Weaver
Lore
"Weavers create fiber and fabric from base materials before using them to sew and stitch the vast array of garments worn by all. From fiber to thread, thread to cloth, cloth to dress, the path of these artisans literally weaves its way from basic beginnings to extravagant ends.
Just as the Spinner, Nymeia, spins the fates of all Eorzeans, the warp and weft of a weaver's work, too, have been known to alter the course of destinies both large and small. This holds truest in the city-state of Ul’dah, where appearances are considered akin to reality, and where master weavers wield tremendous influence." — Game Description
General Information
Weaver is a crafting or disciple of hand class that utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with strength and dexterity.
- Tiers: Hemp, Cotton, Velveteen, Linen, Wool, Felt
The Weaver's Guild is located in Ul'dah.
- To become a weaver, talk to the weaver's guild receptionist when you're level 10 or higher on another class.
Weaver Tools
Weaver Quests
Level | Quest Name | NPC | Location | Turn In |
---|---|---|---|---|
1 | Way of the Weaver | Maronne | Steps of Thal (13.9,13.2) | |
1 | My First Needle | Redolent Rose | Steps of Thal (14,13) | Hempen Yarn |
5 | Once More unto the Breeches | Redolent Rose | Steps of Thal (14,13) | Hempen Breeches x 3 |
10 | Alternative Applications | Redolent Rose | Steps of Thal (14,13) | Undyed Hempen Cloth x 12 |
15 | Practical Needs | Redolent Rose | Steps of Thal (14,13) | Cotton Scarf, Cotton Shepherds Slops |
20 | Materia Concerns | Redolent Rose | Steps of Thal (14,13) | Cotton Acton (Materia Enhanced) |
25 | That Velveteen Dress | Redolent Rose | Steps of Thal (14,13) | HQ Undyed Velveteen |
30 | Miner on a Mission | Redolent Rose | Steps of Thal (14,13) | HQ Velveteen Gaiters |
35 | Designed By Committee | Redolent Rose | Steps of Thal (14,13) | HQ Linen Shirt |
40 | A Subtle Inquiry | Redolent Rose | Steps of Thal (14,13) | HQ Woolen Tights |
45 | The Intervention | Redolent Rose | Steps of Thal (14,13) | HQ Woolen Beret, HQ Woolen Gown, HQ Woolen Gaskins |
50 | A Miner Reborn | Redolent Rose | Steps of Thal (14,13) | HQ Patricians Bottoms, HQ, Patricians Coatee, HQ Patricians Wedge Cap |
50 | The Social Knitwork | Redolent Rose | Steps of Thal (14,13) | - |
53 | Tomboy Foolery | Averil | The Pillars (12,10) | HQ Holy Rainbow Gloves |
55 | For Lover and Country | Averil | The Pillars (12,10) | HQ Holy Rainbow Hat of Healing |
58 | Spinning the Truth | Averil | The Pillars (12,10) | HQ Crawler Silk x 3 |
60 | Never Leave without a Good-bye | Averil | The Pillars (12,10) | Chivalric Doublet of Healing |
60 | When East Meets West | Redolent Rose | Steps of Thal (14,13) | - |
63 | The Butterfly Effect | Redolent Rose | Steps of Thal (14,13) | HQ Elegant Bustle |
65 | The Crane's Caveat | Keimei | Kugane (11,8) | HQ Winsome Spring Dress |
68 | A Geiko for All Seasons | Keimei | Kugane (11,8) | HQ Seductive Bustier |
70 | Send Me an Angel | Keimei | Kugane (11,8) | HQ Tennyo Hagoromo x 2 |
Levequests
Level | Zone | NPC | Location |
---|---|---|---|
1,5,10,15,20,30,40,45 | Ul'dah - Steps of Nald | Eustace | x12,y9 |
1,5 | Western Thanalan (Scorpion Crossing) | Graceful Song | x26,y24 |
10 | Western Thanalan (Horizon) | Totonowa | x23,y16.5 |
15 | Eastern Thanalan (Camp Drybone) | Eustace | x??,y?? |
15 | Eastern Thanalan (Camp Drybone) | Poponagu | x13,y24 |
20,25 | South Shroud (Quarrymill) | Nyell | x25,y20 |
30 | Eastern La Noscea (Costa del Sol) | Eustace | x??,y?? |
30 | Eastern La Noscea (Costa del Sol) | Nahctahr | x30.5,y30.8 |
35 | Coerthas Central Highlands (Dragonhead) | Cimeaurant | x26,y28 |
35 | Coerthas Central Highlands (Whitebrim Front) | Voilnaut | x12,y16 |
45 | ?? (Saint Coinach's Find) | K'yeyai | x??,y?? |
45 | ?? (Saint Coinach's Find) | Eustace | x??,y?? |
50 | ?? (Foundation) | Eloin | x??,y?? |
Actions
Regular actions
Action | Level | CP | Description | |
---|---|---|---|---|
Basic Synthesis | 1 | 0 | Increases progress. Efficiency: 120% Success Rate: 100% | |
Basic Touch | 5 | 18 | Increases quality. Efficiency: 100% Success Rate: 100% | |
Master's Mend | 7 | 88 | Restores item durability by 30. | |
Hasty Touch | 9 | 0 | Increases quality and requires no CP. Efficiency: 100% Success Rate: 60% Additional Effect: Grants Expedience for 1 step | |
Rapid Synthesis | 9 | 0 | Increases progress. Efficiency: 500% Success Rate: 50% | |
