Difference between revisions of "Anima Weapons"

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===2: [[Toughening Up]]===
===2: [[Toughening Up]]===
This stage requires you to complete 10 [[dungeons]] with your new relic. The first 6 dungeons CAN be un-synced and you only need your relic equipped AS YOU EXIT.
This stage requires you to complete 10 [[dungeons]] with your new relic. The first 6 dungeons CAN be un-synced and you only need your relic equipped AS YOU EXIT.  You '''MUST''' complete these dungeons in the order listed below.


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Revision as of 18:50, 8 February 2016

Anima Weapons are the level 60 Relic Weapons for Heavensward. Released in patch 3.15, players do not need to complete the level 50 Relic Weapon or Zodiac Weapon quest chains to unlock the Anima Weapon quest chain. Players who have obtained the Zodiac Zeta Weapons will have an advantage with the first step of Anima Weapon quest chain. The advantages are not job specific. For example, if you have obtained the WAR Zeta weapon you will have an advantage with the DRK anima weapon.

Guide

The starting quest can be picked up in Idylshire. There are 3 quests that need to be completed in order, for each relic. However, you can work on multiple relics at one time. An example is picking up quest 1 on your PLD, whilst working on quest 3 for your WAR.

1. Soul Without Life

This quest requires the collection of 18 atmas from FATEs in the new Heavensward areas. 3 atmas are required from each area. However, this stage can be skipped by trading in your Zeta relic weapon. You can complete the FATEs on any class, so feel free to use this grind to get some leveling done.

NOTE: If you are trading in your relic, make sure to finish The Vital Title quest from Jalzahn before you do. This is the quest you complete for the Home of the Brave achievement.

  • You don't need to do this on the job you're trying to get your Anima weapon on. For example you can level another job while doing this step.
Zone Item x3
The Sea of Clouds Luminous Wind Crystals
Azys Lla Luminous Fire Crystals
The Churning Mists Luminous Lightning Crystals
Coerthas Western Highlands Luminous Ice Crystals
The Dravanian Forelands Luminous Earth Crystals
The Dravanian Hinterlands Luminous Water Crystals

2: Toughening Up

This stage requires you to complete 10 dungeons with your new relic. The first 6 dungeons CAN be un-synced and you only need your relic equipped AS YOU EXIT. You MUST complete these dungeons in the order listed below.

Number Dungeon
1 Snowcloak
2 Sastasha (Hard)
3 The Sunken Temple of Qarn (Hard)
4 Keeper of the Lake
5 Wanderer's Palace (Hard)
6 Amdapor Keep (Hard)
7 Dusk Vigil
8 Sohm Al
9 The Aery
10 The Vault

3: Coming Into Its Own

Items Needed

This is the long grind stage. You are required to collect 4 items for Gerolt. Each of these items themselves require other items to be traded in and are traded by speaking to Cristina in Revenant's Toll. BOTH tokens are required.

Item Token 1 (20x) Token 2 (4x)
Enchanted Rubber Unidentifiable Bone Adamantite Francesca (HQ)
Fast-drying Carboncoat Unidentifiable Shell Titanium Alloy Mirror (HQ)
Divine Water Unidentifiable Ore Dispelling Arrow (HQ)
Fast-acting Allagan Catalyst Unidentifiable Seeds Kingcake (HQ)

Token 1

There are multiple ways to obtain a token and 20 of each are required. The precision items are placed into your inventory upon completion and are traded to Sabina in Idyllshire.

Token 1 Tomestones Beast Tribe Quests Alexander Allied Seals/Treasure Maps
Unidentifiable Bone 680 Poetics 13 tokens from Amalj'aa Daily Quests*
18 tokens from Vanu Vanu Daily Quests*
10 Precision Gordian Bolt from A1** 1000 Allied Seals
Unidentifiable Shell 680 Poetics 13 tokens from Sahagin Daily Quests*
18 tokens from Vanu Vanu Daily Quests*
10 Precision Gordian Lens from A2** Heavensward Treasure Maps
Unidentifiable Ore 680 Law 13 tokens from Kobold Daily Quests*
18 tokens from Vanu Vanu Daily Quests*
10 Precision Gordian Spring from A3** Heavensward Treasure Maps
Unidentifiable Seeds 680 Law 13 tokens from Sylph Daily Quests*
18 tokens from Vanu Vanu Daily Quests*
10 Precision Gordian Shaft from A4** 1000 Allied Seals

*1 token per daily quest

** 1 Item per Kill

Token 2

Below are the recipes for each item, 4x are required in HQ and they are 1* crafts.

