Difference between revisions of "Flare"
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{{Action infobox | {{Action infobox | ||
| description = Deals fire damage to a target and all enemies nearby it with a potency of | | description = Deals fire damage to a target and all enemies nearby it with a potency of 240 for the first enemy, and 30% less for all remaining enemies. | ||
| facts = {{action fact|additional|Grants | | facts = {{action fact|additional|Grants [[Astral Fire III]]}}{{action fact|duration|15}}{{action fact|additional|Grants 3 stacks of [[Flare Star|Astral Soul]]}}{{action fact|Can only be executed while under the effect of [[Astral Fire]].}} | ||
| acquired = Black Mage | | acquired = Black Mage | ||
| level = 50 | | level = 50 | ||
| type = spell | | type = spell | ||
| mp-cost = | | mp-cost = 10000 | ||
| casting = | | casting = 3 | ||
| recast = 2.5 | | recast = 2.5 | ||
| range = 25 | | range = 25 | ||
| radius = 5 | | radius = 5 | ||
| traits = Enhanced | | actions = Flare Star | ||
| traits = Enhanced Astral Fire | |||
| req-quest = Always Bet on Black | | req-quest = Always Bet on Black | ||
| targeting = enemy | | targeting = enemy | ||
| aoe-type = targeted circle | |||
| release = a realm reborn | | release = a realm reborn | ||
| pvp = c | |||
| patch = 2.0 | |||
}} | }} | ||
==Notes== | |||
*Requires at least 800 MP to cast, but consumes all MP. | |||
*Consumes all [[Umbral Heart]]s. | |||
==History== | |||
*{{patch|7.1|Cast time has been reduced from 4 to 3 seconds.}} | |||
*{{patch|7.05|Reduced damage for all remaining enemies has been changed from 40% to 30%.}} | |||
*{{patch|7.0| | |||
**Potency has been increased from 220 to 240. | |||
**Enhanced Flare potency of 280 has been removed. | |||
**The additional effect "Grants 3 stacks of Astral Soul" has been added. | |||
**Effect ends when Astral Fire expires.}} | |||
*{{patch|6.0| | |||
**Potency has been changed from 260 to 220. | |||
**Added "Enhanced Flare Potency: 280." | |||
**Deleted "and removes Umbral Ice". | |||
**Added "Can only be executed while under the effect of Astral Fire."}} | |||
*{{patch|5.0| | |||
**MP cost has been set at All MP. | |||
**Potency reduction has been changed from "15% less for the second, 30% less for the third, 45% less for the fourth, 60% less for the fifth, and 70% less for all remaining enemies" to "40% less for all remaining enemies." | |||
**Astral Fire duration increased from 13 to 15 seconds.}} | |||
*{{patch|4.0| | |||
**Potency is now reduced by 15% for the second enemy, 30% for the third, 45% for the fourth, 60% for the fifth, and 70% less for all remaining enemies. | |||
**Astral Fire duration has bhas been increased from 12 to 13 seconds.}} | |||
*{{patch|2.0}} |
Latest revision as of 04:34, 12 November 2024
- This article is about the PvE action. For the PvP action, see Flare (PvP).
Flare
“Deals fire damage to a target and all enemies nearby it with a potency of 240 for the first enemy, and 30% less for all remaining enemies.
Additional Effect: Grants Astral Fire III
Duration: 15s
Additional Effect: Grants 3 stacks of Astral Soul
Can only be executed while under the effect of Astral Fire.— In-game description
Flare is an action unlocked by questing at level 50. It is available for Black Mage.
Related traits
- Enhanced Astral Fire (Lv. 100) - Grants a stack of Astral Soul upon landing Fire IV or Flare.
Related actions
Notes
- Requires at least 800 MP to cast, but consumes all MP.
- Consumes all Umbral Hearts.
History
- Patch 7.1 (2024-11-12): Cast time has been reduced from 4 to 3 seconds.
- Patch 7.05 (2024-07-30): Reduced damage for all remaining enemies has been changed from 40% to 30%.
- Patch 7.0 (2024-07-02):
- Potency has been increased from 220 to 240.
- Enhanced Flare potency of 280 has been removed.
- The additional effect "Grants 3 stacks of Astral Soul" has been added.
- Effect ends when Astral Fire expires.
- Patch 6.0 (2021-12-07):
- Potency has been changed from 260 to 220.
- Added "Enhanced Flare Potency: 280."
- Deleted "and removes Umbral Ice".
- Added "Can only be executed while under the effect of Astral Fire."
- Patch 5.0 (2019-07-02):
- MP cost has been set at All MP.
- Potency reduction has been changed from "15% less for the second, 30% less for the third, 45% less for the fourth, 60% less for the fifth, and 70% less for all remaining enemies" to "40% less for all remaining enemies."
- Astral Fire duration increased from 13 to 15 seconds.
- Patch 4.0 (2017-06-20):
- Potency is now reduced by 15% for the second enemy, 30% for the third, 45% for the fourth, 60% for the fifth, and 70% less for all remaining enemies.
- Astral Fire duration has bhas been increased from 12 to 13 seconds.
- Patch 2.0 (2013-08-27): Added.