Difference between revisions of "Dark Knight"
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[[File:dark knight1.jpg|300px|right]] | |||
[[File:dark knight2.jpg|300px|right]] | |||
==Lore== | |||
| | [[File:dark knight3.jpg|300px|right]] | ||
| | {{Quote|The pious Ishgardian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.<br />None dare to administer justice to these sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them?<br />A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as “dark knights.”<br />These sentinels bear no shields declaring their allegiance. Instead, their greatswords act as beacons to guide the meek through darkness.| Game Description}} | ||
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== | |||
==General Information== | |||
[[Dark Knight]] is a Tank [[Jobs|job]] that wields a [[Greatsword]] (2-handed sword) as its [[weapon]]. Unlike 2.0 jobs, Dark Knight does not have a base [[Classes|class]] and starts from level 30. It was released in the first expansion pack, [[Heavensward]], in June 2015. | |||
There is no physical guild building for the Dark Knights. After following the first few quests of the job's storyline, Dark Knights receive their job-advancement quests through an [[NPC]] located in the Ishgard Inn, [[The Forgotten Knight]]. | |||
== | ==Play Style== | ||
As a tank, the Dark Knight focuses mainly on getting aggro and keeping it. The job is especially known for its ability to mitigate magic damage through [[Dark Mind]], and can frequently be seen in higher-level raids where the boss deals a lot of it. They can function as off-tanks relatively well given their potential damage output. | |||
The main mechanic Dark Knights will have to deal with is MP management. While under the effects of [[Darkside]], MP is drained at a constant rate, so the player will have to juggle between using skills that require MP and those that recover it in order to maximize their effectiveness. | |||
== | ==Requirements== | ||
* | *[[Heavensward]] | ||
*Access to [[Ishgard]], where [[guilds|Dark Knight's quests]] are located. | |||
*Complete the quest [[Our End]] (started from NPC in [[The Pillars]] at (x12, y8)). | |||
*[[ | |||
== | ==Trainer Locations== | ||
== | {| class="wikitable sortable" style= "text-align: center" | ||
|- | |||
! NPC | |||
! Location | |||
! Description | |||
|- | |||
|[[Ishgardian Citizen]] || [[The Pillars]] (x13,y9) || Job Start for ARR | |||
|- | |||
|[[Fray]] || [[Foundation]] (x11,y12) || Job Trainer for 30-50 | |||
|- | |||
|[[Unflinching Temple Knight]] || [[Coerthas Central Highlands]] (x13,y16) || Job Start for Heavensward | |||
|- | |||
|[[Sidurgu]] || [[Foundation]] (x13,y12) || Job Trainer for 52-60 | |||
|- | |||
|} | |||
=== | ==Actions== | ||
''' | {| class="wikitable sortable" style="text-align:center" | ||
|- | |||
! Action | |||
! Icon | |||
! Level | |||
! TP Cost | |||
! MP Cost | |||
! Cast Time | |||
! Cooldown | |||
! Range | |||
! Radius | |||
! Description | |||
|- | |||
| [[Hard Slash]] || [[file:hard slash icon1.png]] || 1 || 60 || 0 || Instant || 2.5s || 3y || 0 || align = "left" | Delivers an attack with a potency of 150. | |||
|- | |||
| [[Shadowskin]] || [[file:Shadowskin icon1.png]] || 2 || 0 || 0 || Instant || 90s || 0 || 0 || align = "left" | Reduces damage taken by 10%. (20% with Enhanced Shadowskin trait) <br> Duration: 20s | |||
|- | |||
| [[Spinning Slash]] || [[file:spinning slash icon1.png]] || 4 || 60 || 0 || Instant || 2.5s || 3y || 0 || align = "left" | Delivers an attack with a potency of 100. <br> Additional Effect: Increased enmity <br> Combo Action: [[Hard Slash]], Combo Potency: 220 | |||
|- | |||
| [[Scourge]] || [[file:scourge icon1.png]] || 6 || 60 || 0 || Instant || 2.5s || 3y || 0 || align = "left" | Delivers an attack with a potency of 100. <br> Additional Effect: Damage over time with a Potency of 40 for 18s (30s with trait) <br> (combined total potency of 500 with trait) | |||
|- | |||
| [[Unleash]] || [[file:unleash icon1.png]] || 8 || 0 || 795 || Instant || 2.5s || 0 || 5y || align = "left" | Deals unaspected damage with a potency of 100 to all nearby enemies. <br> Additional Effect: Increased enmity. <br> In PvP, binds enemies for 6s | |||
|- | |||
| [[Low Blow]] || [[file:low blow icon1.png]] || 10 || 0 || 0 || Instant || 25s || 3y || 0 || align = "left" | Delivers an attack with a potency of 100. <br> Additional Effect: Stun Duration: 5s (PvP 3s) <br> Additional Effect: 30% chance that next [[parry]] will reset the recast timer | |||
|- | |||
| [[Syphon Strike]] || [[file:syphon strike icon1.png]] || 12 || 60 || 0 || Instant || 2.5s || 3y || 0 || align = "left" | Delivers an attack with a potency of 100. <br> Combo Action: [[Hard Slash]], Combo Potency: 250 <br> Combo Bonus: Restores MP | |||
