Difference between revisions of "New Game Plus"

From Final Fantasy XIV Online Wiki
Jump to navigation Jump to search
Line 62: Line 62:


'''Heavensward'''
'''Heavensward'''
*[[Coming to Ishgard|Heavensward - Part 1]]
{| {{STDT|sortable pve align-left}}
*[[The Wyrm's Lair|Heavensward - Part 2]]
!style="width:200px;"|Thumbnail
*[[An Uncertain Future|Heavensward - Part 3]]
!style="width:200px;"|Chapter
*[[Promises Kept|Heavensward - Part 4]]
!style="width:50px;"|Level
!style="width:150px;"|Starting Quest
!style="width:150px;"|Ending Quest
!style="width:150px;"|Unlock
!Description
|-
| [[File:HW part 1 NG.png|200px|link=]] || '''Heavensward - Part 1''' || 50-54 || {{questlink|main|Coming to Ishgard}} || {{questlink|main|Heart of Ice}} || {{questlink|main|Heavensward (Quest)}} || Owing to schemes in the shadows of Ul'dah, the Scions of the Seventh Dawn have been scattered, and the Warrior of Light has been forced to flee north. Though granted shelter by Lord Haurchefant, the heroes must press on to Ishgard. But what trials await in this reclusive nation, locked in a never-ending struggle with dragons?
|-
| [[File:HW part 2 NG.png|200px|link=]] || '''Heavensward - Part 2''' || 54-60 || {{questlink|main|The Wyrm's Lair}} || {{questlink|main|Heavensward (Quest)}} || {{questlink|main|Heavensward (Quest)}} || Venturing deep into the domain of the dragons, the heroes come face-to-face with the great wyrm Hraesvelgr, from whom they learn the sordid truth of the Dragonsong War. Born of man's treachery was this bloody conflict, and by man's hand it must be ended. Thus does the Warrior of Light sally forth with Ishgard's greatest champion, the Azure Dragoon, on a mission to crush the serpent's head.
|-
| [[File:HW part 3 NG.png|200px|link=]] || '''Heavensward - Part 3''' || 60 || {{questlink|main|An Uncertain Future}} || {{questlink|main|Litany of Peace}} || {{questlink|main|Litany of Peace}} || Though it came at great cost, the heroes have triumphed over the archbishop on the floating continent of Azys Lla, thereby breaking the cycle of conflict between man and dragon. Yet a millennium of war is not soon ended, and in the wake of the Warrior of Light's return, the nation of Ishgard was left trembling, the faith of her people shaken to the very core.
|-
| [[File:HW part 4 NG.png|200px|link=]] || '''Heavensward - Part 4''' || 60 || {{questlink|main|Promises Kept}} || {{questlink|main|The Far Edge of Fate}} || {{questlink|main|The Far Edge of Fate}} || After a thousand years of bloodshed and sorrow, the shade of Nidhogg, rage incarnate, fell at last to the Warrior of Light. So it was that the Dragonsong War drew to a close, and the survivors, bloodied but unbowed, could begin to pick up the pieces. A new day dawns in Ishgard, and her champions may rest easy─if only for a moment. For every ending marks a new beginning.
|}
 
'''Stormblood'''
'''Stormblood'''
*[[Beyond the Great Wall|Stormblood - Part 1]]
*[[Beyond the Great Wall|Stormblood - Part 1]]

Revision as of 05:11, 24 October 2023

The correct title of this article is New Game+. The substitution or omission of the + is because of technical restrictions.
New Game+1.jpg
New Game+2.jpg
New game plus update 541.jpg
New game plus update 542.jpg

This brand-new system will allow for replay of previously completed quests while retaining one's current progression and job level.

Take a trip down memory lane to revisit previously completed quests, cutscenes, dialogue, and battles not found in the Unending Journey, all while keeping your current character and level. Patch 5.1 includes the main scenario quests for Heavensward, Stormblood, and Shadowbringers, allowing you to relive all your favorite moments.

— Official Description

New game plus icon2.png New Game+ is a feature introduced in Shadowbringers patch 5.1

Requirements

After completing the Main Scenario Quest Main Scenario QuestThe Ultimate Weapon, speak with the Wistful Whitebeard in Western Thanalan (X:12.0 Y:14.0).

