Difference between revisions of "Darkside"
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Revision as of 16:26, 24 August 2017
Darkside
“Increases damage dealt by 20%. MP regeneration stops during battle and Refresh statuses granted by others have no effect.
Effect ends upon reuse.
— In-game description
Darkside is an action unlocked at level 30. It is available for Dark Knight.
Related traits
- Dark Passenger (Lv. ) - Deals unaspected damage with a potency of 140 to all enemies in a straight line before you.
Can only be executed when succumbing to the Darkside. - Dark Mind (Lv. ) - Reduces physical damage taken by 10% and magic damage taken by 20%.
Notes
Similar to a paladin's Sword Oath, this stance is more of an attack-based stance. You take on an aura-like effect known as Darkside, which halts your ability to recover MP through any way other than your own abilities. While in this stance, you will not be able to receive MP healing support from party members. There are weapon skills which restores MP so it’ll be very important to make good use of those skills to manage MP. Darkside can be activated while in Grit stance.