Difference between revisions of "Halatali"
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{{#ev:youtube|Lukm-U8aaOw|350|right|Halatali Guide}} | {{#ev:youtube|Lukm-U8aaOw|350|right|Halatali Guide}} | ||
{{Quote|Originally a holy place for the first [[Lalafell]] arrived in [[Eorzea]], the twisting labyrinth of natural caverns which wind through this massive mesa were transformed by the [[Pugilist's Guild]] into a series of training pits, animal pens and holding cells to accommodate the ever-growing popularity of [[Ul'dah]]'s coliseum. After the Calamity, however the location was abandoned - those remaining in the pens, left for dead. Not all of them, however, met that fate and now the tunnels are rife with those who survived... as well as the tormented spirits of those who did not.|Game Description}} | {{Quote|Originally a holy place for the first [[Lalafell]] arrived in [[Eorzea]], the twisting labyrinth of natural caverns which wind through this massive mesa were transformed by the [[Pugilist's Guild]] into a series of training pits, animal pens and holding cells to accommodate the ever-growing popularity of [[Ul'dah]]'s coliseum. After the Calamity, however the location was abandoned - those remaining in the pens, left for dead. Not all of them, however, met that fate and now the tunnels are rife with those who survived... as well as the tormented spirits of those who did not.|Game Description}} | ||
Halatali is a level 20 - 23 [[dungeons|dungeon]] located in [[Eastern Thanalan]]. It requires a light party of 4 players. Halatali can be unlocked by talking to [[Nedrick Ironheart]] in Vesper Bay, [[Western Thanalan]] (X12, Y14). | Halatali is a level 20 - 23 [[dungeons|dungeon]] located in [[Eastern Thanalan]]. It requires a light party of 4 players. Halatali can be unlocked by talking to [[Nedrick Ironheart]] in Vesper Bay, [[Western Thanalan]] (X12, Y14). | ||
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|[[Doctore's Scimitar]] || [[File:doctores scimitar icon1.png]]|| 22 || [[Gladiator|GLD]], [[Paladin|PLD]] <br /> Level 20 || 15 (Physical) || 10.40 || 2.08 ||align = "left" |[[Strength]] +3, [[Vitality]] +3, [[Parry]] +4, [[Skill Speed]] +2 | |[[Doctore's Scimitar]] || [[File:doctores scimitar icon1.png]]|| 22 || [[Gladiator|GLD]], [[Paladin|PLD]] <br /> Level 20 || 15 (Physical) || 10.40 || 2.08 ||align = "left" |[[Strength]] +3, [[Vitality]] +3, [[Parry]] +4, [[Skill Speed]] +2 | ||
|} | |} | ||
==Images== | |||
[[File:halatali map.jpg|400px|left|thumb|Halatali Map]] | |||
[[file:halatali1.jpg|400px]] | |||
[[file:halatali2.jpg|400px]] | |||
{{dungeons}} | {{dungeons}} |
Revision as of 10:55, 8 March 2014
- See also: Halatali (Hard)
"Originally a holy place for the first Lalafell arrived in Eorzea, the twisting labyrinth of natural caverns which wind through this massive mesa were transformed by the Pugilist's Guild into a series of training pits, animal pens and holding cells to accommodate the ever-growing popularity of Ul'dah's coliseum. After the Calamity, however the location was abandoned - those remaining in the pens, left for dead. Not all of them, however, met that fate and now the tunnels are rife with those who survived... as well as the tormented spirits of those who did not." — Game Description Halatali is a level 20 - 23 dungeon located in Eastern Thanalan. It requires a light party of 4 players. Halatali can be unlocked by talking to Nedrick Ironheart in Vesper Bay, Western Thanalan (X12, Y14).
- Players who are level 24 or above will be level sync'd down to level 23 upon entrance.
- Players must have completed the quest Hallo Halatali.
- Time Restriction: 90 minutes
Objectives
- Clear the Hall of the Cesti
- Activate the chain winch (x5)
- Clear the Hall of the Secutores
- Defeat Tangata
Bestiary
Bosses
Firemane
Firemane is a fire elemental that summons wisps as adds. The wisps travel toward the fire pit in the center of the boss room. If they reach the pit, they will explode and deal damage to everyone in your party. Be sure to burst Firemane down or kill the wisps before they can reach the pit.
Thunderclap Guivre
Thunderclap Guivre is drake with a frontal AoE cone attack. During this boss fight, Thunderclap Guivre will become invulnerable twice. He spawns lightning elementals while invulnerable. Kill the elementals and the drake will become vulnerable again.
- He will be in a shallow pool of water. Those in the water will take significantly more damage from the lightning attacks, so it is advised to fight on either of the slopes.
- During both add phases, he will run back into the pool to spawn the elementals which will come to wherever the party is.
