The Lost City of Amdapor
- See also: The Lost City of Amdapor (Hard)
The Lost City of Amdapor
- Level
- 50 (Sync: 50)
- Item Level
- 55 (Sync: 110)
- Difficulty
- Normal
- Party size
- Light Party
4 man • 1 1 2 - Unsyncing
- Allowed
- Time limit
- 90 minutes
- Roulette
- Level 50/60/70 dungeon"Level 50/60/70 dungeon" is not in the list (Expert, Leveling, Main Scenario, Trials, Guildhests, Frontline, Mentor, Normal Raids, Alliance Raids, High-level Dungeons, ...) of allowed values for the "Is available for duty roulette" property.
- Req. quest
- One Night in Amdapor
- Entrance
- South Shroud (X:-1, Y:-1)
- Patch
- 2.2
“Born in magic, the ancient city of Amdapor lived in splendor and died in agony. As the Fifth Astral Era gave way to the Sixth Umbral and the ensuing catastrophe, the agent of Amdapor's destruction slept. Now, the seal that has held so long is softening like windfallen fruit—and what blind worms writhe underneath the skin of the dead city?
— In-game description
The Lost City of Amdapor is a level 50 dungeon introduced in patch 2.2.
Unlock
Level 50 players need to talk to E-Sumi-Yan in Old Gridania (x6,y10) to start the quest One Night in Amdapor to unlock the dungeon.
The quest is available after the completion of the main scenario quest The Ultimate Weapon.
Objectives
- Clear the Halcyon Court: 0/1
- Clear the Tower of White: 0/1
- Defeat Diabolos: 0/1
Bosses
Decaying Gourmand
The Decaying Gourmand will inflict a random player with Prey. The person targeted with prey will get sucked in and eaten by the Decaying Gourmand. When they do, attack the Voracious Maw to break out the person eaten. Decaying Gourmand will also drop AoE circles on the ground that remain there, inflicting damage over time to whoever stays in it.
Arioch
At first there will be a single Ranch Wamura add with the actual boss, Arioch, flying around. Kill it and have the tank stand in front of it when it dies. Anyone that stands in front of the Ranch Wamura when it dies will get a stacking debuff vulnerability down called Scale Flakes. The boss attacks whoever has the highest stacks of Scale Flakes, so make sure the tank is the one that gets the debuff. When the Scale Flakes debuff is running out, pull another Ranch Wamura add and kill it facing the tank. If the debuff runs out Arioch will start flying overhead, regenerating massive amounts of hp.
Diabolos
There are 8 doors divided into pairs of 2 in the boss room. They have four symbols, the blue goobbue, red demon, the light green dragon-like, and the dark green moth. Each symbol will appear above 2 doors. When you open both doors of the same symbol, you will get sucked into a void and you become immune to attacks for a short period of time. When Diabolos casts Ruinous Omen, you need to activate a matching pair of doors or the party will wipe. If you activate doors of the wrong symbol, they will close and there will be no effect.
The symbols will only appear at the start of the fight, and during a successful door opening. At the beginning of the fight, a responsible party member should select a symbol and remember or waymark both doors of the chosen symbol. Then, the party member should open one of these doors. When you get to about 60% of Diabolos health, he will go to the center of the arena and start to cast Ruinous Omen, once it gets about halfway through the cast bar have the party member open his matching door. If timed right you will get into the void as soon as he casts Ruinous Omen and you won't take any damage. If your damage is halfway decent you should only see Ruinous Omen once or twice.
Avoid the orbs when they appear, they apply heavy and deal more damage as the debuff gets stacked on the party.
Diabolos Notes
When given the buff that makes you immune to attacks, aggro may change if you have a summoner or scholar with a pet out. Diabolos may switch to the pet and they do not get the immunity buff, so summoners could use Titan at that point.