|- | |||
| [[Unmend]] || [[file:unmend icon1.png]] || 15 || 0 || 353 || Instant || 2.5s || 15y || 0 || align = "left" | Deals unaspected damage with a potency of 150. <br> Additional Effect: Increased enmity <br> Additional Effect: 30% chance that next [[Unleash]] will cost no MP. <br> Duration 15s. | |||
|- | |||
| [[Blood Weapon]] || [[file:blood weapon icon1.png]] || 18 || 0 || 0 || Instant || 40s || 0 || 0 || align = "left" | Increases attack speed by 10% and converts physical damage dealt into MP, while reducing weaponskill TP cost by 20%.<br> Duration: 15s <br> Cannot be used while under the effect of [[Grit]]. | |||
|- | |||
| [[Reprisal]] || [[file:reprisal icon1.png]] || 22 || 0 || 0 || Instant || 30s || 3y || 0 || align = "left" | Delivers an attack with a potency of 210. <br> Can only be used immediately after parrying an attack. <br> Additional Effect: Lowers target's damage dealt by 10% for 20s. | |||
|- | |||
| [[Power Slash]] || [[file:power slash icon1.png]] || 26 || 60 || 0 || Instant || 2.5s || 3y || 0 || align = "left" | Delivers an attack with a potency of 100. <br> Additional Effect: Increased enmity <br> Combo Action: [[Spinning Slash]], Combo Potency: 300 <br> [[Dark Arts]] Combo Effect: Increased enmity. <br> Dark Arts fades upon execution. | |||
|- | |||
| [[Darkside]] || [[file:darkside icon1.png]] || 30 || 0 || 442 || Instant || 5s || 0y || 0y || align = "left" | MP is slowly drained while increasing damage dealt by 15% (20% in PvP). MP refreshing statuses have no effect. <br> Effect ends upon reuse. | |||
|- | |||
| [[Grit]] || [[file:grit icon1.png]] || 30 || 0 || 1326 || Instant || 2.5s || 0 || 0 || align = "left" | Reduces damage received by 20%, while lowering damage dealt by 20% and increasing enmity. Also increases chance to hit by 5%. <br> Effect ends upon reuse. | |||
|- | |||
| [[Dark Dance]] || [[file:dark dance icon1.png]] || 34 || 0 || 0 || Instant || 60s || 0 || 0 || align = "left" | Increases parry rate by 30%. Can only be executed while succumbing to the [[Darkside]]. <br> Duration: 20s <br> [[Dark Arts]] Effect: Evasion increased by 20% <br> Dark Arts fades upon execution. | |||
|- | |||
| [[Blood Price]] || [[file:blood price icon1.png]] || 35 || 0 || 0 || Instant || 40s || 0y || 0y || align = "left" | Restores partial MP when damage is taken. <br> Duration: 15s | |||
|- | |||
| [[Souleater]] || [[file:souleater icon1.png]] || 38 || 50 || 0 || Instant || 2.5s || 3y || 0 || align = "left" | Delivers an attack with a potency of 100. <br> Combo Action: [[Syphon Strike]], Combo Potency: 260 <br> [[Dark Arts]] Potency: 240 <br> [[Dark Arts]] Combo Potency: 400 <br> [[Grit]] Effect: Absorbs 100% of damage dealt as HP. <br> Dark Arts fades upon execution. | |||
|- | |||
| [[Dark Passenger]] || [[file:dark passanger icon1.png]] || 40 || 0 || 884 || Instant || 30s || 10y || 0y || align = "left" | Deals unaspected damage with a potency of 150 to all enemies in a straight line before you. <br> Can only be used when succumbing to the [[Darkside]]. <br> [[Dark Arts]] Potency: 250 <br> [[Dark Arts]] Effect: Blind. Duration 15s. <br> Dark Arts fades upon execution. | |||
|- | |||
| [[Dark Mind]] || [[file:dark mind icon1.png]] || 42 || 0 || 0 || Instant || 60s || 0 || 0 || align = "left" | Reduces magic vulnerability by 15%. Can only be used when succumbing to the [[Darkside]]. <br> Duration: 10s. <br> [[Dark Arts]] Effect: Increase magic vulnerability reduction to 30%. <br> Dark Arts fades upon execution. | |||
|- | |||
| [[Dark Arts]] || [[file:dark arts icon1.png]] || 45 || 0 || 1768 || Instant || 3s || 0y || 0y || align = "left" | Attune with the darkness within you, increasing the potency of several actions. Can only be used when succumbing to the [[Darkside]]. Effect fades if Darkside is canceled. <br> Duration: 10s | |||
|- | |||
| [[Shadow Wall]] || [[file:shadow wall icon1.png]] || 46 || 0 || 0 || Instant || 180s || 0 || 0 || align = "left" | Reduces damage taken by 30%. <br> Duration: 10s | |||
|- | |||
| [[Delirium]] || [[file:delirium icon1.png]] || 50 || 50 || 0 || Instant || 2.5s || 3y || 0 || align = "left" | Delivers an attack with a potency of 100. <br> Combo Action: [[Syphon Strike]], Combo Potency: 280 <br> Combo Bonus: Reduces target's [[Intelligence|INT]] by 10% for 20s. <br> Effect does not stack with [[Dragon Kick]]. | |||
|- | |||
