Difference between revisions of "Complete Anima Weapons/Quest"
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{{ | {{Relic Weapons Heading}} {{TOCRIGHT}} | ||
{{ | |||
<br><center> | <br><center> | ||
{| style="text-align:left | {| class="relic-quest" style="text-align:left; width:720px" | ||
|- | |- | ||
|width="100px" align="center" valign="middle"| '''[[Sharpened Anima Weapons/Quest|Sharpened Anima <br> <<< <br> iLvl 260]]''' | |width="100px" align="center" valign="middle"| '''[[Sharpened Anima Weapons/Quest|Sharpened Anima <br> <<< <br> iLvl 260]]''' | ||
| | | | ||
{| style=" width:100%" | {| style=" width:100%" | ||
|align="center" colspan="4" | |align="center" colspan="4" class="relic-quest-heading"| '''<big>[[Complete Anima Weapons]]</big>''' | ||
|- | |- | ||
|width="120px" | |width="120px" class="relic-quest-heading"| '''Item Level''' | ||
|width="140px" | |width="140px" class="relic-quest-cell"| 270 | ||
|width="120px" | |width="120px" class="relic-quest-heading"| '''Patch''' | ||
|width="140px" | |width="140px" class="relic-quest-cell"| 3.5 | ||
|- | |- | ||
|width="120px" | |width="120px" class="relic-quest-heading"| '''Notable NPCs''' | ||
| | |class="relic-quest-cell" colspan="3"| [[Ardashir]] - [[Alpha Quadrant]], [[Azys Lla]] (x7.4,y11.5)<br>[[Processing Node]] - [[Helix]], [[Azys Lla]] (x7.0,y11.4)<br>[[Automaton]] - [[Azys Lla]] (x7,y12) | ||
|- | |- | ||
|width="120px" | |width="120px" class="relic-quest-heading"| '''Quests''' | ||
| | |class="relic-quest-cell" colspan="3"| {{questlink|repfeature|Born Again Anima}}<br>{{questlink|repfeature|Some Assembly Required}}<br>{{questlink|feature|Body and Soul}} | ||
|- | |||
|width="120px" class="relic-quest-heading"| '''Reward''' | |||
|class="relic-quest-cell" colspan="3"| [[File:Aettir icon1.png|link=Aettir|Aettir]] [[File:Priwen icon1.png|link=Priwen|Priwen]] [[File:Nyepel icon1.png|link=Nyepel|Nyepel]] [[File:Minos icon1.png|link=Minos|Minos]] [[File:Areadbhar icon1.png|link=Areadbhar|Areadbhar]] [[File:Terpander icon1.png|link=Terpander|Terpander]] [[File:Kaladanda icon1.png|link=Kaladanda|Kaladanda]] [[File:Mimesis icon1.png|link=Mimesis|Mimesis]] [[File:Anabasis icon1.png|link=Anabasis|Anabasis]] [[File:Sindri icon1.png|link=Sindri|Sindri]] [[File:Sandung icon1.png|link=Sandung|Sandung]] [[File:Cronus icon1.png|link=Cronus|Cronus]] [[File:Canopus icon1.png|link=Canopus|Canopus]] [[File:Deathlocke icon1.png|link=Deathlocke|Deathlocke]] | |||
|} | |} | ||
|width="100px" align="center" valign="middle"| ''' | |width="100px" align="center" valign="middle"| '''[[Lux Anima Weapons/Quest|Lux Anima <br> >>> <br> iLvl 275]]''' | ||
|} </center> | |} </center> | ||
==Pre-Requisite== | ==Pre-Requisite== | ||
Before begin to create your [[Complete Anima Weapon]], you must: | Before begin to create your [[Complete Anima Weapon]], you must: | ||
* | * Obtain the corresponding [[Sharpened Anima Weapon]] from the quest {{questlink|type=repfeature|name=Future Proof}}. | ||
== | =={{questlink|type=repfeature|name=Born Again Anima|large=true}}== | ||
{ | {{Relic Weapon Quest | ||
|npc = [[Ardashir]] | |||
|location = [[Helix]], [[Azys Lla]] (x7.4,y11.5) | |||
| | |steps = [[Ardashir]] sends you off to 3 dungeons, in hopes to understand how to further your anima relic. Unlike most dungeon steps, the Sharpened Anima may be equipped, but does not have to be, as long as it is in the armoury chest or inventory, '''but you must complete the dungeons as the same job of the Anima Weapon you are currently working for to complete the requirements.''' | ||
| | |||
| | |||
* [[Sohm Al (Hard)]] | * [[Sohm Al (Hard)]] | ||
* [[The Great Gubal Library (Hard)]] | * [[The Great Gubal Library (Hard)]] | ||
* [[The Lost City of Amdapor (Hard)]] | * [[The Lost City of Amdapor (Hard)]] | ||