Accessing New Game+

From the main menu, select Duty, then New Game+. A list of replayable chapters will be displayed. Upon completion of the final quest in a given chapter, you will automatically exit New Game+ mode.

Suspending New Game+

Certain game features will become unavailable while playing in New Game+ mode.

To temporarily exit New Game+ mode and regain access to these features, open the New Game+ interface by selecting New Game+ under Duty in the main menu, then select Suspend.

The following restrictions will be in effect while playing in New Game+ mode.

  • You cannot register for new duties you have yet to complete.
    • You may still register for duties you have yet to complete provided they are related to quests currently in progress in New Game+ mode.
    • While it is possible to enter New Game+ mode while registering for a duty, commencement of said duty will automatically suspend New Game+ mode. Please resume New Game+ from your suspended data after completing the duty.
  • You cannot interact with the market board or retainer bells, as well as certain NPCs and objects.
  • You cannot access The Unending Journey.

Chapters

In New Game+ mode, the story is divided into various chapters. As you progress through the game and complete certain quests, new chapters will automatically be unlocked.

Main Scenario

A Realm Reborn

Note that the quest chain in "A Realm Reborn - Part 1" is determined by the player character's starting city. Player cannot initiate a quest chain of a different starting city from their character's.

Thumbnail Chapter Level Starting Quest Ending Quest Unlock Description
ARR part 1 NG.png A Realm Reborn - Part 1 (Gridania) 4-15 Main Scenario QuestTo the Bannock Main Scenario QuestCall of the Sea Main Scenario QuestThe Ultimate Weapon Eorzea─a realm embraced by gods and forged by heroes. It is here that one adventurer's journey begins. Though power, fame, and fortune all beckon, this intrepid soul is destined for greater things still. Guided by the Mothercrystal, they will walk the path of a hero─of a Warrior of Light...
ARR part 1 NG.png A Realm Reborn - Part 1 (Limsa Lominsa) 4-15 Main Scenario QuestOn to Summerford Main Scenario QuestCall of the Sea Main Scenario QuestThe Ultimate Weapon Eorzea─a realm embraced by gods and forged by heroes. It is here that one adventurer's journey begins. Though power, fame, and fortune all beckon, this intrepid soul is destined for greater things still. Guided by the Mothercrystal, they will walk the path of a hero─of a Warrior of Light...
ARR part 1 NG.png A Realm Reborn - Part 1 (Ul'dah) 4-15 Main Scenario QuestWe Must Rebuild Main Scenario QuestCall of the Sea Main Scenario QuestThe Ultimate Weapon Eorzea─a realm embraced by gods and forged by heroes. It is here that one adventurer's journey begins. Though power, fame, and fortune all beckon, this intrepid soul is destined for greater things still. Guided by the Mothercrystal, they will walk the path of a hero─of a Warrior of Light...
ARR part 2 NG.png A Realm Reborn - Part 2 15-24 Main Scenario QuestIt's Probably Pirates Main Scenario QuestBack from the Wood Main Scenario QuestThe Ultimate Weapon In the midst of touring the three city-states and witnessing the myriad problems besetting the realm, the adventurer has a chance encounter with a member of the enigmatic Scions of the Seventh Dawn. An invitation to their base of operations, the Waking Sands, promises to shed light upon the mystery of the Echo and more.
ARR part 3 NG.png A Realm Reborn - Part 3 24-34 Main Scenario QuestShadow of Darkness Main Scenario QuestLord of Crags Main Scenario QuestThe Ultimate Weapon The adventurer's victory over Ifrit, the Lord of the Inferno, prompts comparisons to be made to the fabled Warrior of Light. Yet even as the feat draws the admiration of the masses, so too does it draw the ire of the shadowy Ascians. To what end these masked individuals scheme remains to be seen, the search for answers beginning with the one named Lahabrea.
ARR part 4 NG.png A Realm Reborn - Part 4 34-50 Main Scenario QuestAll Good Things Main Scenario QuestThe Ultimate Weapon Main Scenario QuestThe Ultimate Weapon With the hard-won aid of the Company of Heroes, the adventurer succeeds in vanquishing Titan, the Lord of Crags. And though she arrives too late to aid in the battle, Y'shtola chances to discover that the Garlean Empire is in league with the Ascians, an unsettling revelation that serves to compound the intrigue.
ARR part 5 NG.png A Realm Reborn - Part 5 50 Main Scenario QuestThe Price of Principles Main Scenario QuestBrave New Companions Main Scenario QuestBrave New Companions At the end of a large-scale operation marshaling the combined might of the three city-states, the Warrior of Light emerges triumphant in the Praetorium. The Empire's stranglehold over the realm thus broken, the leaders of Eorzea declare that the Seventh Astral Era has dawned. But the celebration would prove short-lived, for there can be no light without shadow.
ARR part 6 NG.png A Realm Reborn - Part 6 50 Main Scenario QuestTraitor in the Midst Main Scenario QuestBefore the Dawn Main Scenario QuestBefore the Dawn The Seventh Astral Era is meant to be a time of peace, and yet Eorzea remains rife with turmoil; from rampaging primals to unruly refugees, myriad are the problems demanding urgent answers. In response, Alphinaud forms the Crystal Braves, an ambitious company that will serve the realm as a whole rather than any one nation.

