Difference between revisions of "Dzemael Darkhold"

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{{TOCRIGHT}}
{{Dungeon Infobox
{{#ev:youtube|9XGi77azcCU|350|right|Dzemael Darkhold Guide}}
|name= Dzemael Darkhold
|image=
|type= dungeon4
|patch= 2.0
|level= 44-46
|ilevel=
|player= 4 (1 Tank / 1 Healer / 2 DPS)
|time= 90 Minutes
|roulette= low
|tomestone=
|entrance= [[Coerthas Central Highlands]] (x20,y28)
|questtype= side
|quest= [[Fort of Fear]]<br>[[File:Sidequest.png|15px|Side Quest]] [[Shadows Uncast]]
|boss= [[All-seeing Eye]]<br>[[Taulurd]]<br>[[Batraal]]
}}
{{Quote|Seeking to utilize an existing labyrinth of natural caves, the Ishgardian house of Dzemael began construction of their eponymous Darkhold near the end of the Sixth Astral Era, intending it to serve as a refuge for those fleeing the flames of the Dravanian Horde. When the house's digging uncovered an entrance to the void, allowing an army of voidsent into this realm, however, they immediately abandoned their plans and withdrew from the subterrane, sealing it off so that they might contain the otherworldly invaders within. Despite all this, the house is unwilling to relinquish its claim to the caves, and believes that if they can be cleared of voidsent, they might still be able to see their original plan brought to fruition.|Game Description}}
{{Quote|Seeking to utilize an existing labyrinth of natural caves, the Ishgardian house of Dzemael began construction of their eponymous Darkhold near the end of the Sixth Astral Era, intending it to serve as a refuge for those fleeing the flames of the Dravanian Horde. When the house's digging uncovered an entrance to the void, allowing an army of voidsent into this realm, however, they immediately abandoned their plans and withdrew from the subterrane, sealing it off so that they might contain the otherworldly invaders within. Despite all this, the house is unwilling to relinquish its claim to the caves, and believes that if they can be cleared of voidsent, they might still be able to see their original plan brought to fruition.|Game Description}}
Dzemael Darkhold is a level 44 - 46 [[dungeons|dungeon]] located in [[Coerthas Central Highlands]] (x20,y28).
 
*Players need to talk to [[Carrilaut]] in [[Coerthas Central Highlands]] (x24,y28) to start the quest, [[Fort of Fear]] to unlock.
*Players must have completed the quest [[Fort of Fear]] or be at rank up Sergeant First Class in your [[Grand Company]], then speak to the commander of your Grand Company.
*Players who are level 47+ will be level sync'd down to level 46 upon entrance.
*Light Party (4 Players) (1 Tank, 1 Healer, and 2 DPS).
*Time Restriction: 90 minutes
*Rewards: Allagan Tomestone of Mythology x??
==Objectives==
==Objectives==
# Open the Grand Hall gate
# Open the Grand Hall gate.
# Clear the Feasting Hall
# Clear the Feasting Hall.
# Deactivate the level IV magitek field
# Deactivate the level IV magitek field.
# Defeat Batraal
# Defeat Batraal.
==Bestiary==
<br style="clear:both;">
{| width=75%
==Bosses==
|width=50%|
{{#ev:youtube|9XGi77azcCU|350|right|Dzemael Darkhold Guide}}
{| class="wikitable" style="text-align:center" width=100%
===All-seeing Eye===
|-
!Name
!Drops
|-
| [[All-Seeing Eye]] || [[Allagan Tomestone of Mythology]] x??
|-
| [[Alpgrot Orobon]] || [[Orobon Liver]]
|-
| [[Amanuensis]] ||
|-
| [[Batraal]] || [[Allagan Tomestone of Mythology]] x??
|-
| [[Betrayed Soul]] ||
|-
| [[Bone Nix]] || [[Gigantoad Skin]]
|-
| [[Corrupted Crystal]] ||
|}
|width=50% valign=top|
{| class="wikitable" style="text-align:center" width=100%
|-
!Name
!Drops
|-
| [[Deepvoid Slave]] ||
|-
| [[Forsaken Soul]] ||
|-
| [[Hellsbound Warrior]] || [[Bone Chip]]
|-
| [[Lava Drake]] ||
|-
| [[Mouch Volante]] ||
|-
| [[Recluse Hippogryph]] || [[Hippogryph Sinew]]
|-
| [[Taulud]] || [[Allagan Tomestone of Mythology]] x??
|}
|}
===Bosses===
====All-seeing Eye====
All-seeing Eye is the first boss of Dzemael Darkhold. This [[Ahriman]] Boss has an ability called Eyes on Me. The ability does heavy damage to all players near it. Players with the buff Crystal Veil are immune to this damage. Players receive this buff when they are near the glowing crystals. The effect of the crystals fade over time. Players need to move to a new cluster of crystals.
All-seeing Eye is the first boss of Dzemael Darkhold. This [[Ahriman]] Boss has an ability called Eyes on Me. The ability does heavy damage to all players near it. Players with the buff Crystal Veil are immune to this damage. Players receive this buff when they are near the glowing crystals. The effect of the crystals fade over time. Players need to move to a new cluster of crystals.


