Difference between revisions of "The Fractal Continuum"
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===Additional Treasure Coffers=== | ===Additional Treasure Coffers=== | ||
====Treasure Coffer 1==== | ====Treasure Coffer 1==== | ||
Coordinates: ( | Coordinates: (x12,y12) | ||
*[[X-Potion]] | *[[X-Potion]] | ||
*[[X-Ether]] | *[[X-Ether]] | ||
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====Treasure Coffer 2==== | ====Treasure Coffer 2==== | ||
Coordinates: ( | Coordinates: (x9,y11) | ||
*Armor and Accessories are the same as [[#Phantom Ray Loot|Phantom Ray Loot]] | *Armor and Accessories are the same as [[#Phantom Ray Loot|Phantom Ray Loot]] | ||
*[[Grade 1 Clear Prism]] | *[[Grade 1 Clear Prism]] | ||
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====Treasure Coffer 3==== | ====Treasure Coffer 3==== | ||
Coordinates: ( | Coordinates: (x11,y10) | ||
*Armor and Accessories are the same as [[#Minotaur Loot|Minotaur Loot]] | *Armor and Accessories are the same as [[#Minotaur Loot|Minotaur Loot]] | ||
*[[Grade 1 Clear Prism]] | *[[Grade 1 Clear Prism]] | ||
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====Treasure Coffer 4==== | ====Treasure Coffer 4==== | ||
Coordinates: ( | Coordinates: (x7,y9) | ||
*Armor is the same as [[#The Curator Loot|The Curator Loot]] | *Armor is the same as [[#The Curator Loot|The Curator Loot]] | ||
*Accessories are the same as [[#Phantom Ray Loot|Phantom Ray Loot]] | *Accessories are the same as [[#Phantom Ray Loot|Phantom Ray Loot]] | ||
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====Treasure Coffer 5==== | ====Treasure Coffer 5==== | ||
Coordinates: (x14, | Coordinates: (x14,y9) | ||
*Weapons are the same as [[#The Curator Loot|The Curator Loot]] | *Weapons are the same as [[#The Curator Loot|The Curator Loot]] | ||
*Accessories are the same as [[#Minotaur Loot|Minotaur Loot]] | *Accessories are the same as [[#Minotaur Loot|Minotaur Loot]] |
Revision as of 12:36, 30 July 2015
Template:Dungeon Infobox "Wedge is a man with a dream─a dream that Gilly, the kindly guidance node who escorted you through the aetheric wastes of Azys Lla might be restored to life, to blip to him once more. To that end, he'll need you to fetch her a new nacelle from the Fractal Continuum, a museum of Allagan technological creations that will open its doors to welcome its first visitor in some five millenia..." — Game Description
Unlock
Level 60 players need to start the level 60 Sidequest Do It for Gilly. Players can start the quest by talking to Notrelchamps in The Pillars (x14, y11). To unlock the quest, players need to complete the level 60 Main Scenario Quest Heavensward (Quest).
Objectives
- Clear the History Gallery: 0/1
- Defeat the phantom ray: 0/1
- Clear the Soldiery Gallery: 0/1
- Defeat the Minotaur: 0/1
- Clear a route to the Security Deck: 0/1
- Activate the violet control unit: 0/1
- Activate the crimson control unit: 0/1
- Activate the emerald control unit: 0/1
- Defeat the Curator: 0/1
Bosses
Phantom Ray
Avoid Double Sever, a double cone AoE facing infront & behind the boss, then left & right of the boss. More into the fight, ground AoE will happen at the same time.
- Entire fight is dodge AoE.
Minotaur
11-tonze swipe is forward melee cleave.
111-tonze swipe is 360 degree melee cleave & knockback. Deals extremely heavy damage.
Disorienting Groan is AoE damage + knockback, he will then rush to players dealing damage to them then use 10-tonze Slash, a large forward facing cleave, get behind him to avoid damage.
1111-tonze Swipe is a room-wide AoE, a player (usually healer or ranged) needs to click on one of the several Biomass Incubator around the room, this will interrupt the boss and spawn an add, the boss will then try to "Feast" on the add. Kill the add ASAP.
The Curator
Clockwork Alarum will spawn occasionally along the edge, 1 per square floor. They will use an ability that will light up the floor underneath them dealing damage to anyone standing on the lighted floor. Players should kill these adds ASAP.
Healer needs to cleanse Aetherochemical Explosive when a player gets the debuff.
The Educator will light up a pattern of squares, once the cast has finished these squares will explode.
Mines will also spawn on squares, avoid these, walking into the square will knock you back and cause paralysis.
- Kill Clockwork Alarum ASAP.
- Stay off lighted squares.
- Avoid mines
- Cleanse Aetherochemical Explosive.
