Difference between revisions of "Dark Knight"

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! Description
! Description
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| [[Enhanced Vitality (Dark Knight)|Enhanced Vitality]]|| [[File:enhanced vitality.png|link=]] || 8 || align = "left" |
| [[Enhanced Vitality (Dark Knight)|Enhanced Vitality]]|| [[File:enhanced vitality.png|link=]] || 8 || align = "left" | Increases [[vitality]] by 2.
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| [[Enhanced Shadowskin]] ||  || 14 || align = "left" |  
| [[Enhanced Shadowskin]] ||  || 14 || align = "left" | Increases damage reduction granted by [[Shadowskin]] to 20%.
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| [[Enhanced Vitality II (Dark Knight)|Enhanced Vitality II]] || [[File:enhanced vitality ii.png|link=]] || 16 || align = "left" |  
| [[Enhanced Vitality II (Dark Knight)|Enhanced Vitality II]] || [[File:enhanced vitality ii.png|link=]] || 16 || align = "left" | Increases [[vitality]] by 4.
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| [[Clean Weapon]] ||  || 20 || align = "left" |  
| [[Clean Weapon]] ||  || 20 || align = "left" | Shortens [[Blood Weapon]] recast time to 40 seconds.
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| [[Enhanced Vitality III (Dark Knight)|Enhanced Vitality III]] || [[File:enhanced vitality iii.png|link=]] || 24 || align = "left" |  
| [[Enhanced Vitality III (Dark Knight)|Enhanced Vitality III]] || [[File:enhanced vitality iii.png|link=]] || 24 || align = "left" | Increases [[vitality]] by 6.
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| [[Hasty Reprisal]] || || 28 || align = "left" |  
| [[Hasty Reprisal]] || || 28 || align = "left" | Shortens [[Reprisal]] recast time to 30 seconds.
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| [[Enhanced Scourge]] ||  || 32 || align = "left" |
| [[Enhanced Scourge]] ||  || 32 || align = "left" | Extends [[Scourge]] duration to 30 seconds.
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| [[Low Blows]] || || 36 || align = "left" |  
| [[Low Blows]] || || 36 || align = "left" | Grants a 30% chance that your next parry will reset the [[Low Blow]] recast timer.
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| [[Enhanced Unmend]] ||  || 40 || align = "left" |  
| [[Enhanced Unmend]] ||  || 40 || align = "left" | Grants a 30% chance that after casting [[Unmend]] your next Unleash will require no MP. Duration: 15s
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| [[Enhanced Dark Dance]] ||  || 44 || align = "left" |
| [[Enhanced Dark Dance]] ||  || 44 || align = "left" | Improves [[Dark Dance]] parry rate increase to 30%.
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| [[Soul Devourer]] ||  || 48 || align = "left" |  
| [[Soul Devourer]] ||  || 48 || align = "left" | Increases [[Souleater]] absorb HP effect to 100% of damage inflicted.
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Revision as of 11:56, 19 June 2015

"The pious Ishgardian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.
None dare to administer justice to these sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them?
A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as “dark knights.”
These sentinels bear no shields declaring their allegiance. Instead, their greatswords act as beacons to guide the meek through darkness." — Game Description

Dark Knight, first officially announced during the 2014 London Fan Festival, is a Tank job that wields a Greatsword (2-handed sword) as its weapon. It wields not only a weapon but also the power of Darkness (magic-based tank). Unlike 2.0 jobs, Dark Knight will not have a base class and starts from level 30. It will come with the first expansion pack Heavensward in June 2015.

Unlike other tanks, Dark Knight will use MP instead of TP as its main resource. DK uses MP to cast a darkness buff that drapes the player with a darkness aura. Play style revolves around maintaining the aura, using it for defense, to buff yourself, or offense, to damage your enemies. It is a new style of tanking that will utilize Piety.

