Mount Ordeals (Extreme)
- This article is about the level 90 challenge-mode trial. For the story-mode Main Scenario trial, see Mount Ordeals.
Mount Ordeals (Extreme)
- Level
- 90
- Item Level
- 610
- Difficulty
- Extreme
- Party size
- Full Party
8 man • 2 2 4 - Unsyncing
- Allowed
- Time limit
- 60 minutes
- Duty Finder
- Raid Finder
- Tomestones
- Req. quest
- I Wandered Sharlayan as a Minstrel
- Location
- Mount Ordeals
- Region
- Ilsabard
- Stone, Sky, Sea
- Available
- Patch
- 6.3
“A monster in flesh, yet a man in spirit... Hearing the tale of your bout with Rubicante sets the wandering minstrel's mind to racing. What if the voidsent drank deeper of the great wyrm's aether? It is not long before the minstrel─with the help of his seemingly boundless imagination─conjures a fiery new composition. The pyretic tones set your ears to burning as your mind hearkens back to that fateful encounter with the archfiend of fire.
— In-game description
Mount Ordeals (Extreme) is a level 90 trial introduced in patch 6.3 with Endwalker.
Guide
Note that players can fall off the edge of the arena to their death, although they can be resurrected after a moderate delay.
The party should assign spread ("clock") positions with tanks/healers on cardinals and DPS on intercardinals, along with two light parties comprising 1 tank, 1 healer, 1 acting melee DPS, and 1 acting ranged DPS.
Autarch of Flame: Rubicante
- Inferno: Moderate raidwide damage.
- Ordeal of Purgation: The boss summons three concentric circles on the arena (red, purple, red) and begin casting this ability. Each section will contain segments of blue fuses. The boss will aim one or two fireballs from the center that will travel along the blue fuses until they reach the outside, containing blue triangle or orange rectangle panels on each cardinal and intercardinal.
- Similar to normal mode, a blue panel that is hit with a fireball will use a large conal AoE through the middle of the arena.
- In extreme, the new orange panels will use a half-room AoE that hits the side closest to them if they are hit with a fireball.
- The fuse segments on the red sections (inner and outermost) of the arena will always be straight. The fuse segments in the purple middle section can either be straight or be oriented towards an adjacent slice of the arena.
- Any of the three circles may rotate clockwise or counterclockwise if indicated by the arrows, changing the positions of the fuses. They will rotate 1/8th (one slice) of the arena. If the outermost circle rotates, it will also rotate the location of the outside panels.
- During this cast, players will be inflicted with Penance. When the debuff expires, it will turn into Penitent's Shackles, immobilizing players until the AoEs resolve. Therefore, players will need to preemptively find the safe area to avoid getting hit.
- This mechanic is used multiple times throughout the fight with semi-fixed patterns. It may be prudent to mark one experienced player to follow. While players cannot move until the AoEs resolve, if some players are in an unsafe area, it may also be recommended to proactively use party mitigation to reduce the damage they take.
- Ordeal of Purgation (version 1): The boss aims a single fireball, while both the innermost and outermost (red) circles will rotate. The fireball will hit either an orange or blue panel.
- Ordeal of Purgation (version 2): The boss aims two fireballs starting 90 degrees form each other, while the outermost circle rotate. Each fireball will hit an orange panel, making the quadrant of the room opposite from the "V"-shaped center fuse segments safe.
- Arch Inferno: Spawns a small persistent AoE in the middle of the arena and two sets of rotating AoEs on the outsides, making either the northeast/southwest or northwest/southeast sides the initial safe spots. The party should split into light parties, with one group going north and the other going south. Players will rotate to dodge the AoEs, while the boss will sequentially use two of three mechanics:
- Both healers will receive a stack marker, so each light party should stack.
- All DPS or all tanks/healers will receive a blue, two-person stack marker. Tanks/melees should stack together while healers/ranged should stack.
- Each player will receive an orange marker, telegraphing AoEs that require the party to be fully spread.
- All of these mechanics inflict Magic Vulnerability Up, making overlap lethal.
- At the end of this sequence, the boss will cast Radial Flagration, which is a conal AoE on each player, so the party should spread to clock positions.
Loot
- Each player will receive 2 Flamecloaked Archfiend Totems per kill. Collect 10 tokens to exchange for a weapon at Nesvaaz in Radz-at-Han (X:10.6 Y:10.0).
- Rubicante Card (Drops at a fixed rate.)
Treasure Coffer
Achievements
This duty is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Ordeal by Fire | 10 | Defeat Rubicante on Mount Ordeals (Extreme). | - | 6.3 |