Token 2 Class Recipe
Adamantite Francesca (HQ) Blacksmith 1 Pterodactyl Strap, 1 Adamantite Nugget, 1 Birch Lumber
Titanium Alloy Mirror (HQ) Alchemist 1 Titanium Alloy Square, 1 Holy Water, 1 Hardsilver Sand, 1 Vitriol
Dispelling Arrow (HQ) Carpenter 1 Blessed Fletchings, 1 Hallowed Chestnut Lumber, 1 Hardsilver Nugget
Kingcake (HQ) Culinarian 1 Moogle Miniature, 1 Highland Flour, 1 Yak Milk, 1 Okeanis Egg, 1 Birch Syrup, 1 Tiny Crown

Additional Recipes:

These are Specialist crafts and the first column contains new crafts that have also been added. All crafter specializations are required to craft a complete set of items.

Item Class Recipe
Pterodactyl Strap Leatherworker 3 Pterodactyl, 1 Dark Chestnut Log, 1 Dawnborne Aethersand
Titanium Alloy Square Armorer 5 Sphalerite, 1 Titanium Nugget, 1 Dawnborne Aethersand
Blessed Fletchings Weaver 5 Royal Mistletoe, 1 Eagle Feather, 1 Dawnborne Aethersand
Moogle Miniature Goldsmith 5 Cloud Cotton Boll, 1 Black Soil, 1 Dawnborne Aethersand

Lore

A young researcher hailing from the Near East has come to Eorzea in search of aid. His field of study? Anima, an essence he considers to be a reflection of the soul. Through a chance encounter with the master craftsman Gerolt, he and the legendary blacksmith have joined forces to create a weapon the likes of which the realm has never seen.

Quests

To unlock the quest chain, players need to be level 60 and complete the Main Scenario Quest Heavensward (Quest).

Quest Level NPC Zone Coordinates EXP Gil Reward Optional Reward
An Unexpected Proposal 60 Rowena Idyllshire (x5,y5) 0 1071 ????
Soul without Life 60 Ardashir Azys Lla (x7,y11) 0 1447 ????
Toughening Up 60 Ardashir Azys Lla (x7,y11) 0 848 ????
Coming into Its Own 60 Ardashir Azys Lla (x7,y11) ?? ??? Anima Weapons

Weapons

Job Weapon Icon Level Item Level Damage (Type) Delay Auto Attack Materia Slots Stats and Attributes
Paladin Almace Almace icon1.png 60 210 76
(Physical)
2.24 56.7 0 Strength +78, Vitality +82, Skill Speed +73, Critical Hit Rate +51
Machinist Armageddon Armageddon icon1.png 60 210 68
(Physical)
2.48 56.2 0 Dexterity +109, Vitality +115, Determination +97, Skill Speed +71
Astrologian Deneb Deneb icon1.png 60 210 105
(Magical)
3.2 81.1 0 Mind +109, Vitality +103, Piety +115, Critical Hit Rate +71
Summoner Draconomicon Draconomicon.png 60 210 105
(Magical)
3.12 79 0 Intelligence +109, Vitality +103, Spell Speed +102, Determination +68
Bard Gandiva Gandiva icon1.png 60 210 68
(Physical)
3.04 68.9 0 Dexterity +109, Vitality +115, Critical Hit Rate +102, Determination +68
Black Mage Hvergelmir Hvergelmir icon1.png 60 210 105
(Magical)
3.28 83 0 Intelligence +109, Vitality +103, Determination +97, Critical Hit Rate +71
Ninja Kannagi Kannagi icon1.png 60 210 76
(Physical)
2.48 62.8 0 Dexterity +109, Vitality +115, Determination +97, Skill Speed +71
White Mage Majestas Majestas icon1.png 60 210 105
(Magical)
3.44 87 0 Mind +109, Vitality +103, Piety +115, Determination +68
Dark Knight Nothung Nothung icon1.png 60 210 76
(Physical)
2.96 75 0 Strength +109, Vitality +115, Determination +97, Critical Hit Rate +71
Dragoon Rhongomiant Rhongomiant icon1.png 60 210 76
(Physical)
2.88 73 0 Strength +109, Vitality +115, Skill Speed +102, Determination +68
Scholar Tetrabiblos Tetrabiblos icon1.png 60 210 105
(Magical)
3.12 79 0 Mind +109, Vitality +103, Piety +115, Critical Hit Rate +71
Warrior Ukonvasara Ukonvasara icon1.png 60 210 76
(Physical)
3.44 87 0 Strength +109, Vitality +115, Determination +97, Critical Hit Rate +71
Monk Verethragna Verethragna icon1.png 60 210 76
(Physical)
2.56 65 0 Strength +109, Vitality +115 Determination +97, Critical Hit Rate +71

Shields:

Job Shield Icon Level Item Level Block Strength Block Rate Materia Slots Stats and Attributes
Paladin Ancile Ancile icon1.png 60 210 354 354 0 Strength +31, Vitality +33, Determination +28, Parry +20