Difference between revisions of "Machinist"

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|[[Master of Marksmanship]]||30||[[Rostnsthal]]||[[Outer La Noscea]]||(x19,y17)||7410||align = "left" | [[file:hot shot icon1.png|link=Hot Shot]]
|[[Master of Marksmanship]]||30||[[Rostnsthal]]||[[Outer La Noscea]]||(x19,y17)||7410||align = "left" | [[file:hot shot icon1.png|link=Hot Shot]]
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|[[Always the Last Place You Look]]||35||[[Stephanivien]]||[[Foundation]]||(x8,y10)||9020||align = "left" | [[file:clean shot icon1.png|link=Clean Shot]]
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==Images==
==Images==
[[File:machinist announcement1.jpg|350px]] [[File:machinist3.jpg|350px]]
[[File:machinist announcement1.jpg|350px]] [[File:machinist3.jpg|350px]]


{{Classes and Jobs}}
{{Classes and Jobs}}

Revision as of 06:42, 22 June 2015

Machinist1.jpg
Machinist2.jpg
Machinist concept art1.jpg

"The war with Dravania rages on, brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky.
Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them―the machinist." — Game Description
Machinist is a ranged DPS job introduced in 2014 Fan Fest in Tokyo. Machinist is the gun-wielding job scheduled to be released in Heavensward. Unlike 2.0 jobs, Machinist does not require a base class and starts from level 30. The job's main weapon is the Firearm. Machinist will use specialized mechanical equipment such as attachments to the firearm along with deploy-able turrets.

Using deployable turrets, Machinist can perform a support style role in addition to the DPS role. The turrets can attack enemies, debuff enemies or buff allies.

When using attachments on his gun, Machinist increases his DPS and transforms his weapon to something similar to a cannon. He will charge up before an attack and movement will cancel the attack and reset the charge. If you need to be constantly on the move, don't use attachments. Gun actions require a stacking gunpowder(or ammo) buff. Learning when to reload will be an important.

Requirement

Actions

Action Icon Level TP Cost Cast Time Cooldown Range Radius Description
Split Shot Split shot icon1.png 1 70 Instant 2.5s ?? 0 Delivers an attack with a potency of 140.
Additional Effect: 50% chance of increasing next Slug Shot potency by 80.
Gauss Barrel Effect: Next slug Shot will have no cast time. Duration: 10s
Ammunition Effect: 100% chance of increasing next Slug Shot potency.
Slug Shot Slug shot icon1.png 2 60 Instant 2.5s ?? 0 Delivers an attack with a potency of 100.
Split Shot Bonus Potency: 180.
Additional Effect: 50% chance of increasing next Clean Shot potency by 100.
Gauss Barrel Effect: Next Clean Shot will have no cast time. Duration: 10s
Ammunition Effect: 100% chance of increasing next Clean Shot potency.
Reload Reload icon1.png 4 0 Instant 60s 0 0 Loads firearm with five rounds of special ammunition. One round of ammunition is used each time a weaponskill is executed. Increase that weaponskill's potency by 20. Ammunition use may also increase the rate at which a weaponskill's additional effect is triggered. No more than five rounds can be loaded one at a time. Duration: 30s
Lead Shot Lead shot icon1.png 6 80 Instant 2.5s ?? 0 Delivers an attack with a potency of 40. Places a DoT with a potency of 45 for 30s.
Heartbreak Heartbreak icon1.png 8 0 Instant 30s ?? 0 Delivers an attack with a potency of 180.
Can only be executed when target's HP is below 20%.
Leg Graze Leg graze icon1.png 10 0 Instant 20s ?? 0 Inflicts target with Heavy +40%. Duration 12s (PvP 8s)
Shares a recast timer with Foot Graze.
Reassemble Reassemble icon1.png 12 0 Instant 90s 0 0 Next weaponskill will result in a critical hit. If the next action is an area of effect attack, only the first enemy hit will be ensured critical damage. Duration: 20s
Blank Blank icon1.png 15 0 Instant 30s 5y 0 Deals damage with a potency of 100.
Additional Effect: 15-yalm knockback
Spread Shot Spread shot icon1.png 18 130 Instant 2.5s 8y 3y Deliver an attack with a potency of 100 to all enemies in a cone before you.
Foot Graze Foot graze icon1.png 22 0 Instant 20s ?? 0 Binds target. Duration 12s (PvP 8s)
Cancels auto-attack upon execution
Shares a recast timer with Leg Graze.
Quick Reload Quick reload icon1.png 26 0 Instant 40s 0 0 Replenishes your ammunition by 1 and restores 50 TP.
Hot Shot Hot shot icon1.png 30 80 Instant 2.5s ?? 0 Delivers an attack with a potency of 120.
Additional Effect: Increases physical damage dealt by 5%. Duration: 30s
Rapid Fire Rapid fire icon1.png 30 0 Instant 90s 0 0 Reduces weaponskill recast timer to 1.5s.
Gauss Barrel Effect: Weaponskills will have no cast time.
Effect ends upon using 3 weaponskills. Duration: 15s
Head Graze Head graze icon1.png 34 0 Instant 25s ?? 0 Delivers an attack with a potency of 100.
Additional Effect: Silence Duration: 2s
Share a recast timer with Suppressive Fire
Clean Shot Clean shot icon1.png 35 60 Instant 2.5s ?? 0 Delivers an attack with a potency of 100.
Slug Shot Bonus Potency: 200
Wildfire Wildfire icon1.png 38 0 Instant 90s ?? 0 Covers target's body in a slow-burning pitch. For the next 15 seconds, 25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect’s duration.
Rook Autoturret Rook autoturret icon1.png 40 0 Instant 10s 25y 7y Deploys a single-target battle turret which will deliver auto-attacks with a potency of 60 to its master's target. Using a weaponskill will cause turret to change targets.
Hypercharge Potency: 160.
Hypercharge Effect: Increases target’s physical damage taken by 5%. Duration: 10s.
Shares a recast timer with Bishop Autoturret.
Turret Retrieval Turret retrieval icon1.png 40 0 Instant 5s 0 0 Retrieves an autoturret from the battlefield.
Promotion Promotion icon1.png 42 0 Instant 5s 0 0 Disables a turret's attack mode. Rooks will instead create a 20-yalm radius TP regeneration field. Bishops will create an MP regeneration field. Caster MP is slowly drained while autoturret is promoted.
Hypercharge Effect: Regeneration potency is doubled.
Attack mode is reactivated upon reuse.
Suppressive Fire Suppressive fire icon1.png 45 Instant 25s 5y 0 Delivers an attack with a potency of 100.
Additional Effect: Stun Duration 2s.
Shares a recast timer with Head Graze.
Grenado Shot Grenado shot icon1.png 46 160 Instant 2.5s ?? 2y Delivers an attack with a potency of 120 to target and enemies near it.
Bishop Autoturret Bishop autoturret icon1.png 50 Instant 10s 25y 7y Deploys an area of effect battle turret which will deliver auto-attacks with a potency of 60 to all nearby enemies.
Hypercharge Potency: 120
Hypercharge Effect: Increases target’s magic damage taken by 5% Duration: 10s.
Shares a recast timer with Rook Autoturret
Dismantle Dismantle icon1.png 50 0 Instant 90s ?? 0 Lowers target's physical damage dealt by 5% Duration: 10s
Shares a recast timer with Rend Mind
Gauss Barrel Gauss barrel icon1.png 52 0 3s 5s 0 0 Equips your current firearm with a gauss barrel, increasing damage dealt by 20%. While barrel is equipped, all auto-attack will stop and all weaponskills will require casting time.
Effect ends upon reuse.
Gauss Round Gauss round icon1.png 54 9 Instant 20s ?? 0 Delivers an attack with potency of 200. Can only be executed with a Gauss Barrel attached.
Cast Instant, Recast 20s
Rend Mind Rend mind icon1.png 56 0 Instant 90s ?? 0 Lowers target's magic damage dealt by 5%. Duration: 10s
Share a recast timer with Dismantle.
Hypercharge Hypercharge icon1.png 58 0 Instant 120s 0 0 Overcharges your autoturret, increasing its effectiveness. Duration: 15s
Can only be executed when a turret is deployed.
Ricochet Ricochet icon1.png 60 0 Instant 60s ?? 2y Delivers an attack with a potency of 100 to target and 300 distributed among all nearby targets. Can only be executed with a Gauss Barrel attached.