| [[Living Dead]] || [[file:living dead icon1.png]] || 50 || 0 || 0 || Instant || 300s || 0y || 0y || align = "left" | Grants the effect of [[Living Dead]]. When HP is reduced to 0 while under the effect of [[Living Dead]], instead of becoming KO'd, your status will change to [[Walking Dead]]. <br> [[Living Dead]] Duration: 10s <br> While under the effect of [[Walking Dead]], most attacks will not lower your HP below 1. If, before the [[Walking Dead]] timer runs out, HP is 100% restored, the effect will fade. If 100% is not restored, you will be KO'd. <br> [[Walking Dead]] Duration: 10s | |||
|- | |||
| [[Salted Earth]] || [[file:salted earth icon1.png]] || 52 || 0 || 0 || Instant || 45s || 15y || 0y || align = "left" | Creates a patch of salted earth, dealing unaspected damage with a potency of 75 to any enemies who enter. <br> Duration: 21s <br> (combined total potency of 525 per target) | |||
|- | |||
| [[Plunge]] || [[file:plunge icon1.png]] || 54 || 0 || 0 || Instant || 30s || 15y || 0y || align = "left" | Delivers a jumping attack with a potency of 200. <br> Cannot be executed while bound. | |||
|- | |||
| [[Abyssal Drain]] || [[file:abyssal drain icon1.png]] || 56 || 0 || 972 || Instant || 2.5s || 15y || 0y || align = "left" | Deals unaspected damage with a potency of 120 to target and enemies near it. <br> Additional Effect: Increased enmity <br> [[Dark Arts]] Effect: Absorbs 100% of damage dealt as HP. <br> Dark Arts fades upon execution. | |||
|- | |||
| [[Sole Survivor]] || [[file:sole survivor icon1.png]] || 58 || 0 || 0 || Instant || 120s || 25y || 0y || align = "left" | Marks the target with the status Another Victim. If that target should be KO'd in battle, 20% (10% in PvP) of your maximum HP and MP will be restored. <br> Duration: 15s | |||
|- | |||
| [[Carve and Spit]] || [[file:carve and spit icon1.png]] || 60 || 0 || 0 || Instant || 60s || 3y || 0y || align = "left" | Delivers an attack with a potency of 100. Also restores MP if used while not under the effect of [[Dark Arts]]. <br> [[Dark Arts]] Potency: 450 <br> Dark Arts fades upon execution. | |||
|- | |||
|} | |||
==Traits== | |||
{| class="wikitable" style= "text-align: center" | |||
|- | |||
! Trait | |||
! Icon | |||
! Level | |||
! Description | |||
|- | |||
| [[Enhanced Vitality (Dark Knight)|Enhanced Vitality]]|| [[File:enhanced vitality icon1.png|link=]] || 8 || align = "left" | Increases [[vitality]] by 2. | |||
|- | |||
| [[Enhanced Shadowskin]] || [[file:enhanced shadowskin icon1.png]] || 14 || align = "left" | Increases damage reduction granted by [[Shadowskin]] to 20%. | |||
|- | |||
| [[Enhanced Vitality II (Dark Knight)|Enhanced Vitality II]] || [[File:enhanced vitality ii icon1.png|link=]] || 16 || align = "left" | Increases [[vitality]] by 4. | |||
|- | |||
| [[Clean Weapon]] || [[file:clean weapon icon1.png]] || 20 || align = "left" | Shortens [[Blood Weapon]] recast time to 40 seconds. | |||
|- | |||
| [[Enhanced Vitality III (Dark Knight)|Enhanced Vitality III]] || [[File:enhanced vitality iii icon1.png|link=]] || 24 || align = "left" | Increases [[vitality]] by 6. | |||
|- | |||
| [[Hasty Reprisal]] || [[file:hasty reprisal icon1.png]] || 28 || align = "left" | Shortens [[Reprisal]] recast time to 30 seconds. | |||
|- | |||
| [[Enhanced Scourge]] || [[file:enhanced scourge icon1.png]] || 32 || align = "left" | Extends [[Scourge]] duration to 30 seconds. | |||
|- | |||
| [[Low Blows]] || [[file:low blows icon1.png]] || 36 || align = "left" | Grants a 30% chance that your next parry will reset the [[Low Blow]] recast timer. | |||
|- | |||
| [[Enhanced Unmend]] || [[file:enhanced unmend icon1.png]] || 40 || align = "left" | Grants a 30% chance that after casting [[Unmend]] your next [[Unleash]] will require no [[MP]]. Duration: 15s | |||
|- | |||
| [[Enhanced Dark Dance]] || [[file:enhanced dark dance icon1.png]] || 44 || align = "left" | Improves [[Dark Dance]] parry rate increase to 30%. | |||
|- | |||
| [[Soul Devourer]] || [[file:soul devourer icon1.png]] || 48 || align = "left" | Increases [[Souleater]] absorb HP effect to 100% of damage inflicted. | |||
|- | |||
|} | |||
==Cross-Class Actions== | |||
{| class="wikitable sortable" style= "text-align: center" | |||
!colspan="3"|[[Gladiator]] | |||
!colspan="3"|[[Marauder]] | |||
|- | |||
!Action | |||
!Icon | |||
!Level | |||
!Action | |||
!Icon | |||
!Level | |||
|- | |||
| [[Savage Blade]] || [[file:savage blade icon.png]] || 4 || [[Foresight]] || [[file:Foresight.png]] || 2 | |||
|- | |||
| [[Flash]] || [[file:flash icon.png]] || 8 || [[Skull Sunder]] || [[file:skull sunder.png]] || 4 | |||
|- | |||
| [[Convalescence]] || [[file:Convalescence icon.png]] || 10 || [[Fracture]] || [[file:fracture.png]] || 6 | |||
|- | |||
| [[Provoke]] || [[file:provoke icon.png]] || 22 || [[Bloodbath]] || [[file:bloodbath.png]] || 8 | |||
|- | |||