Once complete, [[Ardashir]] comes up with his strategy to improve the weapon, but it requires you transfer the soulstone of your current relic. This requires two tasks <b>which are not sequential, and can be started/completed simultaneously/separately</b>: | Once complete, [[Ardashir]] comes up with his strategy to improve the weapon, but it requires you transfer the soulstone of your current relic. This requires two tasks <b>which are not sequential, and can be started/completed simultaneously/separately</b>: | ||
* Speak to the [[Processing Node]] and complete | * Speak to the [[Processing Node]] and complete {{questlink|type=repfeature|name=Some Assembly Required}} | ||
* Speak to the [[Verification Node]] and gather aetheric density for your anima. | * Speak to the [[Verification Node]] and gather aetheric density for your anima. | ||
[ | ===Density Collection=== | ||
Collecting Aetheric Density is very similar to [[Nexus_Zodiac_Weapons/Quest#Upgrading Novus to Nexus|Novus/Zeta light farming]], however density is rewarded from all Lv. 50 [[A Realm Reborn]] dungeons, and density is rewarded from [[Heavensward]] duties (all types of duties). Density is tracked through an item received called the [[Enhanced Anima Glass]], which shows the anima sprite surrounded by 10 glyphs. The 10 glyphs lightly glow at the start, as soon as enough density is collected the glyph will glow brighter and Aetheric Density is collected for the next following glyph. | |||
| | |||
===Aetheric Density Chart=== | |||
|} | {{section-stub|reason=Chart values need additional verification, see [[Talk:Complete Anima Weapons/Quest|Talk page]].}} | ||
'''Note''': You need to have your [[Sharpened Anima Weapon]] equipped for the final boss of the duty in order to collect aetheric density. | |||
Various activities award a certain amount of Aetheric Density points, as indicated in the chart below. | |||
[[File:Aetheric density progress chat message.png|thumb|Receiving aetheric density points.]] | |||
Each time you complete an activity that grants aetheric density, you will receive a message in your chat log containing one of the words from the chart below to indicate the amount of growth, i.e. "The anima housed in the (weapon) grows '''robust''' from aetheric condensation." | |||
In addition, each time you complete an activity, there is a small chance that the activity will grant points a tier higher than normal, i.e. a Heavensward alliance raid can sometimes grant Hardened (96) instead of Sturdy (64). This is different from the time-based bonus windows of Anima light farming. | |||
<center> | |||
{{{!}} {{STDT|item align-left}} | |||
{{!}}- | |||
! Growth Category !! Activities | |||
{{!}}- | |||
{{!}} Vague (4) {{!!}} Heavensward FATEs | |||
{{!}}- | |||
{{!}} Meager (8) {{!!}} [[The Limitless Blue (Hard)]] and [[The Limitless Blue (Extreme)|(Extreme)]], [[Thok ast Thok (Hard)]] and [[Thok ast Thok (Extreme)|(Extreme)]] | |||
{{!}}- | |||
{{!}} Vigorous (16) {{!!}} [[Containment Bay S1T7 (Extreme)]], [[The Minstrel's Ballad: Nidhogg's Rage]], [[Alexander]] Raids (#1-#12) | |||
{{!}}- | |||
{{!}} Robust (32) {{!!}} Heavensward Dungeons, ARR lvl50 Dungeons (Excluding [[Castrum Meridianum]] and [[The Praetorium]]),<br> Alexander Raids (Savage) 1-4, [[Containment Bay Z1T9 (Extreme)]] | |||
{{!}}- | |||
{{!}} Sturdy (64) {{!!}} Heavensward [[Alliance Raids]], Alexander Raids (Savage) 5-8, Possible bonus from dungeons that grant Robust growth | |||
{{!}}- | |||
{{!}} Hardened (96) {{!!}} Alexander Raids (Savage) 9-12 | |||
{{!}}- | |||
{{!}} Stalwart (128) {{!!}} Possible bonus from Alexander Raids (Savage) 9-12 | |||
{{!}}- | |||
{{!}} Nigh Unyielding (2000) {{!!}} On completion of the grind | |||
{{!}}} | |||
</center> | |||
<ref>https://www.reddit.com/r/ffxiv/comments/5ohni1/relic_informations/?sort=new</ref><ref>https://www.reddit.com/live/yaa1fmwibvkl</ref> | |||
=== Farming aetheric density === | |||
