Difference between revisions of "Stormblood"

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[[File:stormblood logo1.jpg|400px|right]]
{{other uses|the [[expansion]]|the [[Main Scenario Quests|Main Scenario Quest]]|Stormblood (Quest)}}
{{#ev:youtube|mAobb8_SzHY|400|right|Teaser Trailer}}
[[File:Stormblood banner.png|400px|right]]
[[Stormblood]] or 4.0 is the 2nd expansion for Final Fantasy XIV A Realm Reborn. It is scheduled to released in Summer 2017.
{{#ev:youtube|Acf6lPBNXOU|400|right|Stormblood Launch Trailer}}
{{see also|Heavensward|Shadowbringers}}


'''Features''':
<center>'''Warriors of Light -<br/>Join the fight for freedom!'''</center>


*Stormblood will take the players to [[Ala Mihgo]].
==Introduction==
*Main focus is to regain control of Ala Mihgo from the [[Garlean Empire]].
'''''Stormblood''''' (considered [[patch 4.0|version 4.0]] of the game) is the second expansion for ''Final Fantasy XIV'', after ''[[Heavensward]]''. It was released on June 20, 2017 with early access started on June 16th.
*Level cap is increased to 70.
 
*New [[Jobs]]: [[Samurai]] and [[Red Mage]].
With the release of [[Endwalker]] [[Patch 6.5]], Stormblood is no longer sold on its own, but is included in the [https://freetrial.finalfantasyxiv.com/na/ Free Trial] or with the purchase of [https://na.finalfantasyxiv.com/product/#_playable Starter Edition].
*End of PlayStation 3 support
 
*20 years have passed since Garleans had control of the region.
__TOC__
*Main antagonist to be [[Zenos Yae Galvus]], [[XIIth Legion Legatus]] and de facto ruler of Ala Mihgo.
 
*Woman depicted in trailer to potentially be revealed in future 3.X patch
==Story==
*Warrior of Light's main job in 4.0 is Monk (akin to DRG for 3.0)
New tales of daring and adventure await as the Warrior of Light prepares for a journey beyond the borders of Aldenard. Yet what new dangers await in Gyr Abania and Othard in the Far East? Behold the beauty of these distant lands and the beastmen and primals that threaten to plunge them into chaos.
*Area shown in teaser trailer is [[Rhalgr's Reach]], the HQ of Ala Migho's main resistance.
 
*More actions for each job to go with new cap
Having brought an end to the thousand-year conflict between dragon and man in the north, the Warrior of Light and his comrades prepare to liberate Ala Mhigo, a land conquered by the Garlean Empire twenty years ago. Meanwhile, in the Far East, the freedom fighters of the fallen nation of Doma struggle to rekindle the fires of hope in their countrymen.
*Revamped battle system to go with new actions
 
*Additional Skill System to be overhauled, with skills shared by roles instead of jobs, and can choose from shared role ability options
The time has come to embark upon a new adventure to realms near and far─to rise up with the people of Eorzea and the Far East, and cast down the curs of Garlemald!
*Reassessment of unused/ineffective actions
 