| [[Awareness]] || [[file:Awareness icon.png]] || 34 || [[Mercy Stroke]] || [[file:mercy stroke.png]] || 26 | |||
|} | |||
[[ | ==Cross-Discipline Actions== | ||
{| class="wikitable sortable" style= "text-align: center" | |||
!colspan="3"|[[Botanist]] | |||
!colspan="3"|[[Miner]] | |||
|- | |||
!Action | |||
!Icon | |||
!Level | |||
!Action | |||
!Icon | |||
!Level | |||
|- | |||
| [[Triangulate]] || [[file:triangulate.png]] || 1 || [[Prospect]] || [[file:prospect1.png]]|| 1 | |||
|- | |||
| [[Arbor Call]] || [[file:arbor call.png]]|| 3 || [[Lay of the Land]] || [[file:lay of the land.png]] || 3 | |||
|- | |||
| [[Arbor Call II]] || [[file:arbor call ii.png]]|| 6 || [[Lay of the Land II]] || [[file:lay of the land ii.png]]|| 6 | |||
|- | |||
| [[Truth of Forests]] || [[file:truth of forests.png]]|| 46 || [[Truth of Mountains]] || [[file:Truth_of_Mountains.jpg]] || 46 | |||
|} | |||
==[[PvP Actions]]== | |||
{| class="wikitable sortable" style= "text-align: center" | |||
|- | |||
! Action | |||
! Icon | |||
! Description | |||
! Upgrade 1 | |||
! Upgrade 2 | |||
! Upgrade 3 | |||
|- | |||
| [[Carnal Chill]] || [[File:Carnal chill icon1.png]] || Deals unaspected damage with a potency of 150 to target and all enemies nearby it. <br> Additional Effect: Lowers target's damage dealt by 10% for 20s. || Enhanced Carnal Chill: Shortens recast time to 120 seconds. || Enhanced Carnal Chill II: Increases potency to 180. || Enhanced Carnal Chill III: Increases damage penalty to 20%. | |||
|- | |||
| [[Enliven]] || [[File:enliven icon1.png]] || Instantly restores 50% TP. ||Enhanced Enliven: Shortens recast time to 180 seconds. ||Enhanced Enliven II: Increases TP recovery to 75%. || | |||
|- | |||
| [[Full Swing]] || [[File:full swing icon1.png]] || Delivers an attack with a potency of 150. <br> Additional Effect: Damage over time with potency of 30 for 15s. <br> Additional Effect: Increases target's damage taken by 10% for 15s. ||Enhanced Full Swing: Shortens recast time to 150 seconds. || Enhanced Full Swing II: Increases duration to 20 seconds. || Enhanced Full Swing III: Increases HP increase and restoration to 25%. | |||
|- | |||
| [[Purify]] || [[File:purify icon1.png]] ||Removes all detrimental effects from self or ally. Can be used regardless of status affliction. ||Enhanced Purify: Shortens recast time to 150 seconds.|| || | |||
|- | |||
| [[Push Back]] || [[File:push back icon1.png]] || Delivers an attack with a potency of 150 every time you suffer physical damage for 10s. <br> Additional Effect: Counters any knockback attacks with a knockback and knock down for 2s. ||Enhanced Push Back: Shortens recast time to 120 seconds.|| Enhanced Push Back II: Increases potency to 180. || Enhanced Push Back III: Extends counter attack duration to 15 seconds. | |||
|- | |||
| [[Tar Pit]] || [[File:tar pit icon1.png]] || Deals unaspected damage with a potency of 150 to all nearby enemies. <br> Additional Effect: Heavy +40% for 8s. <br> Additional Effect: Absorbs 20% of damage dealt as HP ||Enhanced Tar Pit: Shortens recast time to 150 seconds.|| Enhanced Tar Pit II: Increases potency to 180. || Enhanced Tar Pit III: Increases HP absorption to 40%. | |||
|- | |||
| [[Weapon Throw]] || [[File:weapon throw icon1.png]] || Delivers a ranged attack with a potency of 50. <br> Additional Effect: 20% chance of inflicting Heavy when dealt from behind for 6s. <br> Additional Effect: Removes Sprint effect when dealt from behind.||Enhanced Weapon Throw: Shortens recast time to 60 seconds. ||Enhanced Weapon Throw II: Extends duration to 9 seconds. || Enhanced Weapon Throw III: Increases effect potency to 40%. | |||
|- | |||
|} | |||
==Quests== | |||
{| class="wikitable sortable" style= "text-align: center" | |||
|- | |||
! Quest | |||
! Level | |||
! NPC | |||
! Zone | |||
! Coordinates | |||
! EXP | |||
! Reward | |||
|- | |||
|[[Our End]]||50||[[Ishgardian Citizen]]||[[The Pillars]]||(x13,y8)||24000||align = "left" | [[file:soul of the dark knight icon1.png|link=Soul of the Dark Knight]] [[file:steel claymore icon1.png|link=Steel Claymore]] [[file:steel cuirass icon1.png|link=Steel Cuirass]] [[file:padded velveteen trousers icon1.png|link=Padded Velveteen Trousers]] | |||
|- | |||
|[[Ishgardian Justice]]||30||[[Fray]]||[[Foundation]]||(x11,y12)||7410||align = "left" | [[file:darkside icon1.png|link=Darkside]] | |||
|- | |||
|[[The Voice in the Abyss]]||35||[[Fray]]||[[Foundation]]||(x11,y12)||9020||align = "left" | [[file:blood price icon1.png|link=Blood Price]] | |||
|- | |||
|[[Heroic Reprise]]||40||[[Fray]]||[[Foundation]]||(x11,y12)||11270||align = "left" | [[file:dark passanger icon1.png|link=Dark Passenger]] | |||
|- | |||