'''Important''': You need to have your [[Sharpened Anima Weapon]] equiped for the final boss of the duty in order to collect aetheric density.<br/> | |||
The most efficient way to farm aetheric density is run Alexander: {{questlink|raid|Alexander - The Eyes of the Creator (Savage)}}, also known as A9S, [[Unrestricted Party|unsynced]] (this method takes 21 clears). As of [[patch 6.3]], this can be easily and relatively quickly done solo at level 90 with around item level 610 gear. | |||
=== Tracking progress with Enhanced Anima Glass === | |||
The quest will give you an {{item icon|Enhanced Anima Glass}}. It can be found in the "Key Items" tab of your inventory (different than with the {{item icon|Zodiac Glass}}). Each rune in the Enhanced Anima Glass represents 200 points. You need to farm around 2000 Aetheric Density points to complete the grind.<br/> | |||
[[File:Enhanced Anma Glass progress.jpg|350px]] | |||
On the above image 3 last runes have to be filled and one prior is partially filled. You don't have to manually track your progress as when it's finished you will be notified on screen: | |||
[[File:Aetheric density completion message.jpg|350px]] | |||
|reward = 615 Gil, Complete Anima Weapon depending on job | |||
}} | |||
== | =={{questlink|type=repfeature|name=Some Assembly Required|large=true}}== | ||
{ | {{Relic Weapon Quest | ||
| | |npc = [[Processing Node]] | ||
|location = [[Helix]], [[Azys Lla]] (x7.0,y11.4) | |||
|reward = {{item icon|Newborn Soulstone}} | |||
| | |steps = Collect 15 {{item icon|Pneumite}}. | ||
<center> | |||
{{{!}} {{STDT| item sortable align-center}} | |||
| | {{!}}- | ||
| | |||
{| | |||
! Method to obtain | ! Method to obtain | ||
! Location | ! Location | ||
{{!}}- | |||
{{!}}Purchase with {{tomestone|Poetics|100}} [[Allagan Tomestone of Poetics]] {{!!}} [[Hismena]] - [[Idyllshire]] (x5.8,y5.3) | |||
{{!}}- | |||
{{!}}Purchase with {{tomestone|Poetics|100}} [[Allagan Tomestone of Poetics]] {{!!}} [[Auriana]] - [[Revenant's Toll]], [[Mor Dhona]] (x22.7,y6.7) | |||
{{!}}- | |||
{{!}}Purchase with {{Storm seal|4000}} [[Storm Seals]]<br>{{Flame seal|4000}} [[Flame Seals]]<br>{{Serpent seal|4000}} [[Serpent Seals]] {{!!}} [[Storm Quartermaster]] - [[Limsa Lominsa Upper Decks]] (x12.7,y12.6)<br>[[Flame Quartermaster]] - [[Ul'dah - Steps of Nald]] (x8.4,y9.1)<br>[[Serpent Quartermaster]] - [[New Gridania]] (x9.8,y11.0) | |||
{{!}}- | |||
{{!}}Random Drop from Chest {{!!}} {{item icon|Timeworn Archaeoskin Map}}<br>{{item icon|Timeworn Dragonskin Map}}<br>{{item icon|Timeworn Wyvernskin Map}} | |||
| | {{!}}} | ||
</center> | |||
}} | |||
== | =={{questlink|type=feature|name=Body and Soul|large=true}}== | ||
{| | {{Relic Weapon Quest | ||
| | |npc = [[Automaton]] | ||
|location = [[Azys Lla]] (x7,y12) | |||
| | |reward = 1,559 Gil, {{item icon|Anima (Minion)}}, unlocks {{questlink|feature|Words of Wisdom}} | ||
| | |steps = This is a simple, one-time quest that is unlocked after obtaining your first Complete Anima Weapon from {{questlink|repeatablefeature|Born Again Anima}}. Completing it is needed to proceed with the final upgrade to [[Lux Anima Weapons/Quest|Lux Anima Weapons]]. | ||
| | }} | ||
| | |||
| | |||
==Reallocate Stats== | ==Reallocate Stats== | ||
Stats may be reallocated the same way as [[Reconditioned Anima Weapons/Quest]] | |||
Stats may be reallocated the same way as [[ | |||
{{End Game Progression}} | {{End Game Progression}} | ||
{{Anima Weapons Quests}} | |||
[[Category:Anima Weapons]] | [[Category:Anima Weapons]] | ||
[[Category:Relic Weapons Quests]] | [[Category:Relic Weapons Quests]] |
Latest revision as of 07:23, 20 June 2024
Sharpened Anima <<< iLvl 260 |
|
Lux Anima >>> iLvl 275 |
Pre-Requisite
Before begin to create your Complete Anima Weapon, you must:
- Obtain the corresponding Sharpened Anima Weapon from the quest Future Proof.