Traits

Trait Icon Level Description
Enhanced Dexterity Enhanced dexterity icon1.png 8 Increases dexterity by 2.
Lodged Lead Lodged lead icon1.png 14 Extends Lead Shot duration to 30 seconds.
Enhanced Dexterity II Enhanced dexterity ii icon1.png 16 Increases dexterity by 4.
Increased Action Damage Increased action damage icon1.png 20 Increases base action damage and autoturret damage by 10%.
Enhanced Dexterity III Enhanced dexterity iii icon1.png 24 Increases dexterity by 6.
Enhanced Reassemble Enhanced reassemble icon1.png 28 Shortens Reassemble recast time to 60 seconds.
Quicker Reload Quicker reload icon1.png 32 Shortens Quick Reload recast time to 30 seconds.
Enhanced Spread Shot Enhanced spread shot icon1.png 36 Extends the range of Spread Shot to 12 yalms.
Increased Action Damage II Increased action damage ii icon1.png 40 Increases base action damage and autoturret damage by 20%.
Enhanced Rapid Fire Enhanced rapid fire icon1.png 44 Extends Rapid Fire effect to three weaponskills.
Enhanced Wildfire Enhanced wildfire icon1.png 48 Increases Wildfire damage compilation to 25%.

Cross-Class Actions

Lancer Archer
Action Icon Level Action Icon Level
Feint Feint.png 2 Straight Shot Straight shot.png 2
Keen Flurry Keen flurry.png 6 Raging Strikes Raging strikes.png 4
Invigorate Invigorate.png 22 Venomous Bite Venomous bite.png 6
Blood for Blood Blood for blood.png 34 Hawk's Eye Hawks eye.png 26
Quelling Strikes Quelling strikes.png 34

Cross-Discipline Actions

Botanist Miner
Action Icon Level Action Icon Level
Triangulate Triangulate.png 1 Prospect Prospect.png 1
Arbor Call Arbor Call.png 3 Lay of the Land Lay of the Land.png 3
Arbor Call II Arbor Call II.png 6 Lay of the Land II Lay of the Land II.png 6
Truth of Forests Truth of Forests.png 46 Truth of Mountains Truth of Mountains.jpg 46

PvP Actions

Action Icon Description Upgrade 1 Upgrade 2 Upgrade 3
Between the Eyes
Stun Gun
Report

Quests

Quest Level NPC Zone Coordinates EXP Reward
Master of Marksmanship 30 Rostnsthal Outer La Noscea (x19,y17) 7410 Hot shot icon1.png
Always the Last Place You Look 35 Stephanivien Foundation (x8,y10) 9020 Clean shot icon1.png

Images

Machinist announcement1.jpg Machinist3.jpg

Template:Classes and Jobs