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| *Prerequisites: Main Scenario Quest [[The Ultimate Weapon]], completed [[Amdapor Keep]] | | *Prerequisites: Main Scenario Quest [[The Ultimate Weapon]], completed [[Amdapor Keep]] |
| ==Bosses== | | ==Bosses== |
| | You can pull trash to the whipping vines so the vines will do damage to them and give them vulnerability up debuff. |
| ===Anchag=== | | ===Anchag=== |
| When a red marker appears above your head, run behind a statue immediately. If not he will spawn a tether that deals massive DoT and applies a debuff. If you are behind a statue, the statue will absorb the damage. | | When a red marker appears above your head, run behind a statue immediately. If not he will spawn a tether that deals massive DoT and applies a debuff. If you are behind a statue, the statue will absorb the damage. |
Revision as of 01:08, 21 January 2015
- See also: Amdapor Keep
Amdapor Keep (Hard) is a level 50 dungeon released in patch 2.5. It is the hard mode of Amdapor Keep and requires a party of 4 with an average item level of 90 and higher.
Unlock
Bosses
You can pull trash to the whipping vines so the vines will do damage to them and give them vulnerability up debuff.
Anchag
When a red marker appears above your head, run behind a statue immediately. If not he will spawn a tether that deals massive DoT and applies a debuff. If you are behind a statue, the statue will absorb the damage.
When a long, ground AoE marker appears at you, Anchag is about to charge you. Run behind a statue to avoid the damage and knockdown.
Boogyman
Ferdiad
Loot
Anchag Loot
Item
|
Icon
|
Level
|
Item Level
|
Requirement
|
Slot
|
Defence
|
Magic Defence
|
Materia Slots
|
Stats and Attributes
|
Bogatyr's Gloves of Casting |
|
50 |
100 |
THM, ACN, BLM, SMN |
Hands |
46 |
80 |
0 |
Vitality +22, Intelligence +21, Accuracy +16, Critical Hit Rate +23
|
Bogatyr's Gloves of Healing |
|
50 |
100 |
CNJ, WHM, SCH |
Hands |
46 |
80 |
0 |
Vitality +22, Mind +21, Piety +12, Accuracy +5, Determination +16
|
Bogatyr's Thighboots of Healing |
|
50 |
100 |
CNJ, WHM, SCH |
Feet |
46 |
80 |
0 |
Vitality +22, Mind +21, Accuracy +5, Critical Hit Rate +16, Determination +16
|
Bogatyr's Thighboots of Ranging |
|
50 |
100 |
ARC, BRD |
Feet |
63 |
63 |
0 |
Dexterity +21, Vitality +24, Critical Hit Rate +16, Determination +16
|
Picaroon's Armguards of Maiming |
|
50 |
100 |
LNC, DRG |
Hands |
80 |
63 |
0 |
Strength +21, Vitality +24, Accuracy +16, Determination +16
|
Picaroon's Leggings of Maiming |
|
50 |
100 |
LNC, DRG |
Feet |
80 |
63 |
0 |
Strength +21, Vitality +24, Critical Hit Rate +23, Determination +11
|
Picaroon's Leggings of Scouting |
|
50 |
100 |
ROG, NIN |
Feet |
63 |
63 |
0 |
Dexterity +21, Vitality +24, Accuracy +23, Skill Speed +16
|
Picaroon's Leggings of Striking |
|
50 |
100 |
PGL, MNK |
