Difference between revisions of "Archer"

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| [[Hawk's Eye]] || [[File:Hawks eye.png|Hawks eye.png]]|| 26 || 0 || Instant || 90s || 0 || 0 || align = "left" | Increases [[Dexterity]] by 15% and guarantees that all attacks land.
| [[Hawk's Eye]] || [[File:Hawks eye.png|Hawks eye.png]]|| 26 || 0 || Instant || 90s || 0 || 0 || align = "left" | Increases [[Dexterity]] by 15% and guarantees that all attacks land.
|-
|-
| [[Windbite]] || [[File:Windbite.png|Windbite.png]]|| 30 || 70 || Instant || 2.5s || 25y || 0 || align = "left" | Deals wind damage with a potency of 60. <br> Additional Effect: Wind damage over time with potency of 45 for 18s (combined total potency of 330). <br> Additional Effect: When damage over time is critical, there is a 20% chance Bloodletter cooldown will reset.
| [[Windbite]] || [[File:Windbite.png|Windbite.png]]|| 30 || 70 || Instant || 2.5s || 25y || 0 || align = "left" | Deals wind damage with a potency of 60. <br> Additional Effect: Wind damage over time with potency of 45 for 18s (combined total potency of 330).
|-
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| [[Quelling Strikes]] || [[File:Quelling strikes.png|Quelling strikes.png]]|| 34 || 0 || Instant || 120s || 0 || 0 || align = "left" | Reduces enmity generated by each attack for 15s.
| [[Quelling Strikes]] || [[File:Quelling strikes.png|Quelling strikes.png]]|| 34 || 0 || Instant || 120s || 0 || 0 || align = "left" | Reduces enmity generated by each attack for 15s.

Revision as of 16:24, 22 June 2015

Archer

"With a bow in hand and a quiver on his back, the archer strikes at the enemy from afar. In Eorzea, two schools of archery have risen to prominence: that of the longbow sentries of the Elezen military, and that of the shortbow hunters among the Miqo'te.
Archers constantly assess the battlefield in order to determine the most advantageous ground from which to loose their arrows, as well as the nature of the shaft, point, and fletching best suited to their foe. It is said that master archers are capable of showering their targets with a veritable deluge of death well before a counterattack can ever be mounted." — Game Description

Archer

Archer is a Disciple of War class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer's Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job Bard if he or she also has the pugilist class at level 15.

Play Style

The Archer is a ranged damage dealing class specializing in single target dps from afar. The most important stat for the archer is dexterity, which increases attack power.

Hunting Log

Archer Quests

Actions

Action Icon Level TP Cost Cast Time Cooldown Range Radius Description
Heavy Shot Heavy shot.png 1 60 Instant 2.5s 25y 0 Delivers an attack with a potency of 150.
Straight Shot Straight shot.png 2 60 Instant 2.5s 25y 0 Delivers an attack with a potency of 140.
Additional Effect: Increases critical hit rate by 10% for 20s.
Raging Strikes Raging strikes.png 4 0 Instant 180s 0 0 Increases damage dealt by 20% for 20s.
Venomous Bite Venomous bite.png 6 70 Instant 2.5s 25y 0 Delivers an attack with a potency of 100.
Additional Effect: Venom with potency of 35 for 9s (combined total potency of 205, 310 traited).
Misery's End Miserys end.png 8 0 Instant 12s 25y 0 Delivers an attack with a potency of 190.
Can only be executed when target's HP is below 20%.
Shadowbind Shadowbind.png 10 0 Instant 40s 25y 0 Binds target for 10s
Cancels auto-attack upon execution.
Target becomes unbound if damage is taken.
Bloodletter Bloodletter.png 12 0 Instant 15s 25y 0 Delivers an attack with a potency of 150.
Repelling Shot Repelling shot.png 15 150 Instant 30s 5y 0 Delivers an attack with a potency of 80.
Additional Effect: 10y backstep.
Cannot be executed while bound.
Quick Nock Quick nock.png 18 140 Instant 2.5s 8y 8y Delivers an attack with potency of 110 to all enemies in a cone in front of you.
Swiftsong Swiftsong.png 22 0 3 2.5s 0 20y Increases movement speed of all nearby party members as long as they remain within hearing distance. Effect ends upon reuse or when enmity is generated. Cannot be used in battle or with other songs.
Hawk's Eye Hawks eye.png 26 0 Instant 90s 0 0 Increases Dexterity by 15% and guarantees that all attacks land.
Windbite Windbite.png 30 70 Instant 2.5s 25y 0 Deals wind damage with a potency of 60.
Additional Effect: Wind damage over time with potency of 45 for 18s (combined total potency of 330).
Quelling Strikes Quelling strikes.png 34 0 Instant 120s 0 0 Reduces enmity generated by each attack for 15s.
Barrage Barrage.png 38 0 Instant 90s 0 0 Multiplies the number of non-critical strikes for a single-target weaponskill by 2. Additional effects added only once. 10s duration.
Blunt Arrow Blunt arrow.png 42 0 Instant 30s 25y 0 Delivers an attack with a potency of 50.
Additional Effect: Silence for 1s.
Flaming Arrow Flaming arrow.png 46 0 Instant 60s 25y 5y Sets the ground ablaze, delivering damage with a potency of 35 to enemies that enter the flames for 30s (combined total potency of 350 per target).
Wide Volley Wide volley.png 50 160 Instant 2.5s 25y 5y Delivers an attack with a potency of 110 to target and enemies near it.

