Difference between revisions of "Patch 4.0"

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=== System Changes and Additions ===
=== System Changes and Additions ===
* Level cap increased to 70 for all classes and jobs.
* Level cap increased to 70 for all classes and jobs.
* Players may no longer assign [[Attribute]] points. They now depend solely on gear, job, and level.  
* Players may no longer assign [[Attributes|Attribute points]]. They now depend solely on gear, job, and level.  
* [[Parry]] stat changed to [[Tenacity]] and [[Accuracy]] stat changed to [[Direct Hit Rate]]
* [[Parry]] stat changed to [[Tenacity]] and [[Accuracy]] stat changed to [[Direct Hit Rate]]
** Hit chance for same-level enemies set to 100%. Chance of missing now based purely on level difference.
** Hit chance for same-level enemies set to 100%. Chance of missing now based purely on level difference.

Revision as of 04:38, 18 July 2023


Patch 4.0
"Stormblood"
PatchTitleCard-4-0.jpg
Expansion
[[Stormblood]]
Release Date
20 Jun 2017
Promo Page
Link
Patch Notes
4.0, 4.01, 4.05, 4.06, 4.06a
PreviousNext
Patch 3.5
Patch 4.1
All content patches


Concept Art

Introduction

Patch 4.0 is the initial release of the Stormblood expansion.

Notable Features, Additions, and Changes

New Content

System Changes and Additions

Miscellaneous

Note: Not all content listed here will launch on the same day. This article is about the 4.0x season as a whole.

Main Story Summary (Spoilers)