|[[Declaration of Blood]]||45||[[Fray]]||[[Foundation]]||(x11,y12)||12420||align = "left" | [[file:dark arts icon1.png|link=Dark Arts]] | |||
|- | |||
|[[Our Answer]]||50||[[Fray]]||[[Foundation]]||(x11,y12)||24000||align = "left" | [[file:living dead icon1.png|link=Living Dead]] | |||
|- | |||
|[[The Wages of Mercy]]||50||[[Unflinching Temple Knight]]||[[Coerthas Central Highlands]]||(x12,y16)||24000||align = "left" | Gil 574 | |||
|- | |||
|[[The Knight and the Maiden Fair]]||52||[[Sidurgu]]||[[Foundation]]||(x13,y12)||26400||align = "left" | [[file:salted earth icon1.png|link=Salted Earth]] | |||
|- | |||
|[[Kindred Spirits]]||54||[[Sidurgu]]||[[Foundation]]||(x13,y12)||31200||align = "left" | [[file:plunge icon1.png|link=Plunge]] | |||
|- | |||
|[[Original Sins]]||56||[[Sidurgu]]||[[Foundation]]||(x13,y12)||36000||align = "left" | [[file:abyssal drain icon1.png|link=Abyssal Drain]] | |||
|- | |||
|[[The Flame in the Abyss]]||58||[[Sidurgu]]||[[Foundation]]||(x13,y12)||40800||align = "left" | [[file:sole survivor icon1.png|link=Sole Survivor]] | |||
|- | |||
|[[Absolution]]||60||[[Sidurgu]]||[[Foundation]]||(x13,y12)||0||align = "left" | [[file:carve and spit icon1.png|link=Carve and Spit]] | |||
|- | |||
|} | |||
==[[Dark Knight Guide]]== | |||
===Endgame Rotations=== | |||
'''Tank Opener:''' | |||
[[file:grit icon1.png|link=Grit ]] --> Pre cast [[file:dark arts icon1.png|link=Dark Arts]] --> [[file:salted earth icon1.png|link=Salted Earth]] --> [[file:unmend icon1.png|link=Unmend]] --> [[file:plunge icon1.png|link=Plunge]] --> [[file: draconian potion of vitality icon1.png|link=Draconian Potion of Vitality]] --> [[file:enhanced scourge icon1.png|link=Enhanced Scourge]] --> [[file:carve and spit icon1.png|link=Carve and Spit]] --> [[file:dark passanger icon1.png|link=Dark Passanger]] --> [[file:hard slash icon1.png|link=Hard Slash]] --> [[file:spinning slash icon1.png|link=Spinning Slash]] --> [[file:blood price icon1.png|link=Blood Price]] --> [[file:power slash icon1.png|link=Power Slash]] --> [[file:low blows icon1.png|link=Low Blows]] --> | |||
'''Tank Rotation:''' | |||
[[file:hard slash icon1.png|link=Hard Slash]] --> [[file:spinning slash icon1.png|link=Spinning Slash]] --> [[file:power slash icon1.png|link=Power Slash]], (cycle in off cooldown attacks) | |||
'''DPS Opener:''' | |||
[[file:salted earth icon1.png|link=Salted Earth]] --> [[file:dark arts icon1.png|link=Dark Arts]] --> [[file:carve and spit icon1.png|link=Carve and Spit]] --> [[file:reprisal icon1.png|link=Reprisal]] --> [[file:plunge icon1.png|link=Plunge]] --> [[file:dark passanger icon1.png|link=Dark Passanger]] --> [[file:dark arts icon1.png|link=Dark Arts]] --> [[file:souleater icon1.png|link=Souleater]] --> [[file:low blows icon1.png|link=Low Blows]] --> | |||
'''DPS Rotation:''' | |||
[[file:enhanced scourge icon1.png|link=Enhanced Scourge]] -> [[file:hard slash icon1.png|link=Hard Slash]] -> [[file:syphon strike icon1.png|link=Syphon Strike]] -> [[file:delirium icon1.png|link=Delirium]] -> [[file: draconian potion of vitality icon1.png|link=Draconian Potion of Vitality]] -> [[file:blood weapon icon1.png|link=Blood Weapon]] -> [[file:hard slash icon1.png|link=Hard Slash]] -> [[file:syphon strike icon1.png|link=Syphon Strike]] -> [[file:dark arts icon1.png|link=Dark Arts]] -> [[file:souleater icon1.png|link=Souleater]] -> [[file:hard slash icon1.png|link=Hard Slash]] -> [[file:syphon strike icon1.png|link=Syphon Strike]] -> [[file:dark arts icon1.png|link=Dark Arts]] -> [[file:souleater icon1.png|link=Souleater]] -> [[file:hard slash icon1.png|link=Hard Slash]] -> [[file:syphon strike icon1.png|link=Syphon Strike]] -> [[file:delirium icon1.png|link=Delirium]] -> [[file:enhanced scourge icon1.png|link=Enhanced Scourge]], (Cycle in off cooldown attacks) | |||
'''Off Cool Down Priority:'''<br /> | |||
[[file:salted earth icon1.png|link=Salted Earth]] --> [[file:dark arts icon1.png|link=Dark Arts]] [[file:carve and spit icon1.png|link=Carve and Spit]] --> [[file:reprisal icon1.png|link=Reprisal]] --> [[file:plunge icon1.png|link=Plunge]] --> [[file:dark passanger icon1.png|link=Dark Passanger]] --> [[file:dark arts icon1.png|link=Dark Arts]] [[file:souleater icon1.png|link=Souleater]] --> [[file:low blows icon1.png|link=Low Blows]] | |||
==[[Dark Knight Macros]]== | |||
==Images== | |||
[[File:dark knight announcement1.jpg|350px]] | |||
[[File:dark knight concept1.jpg|400px|Dark Knight Concept Art]] | |||
[[File:dark knight concept2.jpg|300px|Dark Knight Concept Art without Helm]] | |||
{{Classes and Jobs}} |
Revision as of 23:56, 18 May 2017
Lore
"The pious Ishgardian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.