Players with the prey marker (gravity orb) should move away from the party (and waymarked/open doors, if any)
Bestiary
Loot
Armor
Item | Icon | Item Level | Requirement | Slot | Defence | Magic Defence | Stats and Attributes |
---|---|---|---|---|---|---|---|
Darklight Boots of Healing | 70 | CNJ, WHM, SCH Level 50 |
Feet | 41 | 75 | Vitality +12 Mind +12 Piety +11 Determination +8 | |
Darklight Bracers of Aiming | 70 | ARC, BRD Level 50 |
Hands | 58 | 58 | Dexterity +12 Vitality +14 Accuracy +16 Determination +8 | |
Darklight Bracers of Striking | 70 | PGL, MNK Level 50 |
Hands | 58 | 58 | Strength +12 Vitality +14 Critical Hit Rate +11 Determination +11 | |
Darklight Breeches of Healing | 70 | CNJ, WHM, SCH Level 50 |
Legs | 57 | 105 | Vitality +20 Mind +20 Piety +12 Critical Hit Rate +27 | |
Darklight Caligae of Aiming | 70 | ARC, BRD Level 50 |
Feet | 58 | 58 | Dexterity +12 Vitality +14 Accuracy +16 Critical Hit Rate +11 | |
Darklight Caligae of Striking | 70 | PGL, MNK Level 50 |
Feet | 58 | 58 | Strength +12 Vitality +14 Accuracy +16 Skill Speed +11 | |
Darklight Cowl of Casting | 70 | THM, ACN, BLM, SMN Level 50 |
Body | 98 | 180 | Vitality +32 Intelligence +33 Accuracy +43 Spell Speed +30 | |
Darklight Cuirass | 70 | LNC, DRG Level 50 |
Body | 105 | 57 | Strength +20 Vitality +22 Determination +18 Skill Speed +19 | |
Darklight Eyepatch of Aiming | 70 | ARC, BRD Level 50 |
Head | 58 | 58 | Dexterity +12 Vitality +14 Accuracy +11 Critical Hit Rate +16 | |
Darklight Gloves of Healing | 70 | CNJ, WHM, SCH Level 50 |
Hands | 41 | 75 | Vitality +12 Mind +12 Piety +11 Determination +8 | |
Darklight Helm | 70 | LNC, DRG Level 50 |
Head | 75 | 41 | Strength +12 Vitality +14 Accuracy +11 Determination +11 | |
Darklight Sash of Casting | 70 | THM, ACN, BLM, SMN Level 50 |
Waist | 35 | 65 | Vitality +9 Intelligence +9 Critical Hit Rate +12 Determination +6 | |
Darklight Subligar | 70 | PGL, MNK Level 50 |
Legs | 81 | 81 | Strength +20 Vitality +22 Accuracy +27 Skill Speed +19 | |
Darklight Tassets | 70 | LNC, DRG Level 50 |
Waist | 65 | 35 | Strength +9 Vitality +10 Critical Hit Rate +9 Determination +8 | |
Fistfighter's Goggles | 70 | PGL, MNK Level 50 |
Head | 58 | 58 | Strength +12 Vitality +14 Critical Hit Rate +11 Skill Speed +16 | |
Fistfighter's Jackcoat | 70 | PGL, MNK Level 50 |
Body | 81 | 81 | Strength +20 Vitality +22 Critical Hit Rate +27 Determination +13 | |
Fistfighter's Sash | 70 | PGL, MNK Level 50 |
Waist | 50 | 50 | Strength +9 Vitality +10 Critical Hit Rate +9 Skill Speed +12 | |
Heavy Darklight Gauntlets | 70 | GLA, MRD, PLD, WAR Level 50 |
Hands | 109 | 109 | Strength +12 Vitality +14 Parry +11 Accuracy +16 | |
Heavy Darklight Plate Belt | 70 | GLA, MRD, PLD, WAR Level 50 |
Waist | 95 | 95 | Strength +9 Vitality +10 Parry +9 Accuracy +12 | |
