with a potency of 150 to all nearby enemies.
Additional Effect: Heavy +40% for 8s.
Additional Effect: Absorbs 20% of damage dealt as HP
Enhanced Tar Pit: Shortens recast time to 150 seconds. Enhanced Tar Pit II: Increases potency to 180. Enhanced Tar Pit III: Increases HP absorption to 40%.
Testudo Tetsudo icon1.png GLA PLD Reduces damage taken by target party member by 15% for 12 seconds.
Cannot be cast on self.
Enhanced Testudo: Shortens recast time to 150 seconds. Enhanced Testudo II: Extends duration to 20 seconds. Enhanced Testudo II: Increases damage reduction to 25%.
Thrill of War Thrill of war icon1.png MRD WAR Increases maximum HP of self and nearby party members by 15% and restores HP by 15% for 20 seconds. Enhanced Thrill of War: Shortens recast time to 150 seconds. Enhanced Thrill of War II: Extends duration to 25 seconds. Enhanced Thrill of War III: Increases HP increase and restoration to 25%.
Weapon Throw Weapon throw icon1.png LNC PGL DRG MNK Delivers a ranged attack with a potency of 50.
Additional Effect: 20% chance of inflicting Heavy when dealt from behind for 6s.
Additional Effect: Removes Sprint effect when dealt from behind.
Enhanced Weapon Throw: Shortens recast time to 60 seconds. Enhanced Weapon Throw II: Extends duration to 9 seconds. Enhanced Weapon Throw III: Increases effect potency to 40%.
Wither Wither icon1.png ACN SMN Deals unaspected damage with a potency of 170 to all enemies in a cone before you.
Additional Effect: Removes one beneficial status from target.
Enhanced Wither: Shortens recast time to 180 seconds.