None dare to administer justice to these sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them?
A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as “dark knights.”
These sentinels bear no shields declaring their allegiance. Instead, their greatswords act as beacons to guide the meek through darkness." — Game Description
General Information
Dark Knight is a Tank job that wields a Greatsword (2-handed sword) as its weapon. Unlike 2.0 jobs, Dark Knight does not have a base class and starts from level 30. It was released in the first expansion pack, Heavensward, in June 2015.
There is no physical guild building for the Dark Knights. After following the first few quests of the job's storyline, Dark Knights receive their job-advancement quests through an NPC located in the Ishgard Inn, The Forgotten Knight.
Play Style
As a tank, the Dark Knight focuses mainly on getting aggro and keeping it. The job is especially known for its ability to mitigate magic damage through Dark Mind, and can frequently be seen in higher-level raids where the boss deals a lot of it. They can function as off-tanks relatively well given their potential damage output.
The main mechanic Dark Knights will have to deal with is MP management. While under the effects of Darkside, MP is drained at a constant rate, so the player will have to juggle between using skills that require MP and those that recover it in order to maximize their effectiveness.
Requirements
- Heavensward
- Access to Ishgard, where Dark Knight's quests are located.
- Complete the quest Our End (started from NPC in The Pillars at (x12, y8)).
Trainer Locations
NPC | Location | Description |
---|---|---|
Ishgardian Citizen | The Pillars (x13,y9) | Job Start for ARR |
Fray | Foundation (x11,y12) | Job Trainer for 30-50 |
Unflinching Temple Knight | Coerthas Central Highlands (x13,y16) | Job Start for Heavensward |
Sidurgu | Foundation (x13,y12) | Job Trainer for 52-60 |
Actions
Action | Icon | Level | TP Cost | MP Cost | Cast Time | Cooldown | Range | Radius | Description |
---|---|---|---|---|---|---|---|---|---|
Hard Slash | 1 | 60 | 0 | Instant | 2.5s | 3y | 0 | Delivers an attack with a potency of 150. | |
Shadowskin | 2 | 0 | 0 | Instant | 90s | 0 | 0 | Reduces damage taken by 10%. (20% with Enhanced Shadowskin trait) Duration: 20s | |
Spinning Slash | 4 | 60 | 0 | Instant | 2.5s | 3y | 0 | Delivers an attack with a potency of 100. Additional Effect: Increased enmity Combo Action: Hard Slash, Combo Potency: 220 | |
Scourge | 6 | 60 | 0 | Instant | 2.5s | 3y | 0 | Delivers an attack with a potency of 100. Additional Effect: Damage over time with a Potency of 40 for 18s (30s with trait) (combined total potency of 500 with trait) | |
Unleash | 8 | 0 | 795 | Instant | 2.5s | 0 | 5y | Deals unaspected damage with a potency of 100 to all nearby enemies. Additional Effect: Increased enmity. In PvP, binds enemies for 6s | |
Low Blow | 10 | 0 | 0 | Instant | 25s | 3y | 0 | Delivers an attack with a potency of 100. Additional Effect: Stun Duration: 5s (PvP 3s) Additional Effect: 30% chance that next parry will reset the recast timer | |
Syphon Strike | 12 | 60 | 0 | Instant | 2.5s | 3y | 0 | Delivers an attack with a potency of 100. Combo Action: Hard Slash, Combo Potency: 250 Combo Bonus: Restores MP | |
Unmend | 15 | 0 | 353 | Instant | 2.5s | 15y | 0 | Deals unaspected damage with a potency of 150. Additional Effect: Increased enmity Additional Effect: 30% chance that next Unleash will cost no MP. Duration 15s. | |
Blood Weapon | 18 | 0 | 0 | Instant | 40s | 0 | 0 | Increases attack speed by 10% and converts physical damage dealt into MP, while reducing weaponskill TP cost by 20%. Duration: 15s Cannot be used while under the effect of Grit. | |
Reprisal | 22 | 0 | 0 | Instant | 30s | 3y | 0 | Delivers an attack with a potency of 210. Can only be used immediately after parrying an attack. Additional Effect: Lowers target's damage dealt by 10% for 20s. | |
Power Slash | 26 | 60 | 0 | Instant | 2.5s | 3y | 0 | Delivers an attack with a potency of 100. Additional Effect: Increased enmity Combo Action: Spinning Slash, Combo Potency: 300 Dark Arts Combo Effect: Increased enmity. Dark Arts fades upon execution. | |
Darkside | 30 | 0 | 442 | Instant | 5s | 0y | 0y | MP is slowly drained while increasing damage dealt by 15% (20% in PvP). MP refreshing statuses have no effect. Effect ends upon reuse. | |