Born Again Anima
Ardashir sends you off to 3 dungeons, in hopes to understand how to further your anima relic. Unlike most dungeon steps, the Sharpened Anima may be equipped, but does not have to be, as long as it is in the armoury chest or inventory, but you must complete the dungeons as the same job of the Anima Weapon you are currently working for to complete the requirements.
Once complete, Ardashir comes up with his strategy to improve the weapon, but it requires you transfer the soulstone of your current relic. This requires two tasks which are not sequential, and can be started/completed simultaneously/separately:
- Speak to the Processing Node and complete Some Assembly Required
- Speak to the Verification Node and gather aetheric density for your anima.
Density Collection
Collecting Aetheric Density is very similar to Novus/Zeta light farming, however density is rewarded from all Lv. 50 A Realm Reborn dungeons, and density is rewarded from Heavensward duties (all types of duties). Density is tracked through an item received called the Enhanced Anima Glass, which shows the anima sprite surrounded by 10 glyphs. The 10 glyphs lightly glow at the start, as soon as enough density is collected the glyph will glow brighter and Aetheric Density is collected for the next following glyph.
Aetheric Density Chart
Note: You need to have your Sharpened Anima Weapon equipped for the final boss of the duty in order to collect aetheric density.
Various activities award a certain amount of Aetheric Density points, as indicated in the chart below.
Each time you complete an activity that grants aetheric density, you will receive a message in your chat log containing one of the words from the chart below to indicate the amount of growth, i.e. "The anima housed in the (weapon) grows robust from aetheric condensation."
In addition, each time you complete an activity, there is a small chance that the activity will grant points a tier higher than normal, i.e. a Heavensward alliance raid can sometimes grant Hardened (96) instead of Sturdy (64). This is different from the time-based bonus windows of Anima light farming.
Growth Category | Activities |
---|---|
Vague (4) | Heavensward FATEs |
Meager (8) | The Limitless Blue (Hard) and (Extreme), Thok ast Thok (Hard) and (Extreme) |
Vigorous (16) | Containment Bay S1T7 (Extreme), The Minstrel's Ballad: Nidhogg's Rage, Alexander Raids (#1-#12) |
Robust (32) | Heavensward Dungeons, ARR lvl50 Dungeons (Excluding Castrum Meridianum and The Praetorium), Alexander Raids (Savage) 1-4, Containment Bay Z1T9 (Extreme) |
Sturdy (64) | Heavensward Alliance Raids, Alexander Raids (Savage) 5-8, Possible bonus from dungeons that grant Robust growth |
Hardened (96) | Alexander Raids (Savage) 9-12 |
Stalwart (128) | Possible bonus from Alexander Raids (Savage) 9-12 |
Nigh Unyielding (2000) | On completion of the grind |
Farming aetheric density
Important: You need to have your Sharpened Anima Weapon equiped for the final boss of the duty in order to collect aetheric density.
The most efficient way to farm aetheric density is run Alexander: Alexander - The Eyes of the Creator (Savage), also known as A9S, unsynced (this method takes 21 clears). As of patch 6.3, this can be easily and relatively quickly done solo at level 90 with around item level 610 gear.
Tracking progress with Enhanced Anima Glass
The quest will give you an Enhanced Anima Glass. It can be found in the "Key Items" tab of your inventory (different than with the Zodiac Glass). Each rune in the Enhanced Anima Glass represents 200 points. You need to farm around 2000 Aetheric Density points to complete the grind.
On the above image 3 last runes have to be filled and one prior is partially filled. You don't have to manually track your progress as when it's finished you will be notified on screen:
Some Assembly Required
Collect 15 Pneumite.
Method to obtain | Location |
---|---|
Purchase with 100 Allagan Tomestone of Poetics | Hismena - Idyllshire (x5.8,y5.3) |
Purchase with 100 Allagan Tomestone of Poetics | Auriana - Revenant's Toll, Mor Dhona (x22.7,y6.7) |
Purchase with 4,000 Storm Seals 4,000 Flame Seals 4,000 Serpent Seals |
Storm Quartermaster - Limsa Lominsa Upper Decks (x12.7,y12.6) Flame Quartermaster - Ul'dah - Steps of Nald (x8.4,y9.1) Serpent Quartermaster - New Gridania (x9.8,y11.0) |
Random Drop from Chest | Timeworn Archaeoskin Map Timeworn Dragonskin Map Timeworn Wyvernskin Map |
Body and Soul
This is a simple, one-time quest that is unlocked after obtaining your first Complete Anima Weapon from Born Again Anima. Completing it is needed to proceed with the final upgrade to Lux Anima Weapons.
Reallocate Stats
Stats may be reallocated the same way as Reconditioned Anima Weapons/Quest