Loot
Phantom Ray Loot
Armor:
Accessories:
Minotaur Loot
Armor:
Accessories:
The Curator
Weapons:
Item | Icon | Level | Item Level | Requirement | Damage (Type) | Delay | Auto Attack | Materia Slots | Stats and Attributes |
---|---|---|---|---|---|---|---|---|---|
Baldur Axe | 60 | 160 | MRD WAR | 63 (Physical) | 3.20 | 67.20 | 0 | Strength +77, Vitality +73, Critical Hit Rate +43, Skill Speed +62 | |
Baldur Blade | 60 | 160 | DRK | 63 (Physical) | 2.96 | 62.16 | 0 | Strength +77, Vitality +73, Critical Hit Rate +43, Skill Speed +62 | |
Baldur Bow | 60 | 160 | ARC BRD | 57 (Physical) | 2.64 | 50.16 | 0 | Dexterity +77, Vitality +73, Critical Hit Rate +43, Determination +59 | |
Baldur Cane | 60 | 160 | CNJ WHM | 89 (Magical) | 3.36 | 70.56 | 0 | Vitality +65, Mind +77, Piety +54, Spell Speed +43 | |
Baldur Claws | 60 | 160 | PGL MNK | 63 (Physical) | 2.24 | 47.04 | 0 | Strength +77, Vitality +73, Critical Hit Rate +43, Skill Speed +62 | |
Baldur Codex | 60 | 160 | SCH | 89 (Magical) | 2.96 | 62.16 | 0 | Vitality +65, Mind +77, Piety +54, Determination +41 | |
Baldur Daggers | 60 | 160 | ROG NIN | 63 (Physical) | 2.56 | 53.76 | 0 | Dexterity +77, Vitality +73, Critical Hit Rate +62, Skill Speed +43 | |
Baldur Grimoire | 60 | 160 | ACN SMN | 89 (Magical) | 2.96 | 62.16 | 0 | Vitality +65, Intelligence +77, Critical Hit Rate +43, Determination +59 | |
Baldur Planisphere | 60 | 160 | AST | 89 (Magical) | 3.20 | 67.20 | 0 | Vitality +65, Mind +77, Piety +54, Determination +41 | |
Baldur Rimfire | 60 | 160 | MCH | 57 (Physical) | 2.64 | 50.16 | 0 | Dexterity +77, Vitality +73, Determination +41, Skill Speed +62 | |
Baldur Rod | 60 | 160 | THM BLM | 89 (Magical) | 3.20 | 67.20 | 0 | Vitality +65, Intelligence +77, Determination +41, Spell Speed +62 | |
Baldur Spear | 60 | 160 | LNC DRG | 63 (Physical) | 2.80 | 58.80 | 0 | Strength +77, Vitality +73, Determination +41, Skill Speed +62 | |
Baldur Sword | 60 | 160 | GLA PLD | 63 (Physical) | 2.08 | 43.68 | 0 | Strength +55, Vitality +52, Parry +31, Determination +42 |
Armor:
Additional Treasure Coffers
Treasure Coffer 1
Coordinates: (x12,y12)
Treasure Coffer 2
Coordinates: (x9,y11)
- Armor and Accessories are the same as Phantom Ray Loot
- Grade 1 Clear Prism
- Grade 2 Clear Prism
- Grade 3 Clear Prism
- Grade 4 Clear Prism
- Grade 5 Clear Prism
- Seafog Blue Dye
- Peacock Blue Dye
- Rhotano Blue Dye
- Raptor Blue Dye
Treasure Coffer 3
Coordinates: (x11,y10)
- Armor and Accessories are the same as Minotaur Loot
- Grade 1 Clear Prism
- Grade 2 Clear Prism
- Grade 3 Clear Prism
- Grade 4 Clear Prism
- Grade 5 Clear Prism
- Seafog Blue Dye
- Peacock Blue Dye
- Rhotano Blue Dye
- Raptor Blue Dye
Treasure Coffer 4
Coordinates: (x7,y9)
- Armor is the same as The Curator Loot
- Accessories are the same as Phantom Ray Loot
- Grade 1 Clear Prism
- Grade 2 Clear Prism
- Grade 3 Clear Prism
- Grade 4 Clear Prism
- Grade 5 Clear Prism
- Seafog Blue Dye
- Peacock Blue Dye
- Rhotano Blue Dye
- Raptor Blue Dye
Treasure Coffer 5
Coordinates: (x14,y9)
- Weapons are the same as The Curator Loot
- Accessories are the same as Minotaur Loot
- Grade 1 Clear Prism
- Grade 2 Clear Prism
- Grade 3 Clear Prism
- Grade 4 Clear Prism
- Grade 5 Clear Prism
- Seafog Blue Dye
- Peacock Blue Dye
- Rhotano Blue Dye
- Raptor Blue Dye