Difference between revisions of "Cure II"

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| actions = Cure
| actions = Cure
| req-quest = In Nature's Embrace
| req-quest = In Nature's Embrace
| targeting = ally
| targeting = self, ally
| pvp = c
| pvp = c
}}
}}

Revision as of 07:04, 1 December 2022

Disambig icon.png This article is about the PvE action. For the PvP action, see Cure II (PvP).

Cure II

Acquired
Conjurer frame icon.png CNJ (actions)
Level
30
Type
Spell
MP Cost
1,000
Casting
2s
Recast
2.5s (GCD)
Range
30y
Targeting
Self, ally
Quest Req.
Class quest In Nature's Embrace

Restores target's HP.
Cure Potency: 800

— In-game description

Cure II is an action unlocked by questing at level 30. It is available for Conjurer / White Mage.

Related traits

  • Freecure.png  Freecure (Lv. 32) - Grants a 15% chance that after casting Cure, the MP cost for your next Cure II will be 0.
  • Enhanced Healing Magic.png  Enhanced Healing Magic (Lv. 85) - Increases the healing potency of Cure to 500, Medica to 400, Cure II to 800, Regen to 250, Cure III to 600, Medica II to 250, Medica II's Regen effect to 150, Afflatus Solace to 800, and Afflatus Rapture to 400.

Related actions

Notes

Gallery