Difference between revisions of "Battle on the Big Bridge"

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==Strategy==
==Strategy==
===[[File:Aggressive difficulty r6.png|link=]] [[Gilgamesh]]===
===[[File:Aggressive difficulty r6.png|link=]] [[Gilgamesh]]===
*Note: While those simply interested in story are advised to just queue for this content in Duty Finder, those seeking a more engaging and balanced experience should consider doing this content with a preformed group via Party Finder with the Minimum Item Level option enabled. This is due to the fact that there is a massive difference between the intended minimum item level of the duty (50) and the effective maximum (130/135). With this option enabled, players will experience the content in a manner more similar to its original release state.
This fight has 3 distinct phases, during which Gilgamesh uses the following moves and mechanics.
This fight has 3 distinct phases, during which Gilgamesh uses the following moves and mechanics.



Revision as of 20:38, 19 January 2023

See also: Battle in the Big Keep and Kugane Ohashi
Trial.png

Battle on the Big Bridge

Battle on the big bridge banner1.png
Level
50 (Sync: 50)
Item Level
50
Difficulty
Normal
Party size
Full Party
8 man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Unsyncing
Allowed
Time limit
60 minutes
Duty Finder
Trials (A Realm Reborn)
Roulette
Trials
Tomestones
Allagan Tomestone of Poetics 10 
Req. quest
Feature quest The Three Collectors
Entrance
Coerthas Central Highlands (X:31.2, Y:31.0)
Location
Griffin Crossing
Region
Coerthas
Patch
2.2
The echo icon1.png The Echo
Permanent +10%

In his quest to acquire the strongest of weapons, the notorious duelist Gilgamesh has long eluded authorities - until now. Forced to take a stand at the impassable Griffin Crossing, he has challenged you to a "duel." Triumph, and he shall yield his latest prize. But should you fail, your weapons are forfeit.

— In-game description

Battle on the Big Bridge is a level 50 trial introduced in patch 2.2. It is part of the Hildibrand questline.

Strategy

Aggressive difficulty r6.png Gilgamesh

  • Note: While those simply interested in story are advised to just queue for this content in Duty Finder, those seeking a more engaging and balanced experience should consider doing this content with a preformed group via Party Finder with the Minimum Item Level option enabled. This is due to the fact that there is a massive difference between the intended minimum item level of the duty (50) and the effective maximum (130/135). With this option enabled, players will experience the content in a manner more similar to its original release state.

This fight has 3 distinct phases, during which Gilgamesh uses the following moves and mechanics.

Phase 1

Abilities
  • Bitter End: a frontal cone AoE attack that has fairly long cast time. It can be easily avoided by moving out of the way.
  • Pradamante[1]: Unmarked instant cast AoE on a random player. Deals moderate damage to all players caught in it.
  • Toad: A random player will be turned into a Toad icon1.png Toad for 20 seconds causing "Transformed into a toad and unable to execute actions.". Will be chased by Enkidu, who will deal heavy damage to the player if they land a hit. Kite Enkidu around until the debuff wears off.
  • Minimum: Player will be Minimum icon1.png mini'd for 20 seconds with a Heavy icon1.png Heavy debuff. Gilgamesh will chase them and use Bitter End repeatedly.
  • Rocket Punch: Deals moderate damage and applies a Confused icon1.png Confusion debuff, which will cause the afflicted player to attack the nearest party member until it falls off or they are healed to full.
  • Grovel: Used around ~50%. After the long cast, he will do a small AoE centered on himself.
  • Bomb: Used around ~40%. Does a small AoE centered on himself and runs away. Signals the start of Phase 2.

Top off players afflicted with Confusion so they will stop attacking other players.

Phase 2

Waves of adds spawn between the two boss rooms; just pull them all together and nuke them down.

Phase 3

Uses all abilities from Phase 1 except Grovel and Bomb. All status effects can now target multiple players, from 2-8.

Abilities
  • Whirlwind Slash: AoE centered on the boss that deals moderate damage.
  • Giga Jump: Marks a random player and after ~6 seconds leaps towards them, dealing damage to any players around them.
  • Whirlwinds: Multiple Whirlwinds will spawn on the ground and remain for some time. Touching them causes them to explode and deal damage in an AoE around them.

Healers should keep regens up as it is possible for them to be repeatedly Toaded.
This phase will last the longest due to the damage decrease from Minimum affecting multiple players.
Avoid the Whirlwinds, especially while Toaded so you aren't killed by the chicken while you are knocked into the air.

Loot

Images

Trivia

  1. This attack name is both a pun on Bradamante (Nael van Darnus' gunhalberd) and a reference to Excalipoor.