Pit Peiste
Pit Peiste is a reptilian optional boss with Rudius Beaks as adds.
Tangata
Tangata, the giant ox-like creature, is the final boss of Halatali. He has a devastating frontal AoE cone attack. During the fight, Tangata will periodically become invulnerable in a pool of lava. While invulnerable, he summons wisps and fire sprites. Wisps will travel toward Tangata and explode if they reach him. Fire sprites will attack your party members. Kill the adds and Tangata will become vulnerable again.
Loot
Accessories
Item | Icon | Item Level | Requirement | Slot | Defence | Magic Defence | Stats and Attributes |
---|---|---|---|---|---|---|---|
Aetherial Coral Ring | 19 | Level 19 | Ring | 1 | 1 | Intelligence +2, Mind +2 |
All aetherial items will have up to three additional random bonus stats when dropped.
Armour
Item | Icon | Item Level | Requirement | Slot | Defence | Magic Defence | Stats and Attributes |
---|---|---|---|---|---|---|---|
Coeurl's Eye | 22 | Disciples of War Level 20 |
Head | 19 | 19 | Strength +2, Dexterity +2, Vitality +2, Critical Hit Rate +2, Skill Speed +3 Paralysis Resistance +2 | |
Doctore's Chain Coif | 22 | GLA, MRD, LNC, PLD, WAR, DRG Level 20 |
Head | 38 | 38 | Strength +2, Vitality +2, Parry +3, Determination +1 | |
Doctore's Chainmail | 22 | GLA, MRD, LNC, PLD, WAR, DRG Level 20 |
Body | 53 | 53 | Strength +4, Vitality +4, Parry +5, Determination +2 | |
Doctore's Harness | 22 | Disciples of War Level 20 |
Body | 27 | 27 | Strength +4, Dexterity +4, Vitality +4, Determination +3, Skill Speed +3 | |
Doctore's Hat | 22 | Disciples of Magic Level 20 |
Head | 13 | 25 | Vitality +2, Intelligence +2, Mind +2, Critical Hit Rate +3, Spell Speed +2 | |
Doctore's Robe | 22 | Disciples of Magic Level 20 |
Body | 18 | 35 | Vitality +4, Intelligence +4, Mind +4, Critical Hit Rate +3, Determination +3 | |
Aetherial Cotton Dress Gloves | 21 | Level 20 | Hands | 12 | 24 | Vitality +2, Intelligence +2, Mind +2 | |
Aetherial Cotton Sash | 21 | Level 20 | Waist | 11 | 21 | Vitality +2, Intelligence +2, Mind +2 | |
Aetherial Iron Vambraces | 19 | GLA, MRD, LNC, PLD, WAR, DRG Level 19 |
Hands | 23 | 11 | Strength +2, Vitality +2 | |
Aetherial Padded Leather Duckbills | 19 | Level 19 | Feet | 11 | 23 | Vitality +2, Intelligence +2, Mind +2 |
All aetherial items will have up to three additional random bonus stats when dropped.
Weapons
Item | Icon | Item Level | Requirement | Damage (Type) | Auto-attack | Delay | Stats and Attributes |
---|---|---|---|---|---|---|---|
Doctore's Armed Bow | 22 | ARC, BRD Level 20 |
14 (Physical) | 12.32 | 2.64 | Dexterity +4, Vitality +4, Accuracy +5, Critical Hit Rate +3 | |
Doctore's Bill | 22 | MRD, WAR Level 20 |
15 (Physical) | 16.80 | 3.36 | Strength +4, Vitality +4, Accuracy +5, Skill Speed +3 | |
Doctore's Crook | 22 | CNJ, WHM Level 20 |
30 (Magical) | 16.00 | 3.2 | Vitality +4, Mind +4, Piety +2, Critical Hit Rate +5 | |
Doctore's Cudgel | 22 | THM, BLM Level 20 |
30 (Magical) | 12.80 | 2.56 | Vitality +3, Intelligence +3, Critical Hit Rate +2, Spell Speed +4 | |
Doctore's Fork | 22 | LNC, DRG Level 20 |
15 (Physical) | 14.00 | 2.80 | Strength +4, Vitality +4, Critical Hit Rate +3, Skill Speed +5 | |
Doctore's Grimoire | 22 | ACN, SMN, SCH Level 20 |
30 (Magical) | 15.60 | 3.12 | Vitality +4, Intelligence +4, Determination +2, Spell Speed +5 | |
Doctore's Hora | 22 | PGL, MNK Level 20 |
15 (Physical) | 11.60 | 2.32 | Strength +4, Vitality +4, Determination +3, Skill Speed +3 | |
Doctore's Scimitar | 22 | GLD, PLD Level 20 |
15 (Physical) | 10.40 | 2.08 | Strength +3, Vitality +3, Parry +4, Skill Speed +2 |