Observe | 13 | 7 | Do nothing for one step. | |
Tricks of the Trade | 13 | 0 | Restores 20 CP. Can only be used when material status is "Good" or "Excellent". | |
Waste Not | 15 | 56 | Reduces loss of durability by 50% for the next four steps. | |
Veneration | 15 | 18 | Increases efficiency of Synthesis actions by 50% for the next four steps. | |
Standard Touch | 18 | 32 | Increases quality. Efficiency: 125% Success Rate: 100% Combo action: Basic Touch Combo bonus: CP cost reduced to 18 | |
Great Strides | 21 | 32 | Increases the efficiency of next Touch action by 100%. Effect active for three steps. | |
Innovation | 26 | 18 | Increases efficiency of Touch actions by 50% for the next four steps. | |
Final Appraisal | 42 | 1 | The next action that would complete item synthesis will instead leave one progress point remaining. Effect active for five steps. | |
Waste Not II | 47 | 98 | Reduces loss of durability by 50% for the next eight steps. | |
Byregot's Blessing | 50 | 24 | Increases quality. Inner Quiet effect ends upon use. Efficiency: 100% plus 20% for each count of your Inner Quiet stack, up to a maximum of 300% Success Rate: 100% Requires at least one stack of Inner Quiet. | |
Precise Touch | 53 | 18 | Increases quality. Additional Effect: Increases Inner Quiet stack by one (up to 10) Efficiency: 150% Success Rate: 100% Available only when material condition is Good or Excellent. | |
Muscle Memory | 54 | 6 | Increases progress. Efficiency: 300% Success Rate: 100% Additional Effect: Efficiency of your next Synthesis action is increased by 100% Available only on the first step. Additional effect is active for five steps. | |
Careful Synthesis | 62 | 7 | Increases progress. Efficiency: 180% Success Rate: 100% | |
Manipulation | 1 | 65 | 96 | Restores 5 points of durability after each step for the next eight steps. |
Prudent Touch | 66 | 25 | Increases quality at half the durability cost. Efficiency: 100% Success Rate: 100% Unavailable when Waste Not or Waste Not II are active. | |
Advanced Touch | 68 | 46 | Increases quality. Efficiency: 150% Success Rate: 100% Combo action: Standard Touch or Observe Combo bonus: CP cost reduced to 18 | |
Reflect | 69 | 6 | Increases quality. Efficiency: 300% Success Rate: 100% Additional Effect: Increases Inner Quiet stack by one (up to 10) Availabe only on the first step. | |
Preparatory Touch | 71 | 40 | Increases quality at greater cost to durability. Additional Effect: Increases Inner Quiet stack by one (up to 10) Efficiency: 200% Success Rate: 100% Durability Cost: 20 | |
Groundwork | 72 | 18 | Increases progress at greater cost to durability. Efficiency decreases by half when durability is below durability cost. Efficiency: 360% Success Rate: 100% Durability Cost: 20 | |
Delicate Synthesis | 76 | 32 | Increases both progress and quality. Synthesis action efficiency: 150 Touch action efficiency: 100 Success Rate: 100% | |
Intensive Synthesis | 78 | 6 | Increases progress. Efficiency: 400% Success Rate: 100% Available only when material condition is Good or Excellent. | |
Trained Eye | 80 | 250 | Increases quality by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes. | |
Prudent Synthesis | 88 | 18 | Increases progress at half the durability cost. Efficiency: 180% Success Rate: 100% Unavailable when Waste Not or Waste Not II is active. | |
Trained Finesse | 90 | 32 | Increases quality at no cost to durability. Efficiency: 100% Success Rate: 100% Available only when Inner Quiet stack size is 10. | |
Refined Touch | 92 | 24 | Increases quality. Efficiency: 100% Success Rate: 100% Combo Action: Basic Touch Combo Bonus: Increases Inner Quiet stack by one (up to 10) | |
Daring Touch | 96 | 0 | Increases quality and requires no CP. Efficiency: 150% Success Rate: 60% Can only be executed while under the effect of Expedience ※This action cannot be assigned to a hotbar. | |
Immaculate Mend | 98 | 112 | Restores all item durability. | |
Trained Perfection | 100 | 0 | Reduces durability loss of next action to 0. Can only be used once per synthesis. |
Specialist actions
Action | Level | CP | Description | |
---|---|---|---|---|
Careful Observation | 1 | 55 | 0 | Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count. |
Heart and Soul | 1 | 86 | 0 | Allows the execution of Precise Touch, Intensive Synthesis, or Tricks of the Trade regardless of material condition.