Traits

Trait Icon Level Description
Heavier Shot Heavier shot.png 8 Adds to Heavy Shot 20% chance that your next Straight Shot will deal critical damage.
Enhanced Dexterity Enhanced dexterity i.png 14 Increases Dexterity by 2.
Enhanced Dexterity II Enhanced dexterity ii.png 16 Increases Dexterity by 4.
Increased Action Damage Increased Action Damage (archer).png 20 Increases base action damage by 10%.
Enhanced Venomous Bite Enhanced venomous bite.png 24 Extends Venomous Bite duration to 18 seconds.
Enhanced Raging Strike Enhanced raging strike.png 28 Shortens Raging Strike cooldown to 120 seconds.
Enhanced Dexterity III Enhanced dexterity iii.png 32 Increases Dexterity by 6.
Enhanced Quick Knock Enhanced quick knock.png 36 Extends Quick Knock range to 12 yards.
Increased Action Damage II Increased Action Damage II (archer).png 40 Increases base action damage by 20%.
Enhanced Barrage Enhanced barrage.png 44 Increases number of strikes per auto-attack for Barrage to three.
River of Blood River of blood.png 48 Grants a 50% chance that damage over time inflicted by Venomous Bite or Windbite will reset the Bloodletter recast timer.

Cross-Class Actions

Gladiator Pugilist Marauder Lancer
Action Icon Level Action Icon Level Action Icon Level Action Icon Level
Savage Blade Savage blade icon.png 4 Featherfoot Featherfoot.png 4 Foresight Foresight.png 2 Feint Feint.png 2
Flash Flash icon.png 8 Second Wind Second wind.png 8 Skull Sunder Skull sunder.png 4 Keen Flurry Keen flurry.png 6
Convalescence Convalescence icon.png 10 Haymaker Haymaker.png 10 Fracture Fracture.png 6 Invigorate Invigorate.png 22
Provoke Provoke icon.png 22 Internal Release Internal release.png 12 Bloodbath Bloodbath.png 8 Blood for Blood Blood for blood.png 34
Awareness Awareness icon.png 34 Mantra Mantra.png 42 Mercy Stroke Mercy stroke.png 26
Rogue Conjurer Thaumaturge Arcanist
Action Icon Level Action Icon Level Action Icon Level Action Icon Level
Perfect Dodge Perfect dodge icon1.png 2 Cure Cure.png 2 Surecast Surecast.png 8 Physick Physick.png 4
Protect Protect.png 8 Swiftcast Swiftcast.png 26 Virus Virus.png 12
Raise Raise.png 12 Eye for an Eye Eye for an eye.png 34
Stoneskin Stoneskin.png 34

Cross-Discipline Actions

Botanist Miner
Action Icon Level Action Icon Level
Triangulate Triangulate.png 1 Prospect Prospect.png 1
Arbor Call Arbor Call.png 3 Lay of the Land Lay of the Land.png 3
Arbor Call II Arbor Call II.png 6 Lay of the Land II Lay of the Land II.png 6
Truth of Forests Truth of Forests.png 46 Truth of Mountains Truth of Mountains.jpg 46

PvP Actions

Action Icon Description Upgrade 1 Upgrade 2 Upgrade 3
Manasong Manasong icon1.png Restores 25% of maximum MP for all nearby party members. Enhanced Manasong: Shortens recast time to 180 seconds. Enhanced Manasong II: Increases MP recovery to 40%.
Farshot Farshot icon1.png Delivers a ranged attack with a potency of 170.
Potency is not affected by distance.
Additional Effect: Attack delivered with critical hit rate increased by 15%.
Enhanced Farshot: Shortens recast time to 90 seconds. Enhanced Farshot II: Increases potency to 200. Enhanced Farshot III: Increases criticial hit rate by an additional 10%.
Blast Shot Blast shot icon1.png Delivers an attack with a potency of 150 to target and enemies near it.
Additional Effect: 10-yalm knockback to target.
Enhanced Blast Shot: Shortens recast time to 150 seconds. Enhanced Blast Shot II: Increases potency to 180. Enhanced Blast Shot III: Increases knockback distance to 15 yalms.
Mana Draw Mana draw icon1.png Restores 30% of maximum MP. Enhanced Mana Draw: Shortens recast time to 180 seconds. Enhanced Mana Draw II: Increases MP recovery to 50%.
Purify Purify icon1.png Removes all detrimental effects. Can be used regardless of status affliction. Enhanced Purify: Shortens recast time to 150 seconds.

Template:Classes and Jobs