Difference between revisions of "Amaurot"
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===[[File:Silver Coffer (small).png|link=]] [[Terminus Bellwether]]=== | |||
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===[[File:Silver Coffer (small).png|link=]] [[Therion]]=== | |||
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==== [[File:Bronze Coffer (small).png|20px|link=]] Treasure Coffer 3 <small>(X: ?? Y: ??)</small> ==== | ==== [[File:Bronze Coffer (small).png|20px|link=]] Treasure Coffer 3 <small>(X: ?? Y: ??)</small> ==== | ||
Revision as of 07:32, 9 July 2019
Amaurot
- Level
- 80
- Item Level
- 410
- Difficulty
- Normal
“To the depths of the Tempest, to the ocean floor itself, you have come to rescue the Crystal Exarch from the phantom city of Amaurot. But barring your way is the architect of this aetherial construct─Emet-Selch, the Ascian who would lead the First unto destruction. The Light within you strains at its corporeal confines, threatening to break free at any moment. Time does not favor the Warrior of Darkness. You must brave the final days of Amaurot, and confront Emet-Selch in the very midst of this recreated calamity.
— In-game description
Amaurot is a level 80 dungeon introduced in patch 5.0 with Shadowbringers.
Objectives
Bosses
The First Beast
- Venomous Breath: Cone-AOE directed at tank
- Meteor Rain: Targets the 2 DPS and healer with proximity markers that drop boulders - move away and drop them
- The Falling Sky: Targets two random players with large circular AOEs - move away
- The Final Sky: Boss will move to west side of map and begin casting - hide behind a boulder before cast goes off
Buildings will begin to collapse marking most of the map with an AOE - the east side will have a safe area
- Metoer Rain: 2nd cast - this will now include circular AOE markers to follow players around the map, keep moving as necessary
- The Burning Sky: Marks all 4 players with small circle AOEs - low damage, spread out
- The Final Sky: 2nd cast - will be cast on the east side of the map
Buildings will begin to collapse marking most of the map with an AOE - the west side will have a safe area
- Earthquake: Point-blank circle AOE around boss
Terminus Bellwether
- Shrill Shriek: Room-wide AOE
The boss will then leave the area and mob waves will begin - burn these down as they spawn. Watch out for the tethering mobs and kill these first. Small AOEs will spawn from time to time so avoid these also
- Burst: Slow-cast that will cause the boss to grow in size, as he grows he takes more damage. Burn him down before cast goes off.
Therion
- Shadow Wreck: Room-wide AOE
- Apokalypsis: DoT beam that hits entire area apart from nooks on the side - move to one of these to avoid damage
- Therion Charge: Proximity damage marker and boss will leap forward, removing some of the area available
- Deathly Ray: Faces appear on left or right side and cast a column AOE - look for them and adjust your position accordingly
- Deathly Ray: The boss will cast a column AOE down the area of the map and also cast 2 AOE markers - move out as necessary
Loot
The First Beast
Item | Icon | Level | Item Level | Requirement | Slot | Defence | Magic Defence | Materia Slots | Stats and Attributes |
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Terminus Bellwether
Item | Icon | Level | Item Level | Requirement | Slot | Defence | Magic Defence | Materia Slots | Stats and Attributes |
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Therion
Item | Icon | Level | Item Level | Requirement | Slot | Defence | Magic Defence | Materia Slots | Stats and Attributes |
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Treasure Coffer 3 (X: ?? Y: ??)
Treasure Coffer 4 (X: ?? Y: ??)
Treasure Coffer 5 (X: ?? Y: ??)
Additional Coffer Items
Images
Gear Images
Dungeon Images