Feet |
63 |
63 |
0 |
Strength +21, Vitality +24, Accuracy +23, Skill Speed +16
|
Varlet's Gauntlets |
|
50 |
100 |
GLA, MRD, PLD, WAR |
Hands |
114 |
114 |
0 |
Strength +21, Vitality +24, Accuracy +16, Determination +16
|
Boogyman Loot
Item
|
Icon
|
Level
|
Item Level
|
Requirement
|
Slot
|
Defence
|
Magic Defence
|
Materia Slots
|
Stats and Attributes
|
Bogatyr's Armillae of Casting |
|
50 |
100 |
All Classes |
Bracelets |
1 |
1 |
0 |
Intelligence +16, Accuracy +12, Spell Speed +17
|
Bogatyr's Armillae of Ranging |
|
50 |
100 |
All Classes |
Bracelets |
1 |
1 |
0 |
Dexterity +16, Critical Hit Rate +17, Determination +9
|
Bogatyr's Blinder of Casting |
|
50 |
100 |
THM, ACN, BLM, SMN |
Head |
46 |
80 |
0 |
Vitality +22, Intelligence +21, Accuracy +16, Spell Speed +23
|
Bogatyr's Cap of Ranging |
|
50 |
100 |
ARC, BRD |
Head |
63 |
63 |
0 |
Dexterity +21, Vitality +24, Accuracy +16, Critical Hit Rate +23
|
Bogatyr's Circlet of Healing |
|
50 |
100 |
CNJ, WHM, SCH |
Head |
46 |
80 |
0 |
Vitality +22, Mind +21, Piety +18, Accuracy +5, Determination +11
|
Bogatyr's Earrings of Healing |
|
50 |
100 |
All Classes |
Earrings |
1 |
1 |
0 |
Mind +16, Piety +9, Accuracy +3, Spell Speed +17
|
Bogatyr's Earrings of Ranging |
|
50 |
100 |
All Classes |
Earrings |
1 |
1 |
0 |
Dexterity +16, Accuracy +17, Determination +9
|
Bogatyr's Necklace of Casting |
|
50 |
100 |
All Classes |
Necklace |
1 |
1 |
0 |
Intelligence +16, Accuracy +12, Critical Hit Rate +17
|
Bogatyr's Necklace of Ranging |
|
50 |
100 |
All Classes |
Necklace |
1 |
1 |
0 |
Dexterity +16, Determination +12, Skill Speed +12
|
Bogatyr's Ring of Casting |
|
50 |
100 |
All Classes |
Ring |
1 |
1 |
0 |
Intelligence +16, Critical Hit Rate +12, Determination +12
|
Bogatyr's Ring of Healing |
|
50 |
100 |
All Classes |
Ring |
1 |
1 |
0 |
Mind +16, Accuracy +3, Critical Hit Rate +12, Determination +12
|
Bogatyr's Rope Belt of Casting |
|
50 |
100 |
THM, ACN, BLM, SMN |
Waist |
40 |
69 |
0 |
Vitality +16, Intelligence +16, Accuracy +12, Determination +12
|
Bogatyr's Sash of Ranging |
|
50 |
100 |
ARC, BRD |
Waist |
55 |
55 |
0 |
Dexterity +16, Vitality +18, Accuracy +12, Skill Speed +17
|
Picaroon's Armillae of Slaying |
|
50 |
100 |
All Classes |
Bracelets |
1 |
1 |
0 |
Strength +16, Accuracy +12, Skill Speed +17
|
Picaroon's Belt of Maiming |
|
50 |
100 |
LNC, DRG |
Waist |
69 |
55 |
0 |
Strength +16, Vitality +18, Critical Hit Rate +12, Skill Speed +17
|
Picaroon's Belt of Striking |
|
50 |
100 |
PGL, MNK |
Waist |
55 |
55 |
0 |
Strength +16, Vitality +18, Accuracy +17, Skill Speed +12
|
Picaroon's Earrings of Slaying |
|
50 |
100 |
All Classes |
Earrings |
1 |
1 |
0 |
Strength +16, Accuracy +12, Skill Speed +17
|
Picaroon's Mask of Scouting |
|
50 |
100 |
ROG, NIN |
Head |
63 |
63 |
0 |
Dexterity +21, Vitality +24, Accuracy +16, Critical Hit Rate +23