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:'''Eyes on Me''' is an ability that deals heavy damage all players near the All-seeing Eye. Players under the effect of Crystal Veil are immune to this damage.
:'''Eyes on Me''' is an ability that deals heavy damage all players near the All-seeing Eye. Players under the effect of Crystal Veil are immune to this damage.


====Taulurd====
===Taulurd===
Taulurd is the 2nd boss of Dzemael Darkhold. He has some powerful AoE cone attacks that should be avoided by all players.  
Taulurd is the 2nd boss of Dzemael Darkhold. He has some powerful AoE cone attacks that should be avoided by all players.  


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:'''Double Smash''' is a frontal AoE cone attack that deals a large amount of damage to targets hit.
:'''Double Smash''' is a frontal AoE cone attack that deals a large amount of damage to targets hit.
:'''Elbow Drop''' is a frontal AoE cone attack that deals more damage than Double Smash. Taulurd starts to use this when it is under half [[HP]].
:'''Elbow Drop''' is a frontal AoE cone attack that deals more damage than Double Smash. Taulurd starts to use this when it is under half [[HP]].
====Batraal====
===Batraal===
Batraal is the final boss of Dzemael Darkhold. This demon has an instant frontal AoE cone attack that deals heavy damage to all targets hit. Be sure to have only the tank face the boss. He has has a long ranged AoE column attack named Desolation that does extremely high damage and will instantly kill most players.
Batraal is the final boss of Dzemael Darkhold. This demon has an instant frontal AoE cone attack that deals heavy damage to all targets hit. Be sure to have only the tank face the boss. He has has a long ranged AoE column attack named Desolation that does extremely high damage and will instantly kill most players.


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:'''Grim Halo''' is an instant attack that deals moderate amount of damage to all players around him.
:'''Grim Halo''' is an instant attack that deals moderate amount of damage to all players around him.
:'''Desolation''' is an frontal AoE column that deals very heavy damage to all players caught within.
:'''Desolation''' is an frontal AoE column that deals very heavy damage to all players caught within.
 
<br style="clear:both;">
==Bestiary==
{| width=75%
|width=50%|
{| class="wikitable sortable" style="text-align:center" width=100%
|-
!width=25%| Name
!width=75%|Drops
|-
| [[All-Seeing Eye]] ||
|-
| [[Alpgrot Orobon]] || [[Orobon Liver]]
|-
| [[Amanuensis]] ||
|-
| [[Batraal]] ||
|-
| [[Betrayed Soul]] ||
|-
| [[Bone Nix]] || [[Gigantoad Skin]]
|-
| [[Corrupted Crystal]] ||
|}
|width=50% valign=top|
{| class="wikitable sortable" style="text-align:center" width=100%
|-
!width=25%| Name
!width=75%|Drops
|-
| [[Deepvoid Slave]] ||
|-
| [[Forsaken Soul]] ||
|-
| [[Hellsbound Warrior]] || [[Bone Chip]]
|-
| [[Lava Drake]] ||
|-
| [[Mouch Volante]] ||
|-
| [[Recluse Hippogryph]] || [[Hippogryph Sinew]]
|-
| [[Taulud]] ||
|}
|}
==Loot==  
==Loot==  
===Armor===
===Armor===
{| class="wikitable sortable" style="text-align:center"
{| class="wikitable sortable" style="text-align:center" width="75%"
|-
|-
!Item
!Item
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==Images==
==Images==
[[File:Dzemael darkhold boss1.jpg|400px]]
<gallery widths="200px">
File:Dzemael darkhold boss1.jpg
</gallery>


{{dungeons}}
{{dungeons}}

Revision as of 01:53, 18 January 2015

Template:Dungeon Infobox "Seeking to utilize an existing labyrinth of natural caves, the Ishgardian house of Dzemael began construction of their eponymous Darkhold near the end of the Sixth Astral Era, intending it to serve as a refuge for those fleeing the flames of the Dravanian Horde. When the house's digging uncovered an entrance to the void, allowing an army of voidsent into this realm, however, they immediately abandoned their plans and withdrew from the subterrane, sealing it off so that they might contain the otherworldly invaders within. Despite all this, the house is unwilling to relinquish its claim to the caves, and believes that if they can be cleared of voidsent, they might still be able to see their original plan brought to fruition." — Game Description

Objectives

  1. Open the Grand Hall gate.
  2. Clear the Feasting Hall.
  3. Deactivate the level IV magitek field.
  4. Defeat Batraal.