Hussar's Breeches | 70 | LNC, DRG Level 50 |
Legs | 105 | 57 | Strength +20 Vitality +22 Critical Hit Rate +27 Determination +13 | |
Hussar's Gloves | 70 | LNC, DRG Level 50 |
Hands | 75 | 41 | Strength +12 Vitality +14 Critical Hit Rate +16 Skill Speed +11 | |
Hussar's Jackboots | 70 | LNC, DRG Level 50 |
Feet | 75 | 41 | Strength +12 Vitality +14 Critical Hit Rate +11 Skill Speed +16 | |
Magician's Gloves | 70 | THM, ACN, BLM, SMN Level 50 |
Hands | 41 | 75 | Vitality +12 Intelligence +12 Accuracy +11 Critical Hit Rate +16 | |
Magician's Shoes | 70 | THM, ACN, BLM, SMN Level 50 |
Feet | 41 | 75 | Vitality +12 Intelligence +12 Accuracy +11 Determination +11 | |
Magician's Slops | 70 | THM, ACN, BLM, SMN Level 50 |
Legs | 57 | 105 | Vitality +20 Intelligence +20 Accuracy +27 Determination +13 | |
Pilgrim's Eyepatch | 70 | CNJ, WHM, SCH Level 50 |
Head | 41 | 75 | Vitality +12 Mind +12 Determination +8 Spell Speed +16 | |
Pilgrim's Robe | 70 | CNJ, WHM, SCH Level 50 |
Body | 57 | 105 | Vitality +20 Mind +20 Critical Hit Rate +27 Spell Speed +19 | |
Pilgrim's Sash | 70 | CNJ, WHM, SCH Level 50 |
Waist | 35 | 65 | Vitality +9 Mind +9 Critical Hit Rate +9 Determination +8 | |
Protector's Barbut | 70 | GLA, MRD, PLD, WAR Level 50 |
Head | 109 | 109 | Strength +12 Vitality +14 Parry +11 Determination +11 | |
Protector's Cuirass | 70 | GLA, MRD, PLD, WAR Level 50 |
Body | 153 | 153 | Strength +20 Vitality +22 Accuracy +27 Critical Hit Rate +19 | |
Protector's Sollerets | 70 | GLA, MRD, PLD, WAR Level 50 |
Feet | 109 | 109 | Strength +12 Vitality +14 Critical Hit Rate +16 Skill Speed +11 | |
Protector's Trousers | 70 | GLA, MRD, PLD, WAR Level 50 |
Legs | 153 | 153 | Strength +20 Vitality +22 Parry +27 Determination +13 | |
Shikaree's Doublet | 70 | ARC, BRD Level 50 |
Body | 81 | 81 | Dexterity +20 Vitality +22 Critical Hit Rate +19 Skill Speed +27 | |
Shikaree's Gaskin | 70 | ARC, BRD Level 50 |
Legs | 81 | 81 | Dexterity +20 Vitality +22 Critical Hit Rate +27 Determination +13 | |
Shikaree's Sash of Aiming | 70 | ARC, BRD Level 50 |
Waist | 50 | 50 | Dexterity +9 Vitality +10 Determination +8 Skill Speed +9 |
Accessories
Item | Icon | Item Level | Requirement | Slot | Defence | Magic Defence | Stats and Attributes |
---|---|---|---|---|---|---|---|
Darklight Band of Aiming | 70 | All Classes Level 50 |
Ring | 1 | 1 | Dexterity +9, Critical Hit Rate +9, Determination +8, , | |
Darklight Band of Casting | 70 | All Classes Level 50 |
Ring | 1 | 1 | Intelligence +9, Accuracy +12, Determination +6, , | |
Darklight Band of Fending | 70 | All Classes Level 50 |
Ring | 1 | 1 | Vitality +10, Parry +12, Accuracy +9, , | |
Darklight Band of Healing | 70 | All Classes Level 50 |
Ring | 1 | 1 | Mind +9, Piety +8, Spell Speed +9, , | |