Effect ends if the aforementioned actions are executed when material condition is not "Good" or "Excellent". |
Quick Innovation | 1 | 96 | 0 | Grants Innovation for 1 turn. Cannot be executed while under the effect of Innovation. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count. |
Cross Class Actions
Alchemist | Armorer | Blacksmith | Carpenter | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Action | Icon | Level | Action | Icon | Level | Action | Icon | Level | Action | Icon | Level |
Tricks of the Trade | 15 | Rapid Synthesis | 15 | Ingenuity | 15 | Rumination | 15 | ||||
Brand of Water | 37 | Brand of Ice | 37 | Brand of Fire | 37 | Brand of Wind | 37 | ||||
Comfort Zone | 50 | Piece by Piece | 50 | Ingenuity II | 50 | Byregot's Blessing | 50 | ||||
Name of Water | 54 | Name of Ice | 54 | Name of Fire | 54 | Name of Wind | 54 |
Culinarian | Goldsmith | Leatherworker | ||||||
---|---|---|---|---|---|---|---|---|
Action | Icon | Level | Action | Icon | Level | Action | Icon | Level |
Hasty Touch | 15 | Manipulation | 15 | Waste Not | 15 | |||
Steady Hand II | 37 | Flawless Synthesis | 37 | Brand of Earth | 37 | |||
Reclaim | 50 | Innovation | 50 | Waste Not II | 50 | |||
Muscle Memory | 54 | Maker's Mark | 54 | Name of Earth | 54 |
All Specialist Classes | ||||
---|---|---|---|---|
Action | Icon | Level | CP | Description |
Satisfaction | 55 | 0 | Use 1 Whistle to restore 15 CP. Available only when Whistle stack size is a multiple of three. | |
Whistle While You Work | 55 | 36 | Grants a Whistle stack of 11. One Whistle used for each step that material condition is Good or Excellent. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off. | |
Innovative Touch | 56 | 8 | Increases quality. Additional Effect: Innovation Efficiency: 100% Success Rate: 40% | |
Nymeia's Wheel | 57 | 18 | Restores item durability. Amount determined by current Whistle stack. Whistle effect ends upon use. Success Rate: 100% | |
Byregot's Miracle | 58 | 16 | Increases quality. Inner Quiet stack is halved upon use. Efficiency: 100% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70% | |
Trained Hand | 59 | 32 | Significantly increases both progress and quality. Efficiency: 150% Success Rate: 80% Available only when Inner Quiet and Whistle stack sizes are identical. | |
Specialty: Reflect | 69 | 0 | Increases Inner Quiet stack by three (up to 11). Can only be used when Initial Preparations is active. | |
Specialty: Refurbish | 69 | 0 | Restores 65 CP. Can only be used when Initial Preparations is active. | |
Specialty: Reinforce | 69 | 0 | Restores item durability by 25. Can only be used when Initial Preparations is active. |
Traits
Trait | Icon | Level | Description |
---|---|---|---|
Quality Assurance | 63 | Slightly increases chances of material condition becoming good. | |
Stroke of Genius | 70 | May increase maximum CP on the second step of synthesis. Increase guaranteed when a specialist.|- |
Recipes
Level 1 - 5 | Level 6 - 10 | Level 11 - 15 | Level 16 - 20 |
Level 21 - 25 | Level 26 - 30 | Level 31 - 35 | Level 36 - 40 |
Level 41 - 45 | Level 46 - 50 | Level 51 - 55 | Level 56 - 60 |
Level 61 - 65 | Level 66 - 70 |
Gallery
Weaver Armor in Shadowbringers (5.0)