Heavensward

Thumbnail Chapter Level Starting Quest Ending Quest Unlock Description
HW part 1 NG.png Heavensward - Part 1 50-54 Main Scenario QuestComing to Ishgard Main Scenario QuestHeart of Ice Main Scenario QuestHeavensward Owing to schemes in the shadows of Ul'dah, the Scions of the Seventh Dawn have been scattered, and the Warrior of Light has been forced to flee north. Though granted shelter by Lord Haurchefant, the heroes must press on to Ishgard. But what trials await in this reclusive nation, locked in a never-ending struggle with dragons?
HW part 2 NG.png Heavensward - Part 2 54-60 Main Scenario QuestThe Wyrm's Lair Main Scenario QuestHeavensward Main Scenario QuestHeavensward Venturing deep into the domain of the dragons, the heroes come face-to-face with the great wyrm Hraesvelgr, from whom they learn the sordid truth of the Dragonsong War. Born of man's treachery was this bloody conflict, and by man's hand it must be ended. Thus does the Warrior of Light sally forth with Ishgard's greatest champion, the Azure Dragoon, on a mission to crush the serpent's head.
HW part 3 NG.png Heavensward - Part 3 60 Main Scenario QuestAn Uncertain Future Main Scenario QuestLitany of Peace Main Scenario QuestLitany of Peace Though it came at great cost, the heroes have triumphed over the archbishop on the floating continent of Azys Lla, thereby breaking the cycle of conflict between man and dragon. Yet a millennium of war is not soon ended, and in the wake of the Warrior of Light's return, the nation of Ishgard was left trembling, the faith of her people shaken to the very core.
HW part 4 NG.png Heavensward - Part 4 60 Main Scenario QuestPromises Kept Main Scenario QuestThe Far Edge of Fate Main Scenario QuestThe Far Edge of Fate After a thousand years of bloodshed and sorrow, the shade of Nidhogg, rage incarnate, fell at last to the Warrior of Light. So it was that the Dragonsong War drew to a close, and the survivors, bloodied but unbowed, could begin to pick up the pieces. A new day dawns in Ishgard, and her champions may rest easy─if only for a moment. For every ending marks a new beginning.

Stormblood

Shadowbringers

Endwalker

Chronicles of a New Era

Raids

Alliance Raids

Trials

Side Story

Hildibrand, Agent of Enquiry

Chronicles of Light

Saint Endalim's Scholasticate

Role Quests

Void Quests

Variant Dungeons

Tales from the Calamity

Tank Quests

Tank

Gladiator / Paladin

Marauder / Warrior

Dark Knight

Gunbreaker

Healer Quests

Healer

Conjurer / White Mage

Scholar

Astrologian

DPS Quests

DPS

Pugilist / Monk

Lancer / Dragoon

Rogue / Ninja

Samurai

Archer / Bard

Machinist

Dancer

Thaumaturge / Black Mage

Arcanist / Summoner

Red Mage

Blue Mage (Limited Job)

Crafter Quests

Gatherer Quests