Darklight Band of Maiming | 70 | All Classes Level 50 |
Ring | 1 | 1 | Strength +9, Accuracy +12, Skill Speed +9, , | |
Darklight Band of Striking | 70 | All Classes Level 50 |
Ring | 1 | 1 | Strength +9, Critical Hit Rate +9, Skill Speed +12, , | |
Darklight Bracelet of Aiming | 70 | All Classes Level 50 |
Bracelets | 1 | 1 | Dexterity +9, Accuracy +12, Critical Hit Rate +9, , | |
Darklight Bracelet of Casting | 70 | All Classes Level 50 |
Bracelets | 1 | 1 | Intelligence +9, Determination +8, Spell Speed +9, , | |
Darklight Bracelet of Fending | 70 | All Classes Level 50 |
Bracelets | 1 | 1 | Vitality +10, Parry +9, Accuracy +12, , | |
Darklight Bracelet of Healing | 70 | All Classes Level 50 |
Bracelets | 1 | 1 | Mind +9, Piety +8, Spell Speed +9, , | |
Darklight Bracelet of Maiming | 70 | All Classes Level 50 |
Bracelets | 1 | 1 | Strength +9, Critical Hit Rate +9, Skill Speed +12, , | |
Darklight Bracelet of Striking | 70 | All Classes Level 50 |
Bracelets | 1 | 1 | Strength +9, Critical Hit Rate +12, Determination +6, , | |
Darklight Choker of Aiming | 70 | All Classes Level 50 |
Necklace | 1 | 1 | Dexterity +9, Accuracy +12, Determination +6, , | |
Darklight Choker of Casting | 70 | All Classes Level 50 |
Necklace | 1 | 1 | Intelligence +9, Determination +8, Spell Speed +9, , | |
Darklight Choker of Fending | 70 | All Classes Level 50 |
Necklace | 1 | 1 | Vitality +10, Parry +12, Accuracy +9, , | |
Darklight Choker of Healing | 70 | All Classes Level 50 |
Necklace | 1 | 1 | Mind +9, Piety +8, Spell Speed +9, , | |
Darklight Choker of Maiming | 70 | All Classes Level 50 |
Necklace | 1 | 1 | Strength +9, Accuracy +9, Skill Speed +12, , | |
Darklight Choker of Striking | 70 | All Classes Level 50 |
Necklace | 1 | 1 | Strength +9, Accuracy +12, Critical Hit Rate +9, , | |
Darklight Earrings of Aiming | 70 | All Classes Level 50 |
Earrings | 1 | 1 | Dexterity +9, Accuracy +9, Critical Hit Rate +12, , | |
Darklight Earrings of Casting | 70 | All Classes Level 50 |
Earrings | 1 | 1 | Intelligence +9, Accuracy +12, Determination +6, , | |
Darklight Earrings of Fending | 70 | All Classes Level 50 |
Earrings | 1 | 1 | Vitality +10, Parry +12, Determination +6, , | |
Darklight Earrings of Healing | 70 | All Classes Level 50 |
Earrings | 1 | 1 | Mind +9, Piety +8, Spell Speed +9, , | |
Darklight Earrings of Maiming | 70 | All Classes Level 50 |
Earrings | 1 | 1 | Strength +9, Accuracy +12, Critical Hit Rate +9, , | |
Darklight Earrings of Striking | 70 | All Classes Level 50 |
Earrings | 1 | 1 | Strength +9, Accuracy +9, Critical Hit Rate +12, , |
Crafting Material
- Animal Fat
- Aqueous Whetstone
- Coke
- Cooking Sherry
- Filtered Water
- Hardened Sap
- Lime Sulphur
- Minium
- Peacock Ore
- Potash
- Voidsent Blood