*Example used is Dragoon's Blood of the [[Dragoon]] buff, where in 4.0 an icon/gauge showing how much time is left will be better visible on screen so players aren't just staring at the current icon
==Features==
*New Areas to be introduced, comparable in size to [[Heavensward]] areas
*Level cap is increased from 60 to 70.
*Stormblood will be a full standalone game's worth of content
*New [[Job]]s: [[Red Mage]] (Ranged DPS) and [[Samurai]] (Melee DPS).
**Access to the new jobs requires at least level 50 in any Disciple of War/Magic class, but does ''not'' require completion of [[The Far Edge of Fate]] MSQ.
*End of PlayStation 3 support.
*More actions for each job to go with new level cap.
*Overhaul of the battle system.  
**Chance to hit will be 100% on front hits when Character Level = Target Level, 110% on flank hits, and 120% on rear hits.
**[[Accuracy]] stat replaced with [[Direct Hit Rate]]. Direct Hits deal more damage than regular hits, though not as much as [[Critical Hit]]s, and can stack with [[Critical Hit]]s for even more damage.
**[[Parry]] stat replaced with [[Tenacity]] for Tank classes. Tenacity increases outgoing damage and decreases incoming damage. Parry of incoming attacks can still occur, but it is not a gear stat any more.
*[[Role actions|Additional Skill System]] to be overhauled, with skills shared by roles instead of jobs, and can choose from shared role ability options, e.g.;
**All 'Tank' roles (e.g. [[Warrior]], [[Paladin]], [[Dark Knight]]) will have automatic access to [[Provoke]], with no GLD/PLD levelling required.
*Reassessment of unused/ineffective actions, adjustment to 'tiered' actions;
**Certain 'Tiered' actions (e.g. [[Fire]], [[Cure]]) will automatically upgrade/downgrade based on current/scaled level, depending on exact variant/behaviour.
*Adding [[Job Gauge|new UI elements for Jobs]]. Each Class/Job has a unique display for its mechanic, and gains new mechanics, such as;
**Example used is Dragoon's Blood of the [[Dragoon]] buff, where in ''Stormblood'' an icon/gauge showing how much time is left will be better visible on screen.
**[[Thaumaturge]] and [[Black Mage]] receive a dial that displays [[Umbral Ice]]/[[Astral Fire]] status, along with duration of other effects such as [[Enochian]].
**[[Machinist]] must balance Heat when using the Gauss Barrel. Within a certain range, Heat causes increased damage for weaponskills, but Overheating removes Gauss Barrel.
**Tank Job gauges will reflect current stance (e.g. [[Shield Oath]] or [[Sword Oath]] for [[Paladin]]) and a class-specific meter. Paladin builds Oath to use [[Sheltron]], [[Warrior]] builds Wrath to use [[Fell Cleave]], etc.
*New Areas to be introduced, comparable in size to [[Heavensward]] areas.
** [[Gyr Abania]]: [[Rhalgr's Reach]] (minor city), [[The Fringes]], [[The Peaks]], and [[The Lochs]]
** [[Othard (region)|Othard]]: [[The Azim Steppe]], [[The Ruby Sea]], [[Yanxia]], and [[The Doman Enclave]]
** [[Hingashi]]: [[Kugane]] (major city) and [[Shirogane]] ([[Residential District]])
*Like ''Heavensward'', ''Stormblood'' will be a full standalone game's worth of content.
*[[Swimming]] and [[Diving]] are added. Flying mounts can also swim.
*New [[Beastmen Tribes]] such as [[The Ananta]] who worships [[Lakshmi, the Lady of Bliss]].
*New [[Primals]] to be introduced, including known names and all-new original-to-FF14 ones.
*New [[Primals]] to be introduced, including known names and all-new original-to-FF14 ones.
*New [[Dungeons]] to be introduced with new battle and dungeon concepts to be introduced
*New [[Dungeons]] to be introduced with new battle and dungeon concepts to be introduced.
*High-End [[Raids]] to also be added, with possibility of different story depending on difficulty, with normal on odd patches, savage on even.
*New [[High-end raid]] [[The Bend of Time]] where players battle [[Omega]].
*New Alliance Raids to be added. Big news, but will wait until Tokyo Fan Fest, but will be, "very, very Final Fantasy"
*New [[24-player raid]] is called [[Return to Ivalice]]. Ivalice is the setting of the sub-series ''Ivalice Alliance'', which includes ''Final Fantasy XII'' and the ''Final Fantasy Tactics'' games.
*Expanded form of Exploration to be introduced: [[The Forbidden Land of Eureka]], something different from [[Diadem]] and will expand its own entire area, unique to Stormblood. There might even be Notorious Monsters that only appear once every 72 hours.
*Expanded form of Exploration to be introduced: [[The Forbidden Land, Eureka]], something different from [[The Diadem/Old|The Diadem]] and will expand its own entire area, unique to Stormblood. Examples of what might be in here: Notorious Monsters that could only appear once every 72 hours, and the Stormblood "Relic Weapon" quests taking place here as well.
*Eureka may also be used for next set of high-end weapons, akin to Relic/Anima, rather than upgrades in "normal areas."
*New Gear and Recipes, including winners of the Fan Gear Design Contest.
*New Gear and Recipes, including winners of Fan's Gear Design Contest
*Item Inventory Expansion, looking to increase "as much as humanly possible."
*Item Inventory Expansion, looking to increase "as much as humanly possible." There is uncertainty in how this will be implemented due to the server needs.
*All areas of ''Stormblood'' will be accessible by [[Flying Mounts|flying mounts]], but there was an indication that it will again by quest-based like in ''Heavensward'' and that the Aether Compass will still be useful.
*A 4th Residential Area to be added. Where? "Sorry, can't tell ya."
**Flying will not be added to ARR/HW zones, but mount speedboosts will be available via quests and will apply in all zones (including ARR and HW).
*Indications are that Ala Mihgo is crossed via a wall in [[The Black Shroud]], which will be shown in Patch 3.5.
*Changes to Windows version Minimum Specs requirements; Current minimum specs are geared towards components you can't even buy anymore. "If possible, please upgrade to a 64-bit OS" but they will still support 32-bit. They just suggest 64-bit will be best gaming experience.
*Ala Mihgo will not be just deserts and wasteland. Forests are also part of it.
*They've been examining numbers and have seen a large migration of PS3 to PS4 so they have decided it is the right time to end PS3 support. To show appreciation to their PS3 fans that helped them get to where they are now, there will be a special FREE upgrade campaign for players who own the game on PS3, so they can get the game for free on PS4.
*All areas of 4.0 will be accessible by [[Flying Mounts|flying mounts]], but there was an indication that it will again by quest-based like in 3.0.
* 2017's Frankfurt Fan Festival introduced two new major towns. A new player hub: the port city of [[Kugane]] and the town of [[Doma]]
*Changes to Windows version Minimum Specs requirements. Current minimum specs are geared towards components you can't even buy anymore. So, for the best gaming experience possible, they've decided to raise their minimum specs. "If possible, maybe upgrade to 64-bit OS" but they will still support 32-bit. They just suggest 64-bit will be best gaming experience.
 