Grit | 30 | 0 | 1326 | Instant | 2.5s | 0 | 0 | Reduces damage received by 20%, while lowering damage dealt by 20% and increasing enmity. Also increases chance to hit by 5%. Effect ends upon reuse. | |
Dark Dance | 34 | 0 | 0 | Instant | 60s | 0 | 0 | Increases parry rate by 30%. Can only be executed while succumbing to the Darkside. Duration: 20s Dark Arts Effect: Evasion increased by 20% Dark Arts fades upon execution. | |
Blood Price | 35 | 0 | 0 | Instant | 40s | 0y | 0y | Restores partial MP when damage is taken. Duration: 15s | |
Souleater | 38 | 50 | 0 | Instant | 2.5s | 3y | 0 | Delivers an attack with a potency of 100. Combo Action: Syphon Strike, Combo Potency: 260 Dark Arts Potency: 240 Dark Arts Combo Potency: 400 Grit Effect: Absorbs 100% of damage dealt as HP. Dark Arts fades upon execution. | |
Dark Passenger | 40 | 0 | 884 | Instant | 30s | 10y | 0y | Deals unaspected damage with a potency of 150 to all enemies in a straight line before you. Can only be used when succumbing to the Darkside. Dark Arts Potency: 250 Dark Arts Effect: Blind. Duration 15s. Dark Arts fades upon execution. | |
Dark Mind | 42 | 0 | 0 | Instant | 60s | 0 | 0 | Reduces magic vulnerability by 15%. Can only be used when succumbing to the Darkside. Duration: 10s. Dark Arts Effect: Increase magic vulnerability reduction to 30%. Dark Arts fades upon execution. | |
Dark Arts | 45 | 0 | 1768 | Instant | 3s | 0y | 0y | Attune with the darkness within you, increasing the potency of several actions. Can only be used when succumbing to the Darkside. Effect fades if Darkside is canceled. Duration: 10s | |
Shadow Wall | 46 | 0 | 0 | Instant | 180s | 0 | 0 | Reduces damage taken by 30%. Duration: 10s | |
Delirium | 50 | 50 | 0 | Instant | 2.5s | 3y | 0 | Delivers an attack with a potency of 100. Combo Action: Syphon Strike, Combo Potency: 280 Combo Bonus: Reduces target's INT by 10% for 20s. Effect does not stack with Dragon Kick. | |
Living Dead | 50 | 0 | 0 | Instant | 300s | 0y | 0y | Grants the effect of Living Dead. When HP is reduced to 0 while under the effect of Living Dead, instead of becoming KO'd, your status will change to Walking Dead. Living Dead Duration: 10s While under the effect of Walking Dead, most attacks will not lower your HP below 1. If, before the Walking Dead timer runs out, HP is 100% restored, the effect will fade. If 100% is not restored, you will be KO'd. Walking Dead Duration: 10s | |
Salted Earth | 52 | 0 | 0 | Instant | 45s | 15y | 0y | Creates a patch of salted earth, dealing unaspected damage with a potency of 75 to any enemies who enter. Duration: 21s (combined total potency of 525 per target) | |
Plunge | 54 | 0 | 0 | Instant | 30s | 15y | 0y | Delivers a jumping attack with a potency of 200. Cannot be executed while bound. | |
Abyssal Drain | 56 | 0 | 972 | Instant | 2.5s | 15y | 0y | Deals unaspected damage with a potency of 120 to target and enemies near it. Additional Effect: Increased enmity Dark Arts Effect: Absorbs 100% of damage dealt as HP. Dark Arts fades upon execution. | |
Sole Survivor | 58 | 0 | 0 | Instant | 120s | 25y | 0y | Marks the target with the status Another Victim. If that target should be KO'd in battle, 20% (10% in PvP) of your maximum HP and MP will be restored. Duration: 15s | |
Carve and Spit | 60 | 0 | 0 | Instant | 60s | 3y | 0y | Delivers an attack with a potency of 100. Also restores MP if used while not under the effect of Dark Arts. Dark Arts Potency: 450 Dark Arts fades upon execution. |
Traits
Trait | Icon | Level | Description |
---|---|---|---|
Enhanced Vitality | 8 | Increases vitality by 2. | |
Enhanced Shadowskin | 14 | Increases damage reduction granted by Shadowskin to 20%. | |
Enhanced Vitality II | 16 | Increases vitality by 4. | |
Clean Weapon | 20 | Shortens Blood Weapon recast time to 40 seconds. | |
Enhanced Vitality III | 24 | Increases vitality by 6. | |
Hasty Reprisal | 28 | Shortens Reprisal recast time to 30 seconds. | |
Enhanced Scourge | 32 | Extends Scourge duration to 30 seconds. | |
Low Blows | 36 | Grants a 30% chance that your next parry will reset the Low Blow recast timer. | |
Enhanced Unmend | 40 | Grants a 30% chance that after casting Unmend your next Unleash will require no MP. Duration: 15s | |
Enhanced Dark Dance | 44 | Improves Dark Dance parry rate increase to 30%. | |