|
Picaroon's Ring of Slaying |
|
50 |
100 |
All Classes |
Ring |
1 |
1 |
0 |
Strength +16, Determination +12, Skill Speed +12
|
Varlet's Earrings |
|
50 |
100 |
All Classes |
Earrings |
1 |
1 |
0 |
Vitality +18, Parry +12, Determination +12
|
Varlet's Necklace |
|
50 |
100 |
All Classes |
Necklace |
1 |
1 |
0 |
Vitality +18, Parry +17, Accuracy +12
|
Varlet's Ring |
|
50 |
100 |
All Classes |
Ring |
1 |
1 |
0 |
Vitality +18, Accuracy +12, Critical Hit Rate +17
|
Varlet's Tassets |
|
50 |
100 |
GLA, MRD, PLD, WAR |
Waist |
99 |
99 |
0 |
Strength +16, Vitality +18, Parry +12, Skill Speed +17
|
Ferdiad Loot
Item
|
Icon
|
Level
|
Item Level
|
Requirement
|
Slot
|
Defence
|
Magic Defence
|
Materia Slots
|
Stats and Attributes
|
Bogatyr's Longcoat of Casting |
|
50 |
100 |
THM, ACN, BLM, SMN |
Body |
65 |
112 |
0 |
Vitality +35, Intelligence +34, Accuracy +38, Determination +19
|
Bogatyr's Longcoat of Healing |
|
50 |
100 |
CNJ, WHM, SCH |
Body |
65 |
112 |
0 |
Vitality +35, Mind +34, Accuracy +8, Critical Hit Rate +38, Spell Speed +26
|
Bogatyr's Longcoat of Ranging |
|
50 |
100 |
ARC, BRD |
Body |
88 |
88 |
0 |
Dexterity +34, Vitality +39, Accuracy +26, Skill Speed +38
|
Bogatyr's Slops of Casting |
|
50 |
100 |
THM, ACN, BLM, SMN |
Legs |
65 |
112 |
0 |
Vitality +35, Intelligence +34, Accuracy +26, Critical Hit Rate +38
|
Picaroon's Jacket of Scouting |
|
50 |
100 |
ROG, NIN |
Body |
88 |
88 |
0 |
Dexterity +34, Vitality +39, Accuracy +38, Skill Speed +26
|
Picaroon's Jacket of Striking |
|
50 |
100 |
PGL, MNK |
Body |
88 |
88 |
0 |
Strength +34, Vitality +39, Accuracy +26, Skill Speed +38
|
Picaroon's Trousers of Maiming |
|
50 |
100 |
LNC, DRG |
Legs |
112 |
88 |
0 |
Strength +34, Vitality +39, Accuracy +38, Critical Hit Rate +26
|
Picaroon's Trousers of Scouting |
|
50 |
100 |
ROG, NIN |
Legs |
88 |
88 |
0 |
Dexterity +34, Vitality +39, Critical Hit Rate +38, Determination +19
|
Picaroon's Trousers of Striking |
|
50 |
100 |
PGL, MNK |
Legs |
88 |
88 |
0 |
Strength +34, Vitality +39, Critical Hit Rate +26, Determination +27
|
Varlet's Breeches |
|
50 |
100 |
GLA, MRD, PLD, WAR |
Legs |
160 |
160 |
0 |
Strength +34, Vitality +39, Critical Hit Rate +38, Determination +19
|
Crafting Material Loot
These Items are dropped from all bosses.
Images
Lore
Though purging the Lambs of Dalamud brought a hard-earned peace unto Amdapor Keep, some mysterious fiend has completed the cultists' rites and ushered shadows back into the ruins. Voidsent now revel anew within these walls, their wickedness warping the flora and transforming kindly woodland creatures to bloodthirsty beasts. For the sake of the Twelveswood and the elementals who keep watch over it, you must cleanse the evil from the keep, and sweep away all traces of the cultists.
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