Bosses

Dzemael Darkhold Guide

All-seeing Eye

All-seeing Eye is the first boss of Dzemael Darkhold. This Ahriman Boss has an ability called Eyes on Me. The ability does heavy damage to all players near it. Players with the buff Crystal Veil are immune to this damage. Players receive this buff when they are near the glowing crystals. The effect of the crystals fade over time. Players need to move to a new cluster of crystals.

Throughout the fight, All-seeing Eye will spawn adds. Avoid Adds AoE attacks and kill them asap.

  • Fight the All-seeing Eye near the crystal clusters to gain the Crystal Veil buff. When "The power of the crystal begins to dim" appears on screen, move to a new crystal cluster immediately.

Abilities

Dread Gaze is a frontal cone AoE attack that inflicts the debuff Paralysis to all targets hit.
Cursed Gaze is a frontal cone AoE attack that inflicts the debuff Amnesia to all targets hit.
Eyes on Me is an ability that deals heavy damage all players near the All-seeing Eye. Players under the effect of Crystal Veil are immune to this damage.

Taulurd

Taulurd is the 2nd boss of Dzemael Darkhold. He has some powerful AoE cone attacks that should be avoided by all players.

Throughout the fight he will summon adds named Deepvoid Slaves. These monsters are on top of an elevated platform. They will perform ranged attacks at the players. Be sure to spread out and avoid their Firewater attacks.

Adds

Deepvoid Slave has two types of attacks, Firewater and Boulderdash. Firewater is a circular AoE attack that targets one random player. Firewater can be avoided by moving out of the red circular ground indicator.

Abilities

Straight Punch is an instant melee attack that deals a small amount of damage.
Double Smash is a frontal AoE cone attack that deals a large amount of damage to targets hit.
Elbow Drop is a frontal AoE cone attack that deals more damage than Double Smash. Taulurd starts to use this when it is under half HP.

Batraal

Batraal is the final boss of Dzemael Darkhold. This demon has an instant frontal AoE cone attack that deals heavy damage to all targets hit. Be sure to have only the tank face the boss. He has has a long ranged AoE column attack named Desolation that does extremely high damage and will instantly kill most players.

Throughout the fight, a purple beam will appear between Batraal and a crystal. Batraal will mark a player with a crosshair and fires Desolation at the target. While Batraal is connected to the crystal, he is invulnerable. Be sure to kill the crystal as soon as possible while dodging Desolations. The player who was targeted should avoid aiming the Desolations at the rest of the party.

At around 30% HP and after the 3rd crystal is destroyed, Batraal will use Hellssend and become enraged. He will start using Desolation at will. Batraal will also spawn black pools under 3 players. Players within the pool will take damage over time. Move out of them immediately. The puddles will occasionally explode and deal high damage to anyone standing in them.

  • Avoid Desolation at all cost, since it will instantly kill most players
  • If you are targeted, don't point Desolation at the rest of the party
  • Kill crystals when they appear.

Abilities

Grim Fate is an instant frontal attack that deals heavy damage to a single player.
Grim Cleaver is an instant ranged attack that deals moderate amount of damage to a random player.
Grim Halo is an instant attack that deals moderate amount of damage to all players around him.
Desolation is an frontal AoE column that deals very heavy damage to all players caught within.


Bestiary

Name Drops
All-Seeing Eye
Alpgrot Orobon Orobon Liver
Amanuensis
Batraal
Betrayed Soul
Bone Nix Gigantoad Skin
Corrupted Crystal
Name Drops
Deepvoid Slave
Forsaken Soul
Hellsbound Warrior Bone Chip
Lava Drake
Mouch Volante
Recluse Hippogryph Hippogryph Sinew
Taulud