Soul Devourer | 48 | Increases Souleater absorb HP effect to 100% of damage inflicted. |
Cross-Class Actions
Gladiator | Marauder | ||||
---|---|---|---|---|---|
Action | Icon | Level | Action | Icon | Level |
Savage Blade | 4 | Foresight | 2 | ||
Flash | 8 | Skull Sunder | 4 | ||
Convalescence | 10 | Fracture | 6 | ||
Provoke | 22 | Bloodbath | 8 | ||
Awareness | 34 | Mercy Stroke | 26 |
Cross-Discipline Actions
Botanist | Miner | ||||
---|---|---|---|---|---|
Action | Icon | Level | Action | Icon | Level |
Triangulate | 1 | Prospect | 1 | ||
Arbor Call | 3 | Lay of the Land | 3 | ||
Arbor Call II | 6 | Lay of the Land II | 6 | ||
Truth of Forests | 46 | Truth of Mountains | 46 |
PvP Actions
Action | Icon | Description | Upgrade 1 | Upgrade 2 | Upgrade 3 |
---|---|---|---|---|---|
Carnal Chill | Deals unaspected damage with a potency of 150 to target and all enemies nearby it. Additional Effect: Lowers target's damage dealt by 10% for 20s. |
Enhanced Carnal Chill: Shortens recast time to 120 seconds. | Enhanced Carnal Chill II: Increases potency to 180. | Enhanced Carnal Chill III: Increases damage penalty to 20%. | |
Enliven | Instantly restores 50% TP. | Enhanced Enliven: Shortens recast time to 180 seconds. | Enhanced Enliven II: Increases TP recovery to 75%. | ||
Full Swing | Delivers an attack with a potency of 150. Additional Effect: Damage over time with potency of 30 for 15s. Additional Effect: Increases target's damage taken by 10% for 15s. |
Enhanced Full Swing: Shortens recast time to 150 seconds. | Enhanced Full Swing II: Increases duration to 20 seconds. | Enhanced Full Swing III: Increases HP increase and restoration to 25%. | |
Purify | Removes all detrimental effects from self or ally. Can be used regardless of status affliction. | Enhanced Purify: Shortens recast time to 150 seconds. | |||
Push Back | Delivers an attack with a potency of 150 every time you suffer physical damage for 10s. Additional Effect: Counters any knockback attacks with a knockback and knock down for 2s. |
Enhanced Push Back: Shortens recast time to 120 seconds. | Enhanced Push Back II: Increases potency to 180. | Enhanced Push Back III: Extends counter attack duration to 15 seconds. | |
Tar Pit | Deals unaspected damage with a potency of 150 to all nearby enemies. Additional Effect: Heavy +40% for 8s. Additional Effect: Absorbs 20% of damage dealt as HP |
Enhanced Tar Pit: Shortens recast time to 150 seconds. | Enhanced Tar Pit II: Increases potency to 180. | Enhanced Tar Pit III: Increases HP absorption to 40%. | |
Weapon Throw | Delivers a ranged attack with a potency of 50. Additional Effect: 20% chance of inflicting Heavy when dealt from behind for 6s. Additional Effect: Removes Sprint effect when dealt from behind. |
Enhanced Weapon Throw: Shortens recast time to 60 seconds. | Enhanced Weapon Throw II: Extends duration to 9 seconds. | Enhanced Weapon Throw III: Increases effect potency to 40%. |
Quests
Quest | Level | NPC | Zone | Coordinates | EXP | Reward |
---|---|---|---|---|---|---|
Our End | 50 | Ishgardian Citizen | The Pillars | (x13,y8) | 24000 | |
Ishgardian Justice | 30 | Fray | Foundation | (x11,y12) | 7410 | |
The Voice in the Abyss | 35 | Fray | Foundation | (x11,y12) | 9020 | |
Heroic Reprise | 40 | Fray | Foundation | (x11,y12) | 11270 | |
Declaration of Blood | 45 | Fray | Foundation | (x11,y12) | 12420 | |
Our Answer | 50 | Fray | Foundation | (x11,y12) | 24000 | |
The Wages of Mercy | 50 | Unflinching Temple Knight | Coerthas Central Highlands | (x12,y16) | 24000 | Gil 574 |
The Knight and the Maiden Fair | 52 | Sidurgu | Foundation | (x13,y12) | 26400 | |
Kindred Spirits | 54 | Sidurgu | Foundation | (x13,y12) | 31200 | |
Original Sins | 56 | Sidurgu | Foundation | (x13,y12) | 36000 | |
The Flame in the Abyss | 58 | Sidurgu | Foundation | (x13,y12) | 40800 | |
Absolution | 60 | Sidurgu | Foundation | (x13,y12) | 0 |
Dark Knight Guide
Endgame Rotations
Tank Opener:
--> Pre cast --> --> --> --> --> --> --> --> --> --> --> --> -->
Tank Rotation:
--> --> , (cycle in off cooldown attacks)
DPS Opener:
--> --> --> --> --> --> --> --> -->
DPS Rotation:
-> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> , (Cycle in off cooldown attacks)
Off Cool Down Priority:
Dark Knight Macros
Images
Dark Knight Concept Art Dark Knight Concept Art without Helm