Requirements

Actions

Action Icon Level TP Cost Cast Time Cooldown Range Radius Description
Hard Slash 1 Instant 2.5s Delivers an attack with a potency of 150.
Shadowskin 2 Instant 2.5s Reduces damage taken by 15%. Duration: 20s
Spinning Slash 4 Instant 2.5s Delivers an attack with a potency of 100.
Additional Effect: Increased enmity
Combo Action: Hard Slash
Combo Potency: 220
Scourge 6 Instant 2.5s Delivers an attack with a potency of 100.
Additional Effect: Damage over time
Potency: 40 Duration: 18s
Unleash 8 Instant 2.5s Deals unaspected damage with a potency of 100 to all nearby enemies.
Additional Effect: Increased enmity
Low Blow 10 Instant 2.5s Delivers an attack with a potency of 100.
Additional Effect: Stun Duration: 5s (PvP 3s)
Additional Effect: 30% chance that next parry will reset the recast timer
Syphon Strike 12 Instant 2.5s Delivers an attack with a potency of 100.
Combo Action: Hard Slash
Combo Potency: 250
Combo Bonus: Restores MP
Unmend 15 Instant 2.5s Deals unaspected damage with a potency of 150.
Additional Effect: Increased enmity
Blood Weapon 18 Instant 2.5s Increases attack speed by 10% and converts physical damage dealt into MP. Duration: 15s
Cannot be used while under the effect of Grit.
Reprisal 22 Instant 2.5s Delivers an attack with a potency of 210.
Can only be used immediately after parrying an attack.
Additional Effect: Lowers target's damage dealt by 10% Duration: 20s
Power Slash 26 Instant 2.5s Delivers an attack with a potency of 100.
Additional Effect: Increased enmity
Combo Action: Spinning Slash
Combo Potency: 300
Darkside 30 Instant 2.5s MP is slowly drained while increasing damage dealt by 15%. MP refreshing statuses have no effect.
Effect ends upon reuse.
Grit 30 Instant 2.5s Reduces damage received by 20%, while lowering damage dealt by 20% and increasing enmity. Also increases chance to hit by 5%.
Effect ends upon reuse.
Dark Dance 34 Instant 2.5s Increases parry rate by 20%. Can only be executed while succumbing to the Darkside. Duration 20s
Blood Price 35 Instant 2.5s Restores partial MP when damage is taken. Duration: 15s
Souleater 38 Instant 2.5s Delivers an attack with a potency of 100.
Combo Action: Syphon Strike
Combo Potency: 260
Grit Effect: Absorbs 50% of damage dealt as HP
Dark Passenger 40 Instant 2.5s Deals unaspected damage with a potency of 150 to all enemies in a straight line before you.
Can only be used when succumbing to the Darkside.
Dark Mind 42 Instant 2.5s Reduces magic vulnerability by 15%.
Can only be used when succumbing to the Darkside. Duration: 10s
Dark Arts 45 Instant 2.5s Attune with the darkness within you, increasing the potency of several actions. Can only be used when succumbing to the Darkside. Effect fades if Darkside is canceled. Duration: 10s
Shadow Wall 46 Instant 2.5s Reduces damage taken by 30%. Duration: 10s
Delirium 50 Instant 2.5s Delivers an attack with a potency of 100.
Combo Action: Syphon Strike
Combo Potency: 280
Combo Bonus: Reduces target's INT by 10% Duration: 20s
Effect does not stack with Dragon Kick.
Living Dead 50 Instant 2.5s Grants the effect of Living Dead. When HP is reduced to 0 while under the effect of Living Dead, instead of becoming KO'd, your status will change to Walking Dead. Living Dead Duration: 10s
While under the effect of Walking Dead, most attacks will not lower your HP below 1. If, before the Walking Dead timer runs out, HP is 100% restored, the effect will fade. If 100% is not restored, you will be KO'd. Walking Dead Duration: 10s
Salted Earth 52 Instant 2.5s Creates a patch of salted earth, dealing unaspected damage with a potency of 75 to any enemies who enter. Duration: 21s
Plunge 54 Instant 2.5s Delivers a jumping attack with a potency of 200.
Cannot be executed while bound.
Abyssal Drain 56 Instant 2.5s Deals unaspected damage with a potency of 120 to target and enemies near it.
Additional Effect: Increased enmity
Dark Arts Effect: Absorbs 100% of damage dealt as HP
Dark Arts fades upon execution.
Sole Survivor 58 Instant 2.5s Marks target party member with the status Another Victim. If that target should be KO'd in battle, 20% of your maximum HP and MP will be restored. Duration: 15s
Carve and Spit 60 Instant 2.5s Delivers a threefold attack with a potency of 100. Also restores MP if used while not under the effect of Dark Arts.
Dark Arts Potency: 450
Dark Arts fades upon execution.

Traits

Trait Icon Level Description
Enhanced Vitality Enhanced vitality.png 8 Increases vitality by 2.
Enhanced Shadowskin 14 Increases damage reduction granted by Shadowskin to 20%.
Enhanced Vitality II Enhanced vitality ii.png 16 Increases vitality by 4.
Clean Weapon 20 Shortens Blood Weapon recast time to 40 seconds.
Enhanced Vitality III Enhanced vitality iii.png 24 Increases vitality by 6.
Hasty Reprisal 28 Shortens Reprisal recast time to 30 seconds.
Enhanced Scourge 32 Extends Scourge duration to 30 seconds.
Low Blows 36 Grants a 30% chance that your next parry will reset the Low Blow recast timer.
Enhanced Unmend 40 Grants a 30% chance that after casting Unmend your next Unleash will require no MP. Duration: 15s
Enhanced Dark Dance 44 Improves Dark Dance parry rate increase to 30%.
Soul Devourer 48 Increases Souleater absorb HP effect to 100% of damage inflicted.

Cross-Class Actions

Gladiator Marauder
Action Icon Level Action Icon Level
Savage Blade Savage blade icon.png 4 Foresight Foresight.png 2
Flash Flash icon.png 8 Skull Sunder Skull sunder.png 4
Convalescence Convalescence icon.png 10 Fracture Fracture.png 6
Provoke Provoke icon.png 22 Bloodbath Bloodbath.png 8
Awareness Awareness icon.png 34 Mercy Stroke Mercy stroke.png 26

Cross-Discipline Actions

Botanist Miner
Action Icon Level Action Icon Level
Triangulate Triangulate.png 1 Prospect Prospect.png 1
Arbor Call Arbor Call.png 3 Lay of the Land Lay of the Land.png 3
Arbor Call II Arbor Call II.png 6 Lay of the Land II Lay of the Land II.png 6
Truth of Forests Truth of Forests.png 46 Truth of Mountains Truth of Mountains.jpg 46

PvP Actions

Action Icon Description Upgrade 1 Upgrade 2 Upgrade 3
Push Back
Tar Pit
Carnal Chill

Quests

Images

Dark knight announcement1.jpg Dark Knight Concept Art

Template:Classes and Jobs