Halatali

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See also: Halatali (Hard)
Halatali Guide

"Originally a holy place for the first Lalafell arrived in Eorzea, the twisting labyrinth of natural caverns which wind through this massive mesa were transformed by the Pugilist's Guild into a series of training pits, animal pens and holding cells to accommodate the ever-growing popularity of Ul'dah's coliseum. After the Calamity, however the location was abandoned - those remaining in the pens, left for dead. Not all of them, however, met that fate and now the tunnels are rife with those who survived... as well as the tormented spirits of those who did not." — Game Description

Halatali Map
Halatali1.jpg
Halatali2.jpg

Halatali is a level 20 - 23 dungeon located in Eastern Thanalan. It requires a light party of 4 players. Halatali can be unlocked by talking to Nedrick Ironheart in Vesper Bay, Western Thanalan (X12, Y14).

  • Players who are level 24 or above will be level sync'd down to level 23 upon entrance.
  • Players must have completed the quest Hallo Halatali.
  • Time Restriction: 90 minutes

Objectives

  1. Clear the Hall of the Cesti
  2. Activate the chain winch (x5)
  3. Clear the Hall of the Secutores
  4. Defeat Tangata

Bestiary

Name Drops
Coliseum Python
Damantus
Doctore
Firemane
Fire Sprite Fire Crystal
Gas Bomb Bomb Ash
Heckler Imp Imp Wing
Name Drops
Lightning Sprite Lightning Crystal
Noxius
Pit Peiste
Rudis Beak
Scythe Mantis
Tangata
Thunderclap Guivre

Bosses

Firemane

Firemane is a fire elemental that summons wisps as adds. The wisps travel toward the fire pit in the center of the boss room. If they reach the pit, they will explode and deal damage to everyone in your party. Be sure to burst Firemane down or kill the wisps before they can reach the pit.

Thunderclap Guivre

Thunderclap Guivre is drake with a frontal AoE cone attack. During this boss fight, Thunderclap Guivre will become invulnerable twice. He spawns lightning elementals while invulnerable. Kill the elementals and the drake will become vulnerable again.

  • He will be in a shallow pool of water. Those in the water will take significantly more damage from the lightning attacks, so it is advised to fight on either of the slopes.
  • During both add phases, he will run back into the pool to spawn the elementals which will come to wherever the party is.

Pit Peiste

Pit Peiste is a reptilian optional boss with Rudius Beaks as adds.

Tangata

Tangata, the giant ox-like creature, is the final boss of Halatali. He has a devastating frontal AoE cone attack. During the fight, Tangata will periodically become invulnerable in a pool of lava. While invulnerable, he summons wisps and fire sprites. Wisps will travel toward Tangata and explode if they reach him. Fire sprites will attack your party members. Kill the adds and Tangata will become vulnerable again.

Loot

Accessories

Item Icon Item Level Requirement Slot Defence Magic Defence Stats and Attributes
Aetherial Coral Ring Aetherial coral ring icon1.png 19 Level 19 Ring 1 1 Intelligence +2, Mind +2

All aetherial items will have up to three additional random bonus stats when dropped.

Armour

Item Icon Item Level Requirement Slot Defence Magic Defence Stats and Attributes
Coeurl's Eye Coeurls eye icon1.png 22 Disciples of War
Level 20
Head 19 19 Strength +2, Dexterity +2, Vitality +2, Critical Hit Rate +2, Skill Speed +3
Paralysis Resistance +2
Doctore's Chain Coif Doctores chain coif icon1.png 22 GLA, MRD, LNC, PLD, WAR, DRG
Level 20
Head 38 38 Strength +2, Vitality +2, Parry +3, Determination +1
Doctore's Chainmail Doctores chainmail icon1.png 22 GLA, MRD, LNC, PLD, WAR, DRG
Level 20
Body 53 53 Strength +4, Vitality +4, Parry +5, Determination +2
Doctore's Harness Doctores harness icon1.png 22 Disciples of War
Level 20
Body 27 27 Strength +4, Dexterity +4, Vitality +4, Determination +3, Skill Speed +3
Doctore's Hat Doctores hat icon1.png 22 Disciples of Magic
Level 20
Head 13 25 Vitality +2, Intelligence +2, Mind +2, Critical Hit Rate +3, Spell Speed +2
Doctore's Robe Doctores robe icon1.png 22 Disciples of Magic
Level 20
Body 18 35 Vitality +4, Intelligence +4, Mind +4, Critical Hit Rate +3, Determination +3
Aetherial Cotton Dress Gloves Aetherial cotton dress gloves icon1.png 21 Level 20 Hands 12 24 Vitality +2, Intelligence +2, Mind +2
Aetherial Cotton Sash Aetherial cotton sash icon1.png 21 Level 20 Waist 11 21 Vitality +2, Intelligence +2, Mind +2
Aetherial Iron Vambraces Aetherial iron vambraces icon1.png 19 GLA, MRD, LNC, PLD, WAR, DRG
Level 19
Hands 23 11 Strength +2, Vitality +2
Aetherial Padded Leather Duckbills Aetherial padded leather duckbills icon1.png 19 Level 19 Feet 11 23 Vitality +2, Intelligence +2, Mind +2

All aetherial items will have up to three additional random bonus stats when dropped.

Weapons

Item Icon Item Level Requirement Damage (Type) Auto-attack Delay Stats and Attributes
Doctore's Armed Bow Doctores armed bow icon1.png 22 ARC, BRD
Level 20
14 (Physical) 12.32 2.64 Dexterity +4, Vitality +4, Accuracy +5, Critical Hit Rate +3
Doctore's Bill Doctores bill icon1.png 22 MRD, WAR
Level 20
15 (Physical) 16.80 3.36 Strength +4, Vitality +4, Accuracy +5, Skill Speed +3
Doctore's Crook Doctores crook icon1.png 22 CNJ, WHM
Level 20
30 (Magical) 16.00 3.2 Vitality +4, Mind +4, Piety +2, Critical Hit Rate +5
Doctore's Cudgel Doctores cudgel icon1.png 22 THM, BLM
Level 20
30 (Magical) 12.80 2.56 Vitality +3, Intelligence +3, Critical Hit Rate +2, Spell Speed +4
Doctore's Fork Doctores fork icon1.png 22 LNC, DRG
Level 20
15 (Physical) 14.00 2.80 Strength +4, Vitality +4, Critical Hit Rate +3, Skill Speed +5
Doctore's Grimoire Doctores grimoire icon1.png 22 ACN, SMN, SCH
Level 20
30 (Magical) 15.60 3.12 Vitality +4, Intelligence +4, Determination +2, Spell Speed +5
Doctore's Hora Doctores hora icon1.png 22 PGL, MNK
Level 20
15 (Physical) 11.60 2.32 Strength +4, Vitality +4, Determination +3, Skill Speed +3
Doctore's Scimitar Doctores scimitar icon1.png 22 GLD, PLD
Level 20
15 (Physical) 10.40 2.08 Strength +3, Vitality +3, Parry +4, Skill Speed +2

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