Loot

Armor

Item Icon Item Level Requirement Slot Defence Magic Defence Stats and Attributes
Buccaneer's Boots Buccaneers boots icon1.png 46 Disciples of War
Level 44
Feet 45 45 Strength +6, Vitality +6, Determination +6, ,
Buccaneer's Sash Buccaneers sash icon1.png 46 Disciples of War
Level 44
Waist 39 39 Strength +5, Vitality +4, Determination +4, ,
Buccaneer's Shirt Buccaneers shirt icon1.png 46 Disciples of War
Level 44
Body 63 63 Strength +10, Vitality +9, Accuracy +15, ,
Buccaneer's Tricorne Buccaneers tricorne icon1.png 46 Disciples of War
Level 44
Head 45 45 Strength +6, Vitality +6, Skill Speed +9, ,
Coliseum Galerus Coliseum galerus icon1.png 46 Disciples of War
Level 44
Body 63 63 Strength +10, Dexterity +10, Vitality +9, Critical Hit Rate +15, Skill Speed +15
Coliseum Loincloth Coliseum loincloth icon1.png 46 Disciples of Magic
Level 44
Legs 42 84 Vitality +9, Intelligence +10, Mind +10, Determination +10, Spell Speed +15
Coliseum Shawl Coliseum shawl icon1.png 46 Disciples of Magic
Level 44
Body 42 84 Vitality +9, Intelligence +10, Mind +10, Critical Hit Rate +15, Spell Speed +15
Coliseum Subligar Coliseum subligar icon1.png 46 Disciples of War
Level 44
Legs 63 63 Strength +10, Dexterity +10, Vitality +9, Determination +10, Skill Speed +15
Harlequin's Acton Harlequins acton icon1.png 46 Disciples of Magic
Level 44
Body 42 84 Vitality +9, Mind +10, Piety +8, ,
Harlequin's Belt Harlequins belt icon1.png 46 Disciples of Magic
Level 44
Waist 26 52 Vitality +4, Mind +5, Piety +4, ,
Harlequin's Cap Harlequins cap icon1.png 46 Disciples of Magic
Level 44
Head 30 60 Vitality +5, Mind +6, Spell Speed +9, ,
Harlequin's Tights Harlequins tights icon1.png 46 Disciples of Magic
Level 44
Legs 42 84 Vitality +9, Mind +10, Piety +8, ,
Pince-nez Pince-nez icon1.png 46 All Classes
Level 44
Head 30 60 Vitality +7, Intelligence +7, Accuracy +11, Critical Hit Rate +8,
Scorpion Shield Scorpion shield icon1.png 46 GLA, PLD
Level 44
Shield 36 200 Strength +3, Vitality +4, Accuracy +6, Skill Speed +4,
Sentinel's Celata Sentinels celata icon1.png 46 GLA, MRD, PLD, WAR
Level 44
Head 91 91 Strength +6, Vitality +6, Parry +9, ,
Sentinel's Cuirass Sentinels cuirass icon1.png 46 GLA, MRD, PLD, WAR
Level 44
Body 127 127 Strength +10, Vitality +9, Parry +15, ,
Sentinel's Gauntlets Sentinels gauntlets icon1.png 46 GLA, MRD, PLD, WAR
Level 44
Hands 91 91 Strength +6, Vitality +6, Parry +9, ,
Sentinel's Plate Belt Sentinels plate belt icon1.png 46 GLA, MRD, PLD, WAR
Level 44
Waist 79 79 Strength +5, Vitality +4, Accuracy +7, ,
Sentinel's Sabatons Sentinels sabatons icon1.png 46 GLA, MRD, PLD, WAR
Level 44
Feet 91 91 Strength +6, Vitality +6, Parry +9, ,
Sentinel's Trousers Sentinels trousers icon1.png 46 GLA, MRD, PLD, WAR
Level 44
Legs 127 127 Strength +10, Vitality +9, Parry +15, ,
Templar's Chain Coif Templars chain coif icon1.png 46 GLA, MRD, LNC, PLD, WAR, DRG
Level 44
Head 60 30 Strength +6, Vitality +6, Determination +6, ,
Templar's Haubergeon Templars haubergeon icon1.png 46 GLA, MRD, LNC, PLD, WAR, DRG
Level 44
Body 84 42 Strength +10, Vitality +9, Determination +10, ,
Templar's Sollerets Templars sollerets icon1.png 46 GLA, MRD, LNC, PLD, WAR, DRG
Level 44
Feet 60 30 Strength +6, Vitality +6, Skill Speed +9, ,
Templar's Tassets Templars tassets icon1.png 46 GLA, MRD, LNC, PLD, WAR, DRG
Level 44
Waist 52 26 Strength +5, Vitality +4, Skill Speed +7, ,

Images

Template:Dungeons