*They've been examining numbers and have seen a large migration of PS3 to PS4 so they have decided it is the right time to end PS3 support. To show appreciation to their PS3 fans that helped them get to where they are now, there will be a special FREE PS3 to PS4 upgrade campaign.
==Pre-order Bonuses==
[[File:wind-up red mage1.png|200px]]
[[Wind-up Red Mage]] [[Minion]]
[[File:Ala mhigan earrings1.png|200px]]
[[Ala Mhigan Earrings]] - Increases EXP earned by 30% when level 50 and below.
 
 
==Collector's Edition==
[[File:Stormblood collectors edition main.jpg|400px|right]]
[[File:Stormblood collectors edition3.png|200px]] [[Chicken Knife]] [[Rapier]]
[[File:Stormblood collectors edition2.png|200px]] [[Wind-up Bartz]] [[Minion]]
[[File:Stormblood collectors edition1.png|200px]] [[Syldra (Mount)|Syldra]] [[Mount]]
<br style="clear:both;">
 
==Theme Song==
The theme song for ''Stormblood'' is called ''Revolutions'' and it is composed by Nobuo Uematsu and features vocals by Susan Calloway, similarly to ''Heavensward's'' theme song.
{{#ev:youtube|UmQm76wFfKk|400|left}}<br style="clear:both;">
 
==Concept Art==
<gallery mode="packed">
File:Stormblood artwork1.jpg|Artwork by Yoshitaka Amano
File:Stormblood poster1.jpg
File:Samurai concept art.png
File:Stormblood artwork2.jpg
File:Stormblood artwork3.jpg
File:Kugane concept art1.jpg
File:Red Mage concept art.png
File:Lakshmi concept art1.jpg
File:Stormblood world map1.jpg
File:Stormblood artwork4.jpg
File:The ananta1.png
File:Lakshmi1.png
File:dark knight level 70 af concept art1.jpg
File:bard level 70 af concept art1.jpg
File:white mage level 70 af concept art1.jpg
File:black mage level 70 af concept art1.jpg
</gallery>
 
==Screenshots==
<gallery mode="packed">
File:Stormblood new location1.jpg
File:Stormblood new location2.jpg
File:Stormblood new location3.jpg
File:Stormblood new location4.jpg
File:Stormblood new location5.jpg
File:Stormblood new location6.jpg
File:Stormblood new location7.jpg
File:Stormblood new location8.jpg
File:Stormblood new location9.jpg
File:Red Mage2.jpg
File:Red Mage1.jpg
File:Ala Mhigan Resistance.jpg
File:Stormblood dungeon1.jpg
File:Stormblood dungeon2.jpg
File:The Sirensong Sea5.jpg
</gallery>
 
==Artifact Armor 3 (AF3)==
<gallery mode="packed-hover">
File:samurai af3.jpg || [[Samurai]]
File:Job - Red Mage.png || [[Red Mage]]
File:Paladin3.jpg || [[Paladin]]
File:Warrior3.jpg || [[Warrior]]
File:Dark Knight4.jpg || [[Dark Knight]]
File:Monk3.png || [[Monk]]
File:Dragoon3.jpg || [[Dragoon]]
File:Ninja6.jpg || [[Ninja]]
File:bard af3.jpg || [[Bard]]
File:machinist af3.jpg || [[Machinist]]
File:black mage af3.jpg || [[Black Mage]]
File:summoner af3.jpg || [[Summoner]]
File:White Mage3.jpg || [[White Mage]]
File:scholar3.jpg || [[Scholar]]
File:Astrologian4.jpg || [[Astrologian]]
</gallery>
 
{{Patches nav}}
 
[[Category:Expansions]]

Latest revision as of 01:33, 3 November 2024

Disambig icon.png This article is about the expansion. For the Main Scenario Quest, see Stormblood (Quest).
Stormblood banner.png
Stormblood Launch Trailer
See also: Heavensward and Shadowbringers
Warriors of Light -
Join the fight for freedom!

Introduction

Stormblood (considered version 4.0 of the game) is the second expansion for Final Fantasy XIV, after Heavensward. It was released on June 20, 2017 with early access started on June 16th.

With the release of Endwalker Patch 6.5, Stormblood is no longer sold on its own, but is included in the Free Trial or with the purchase of Starter Edition.

Story

New tales of daring and adventure await as the Warrior of Light prepares for a journey beyond the borders of Aldenard. Yet what new dangers await in Gyr Abania and Othard in the Far East? Behold the beauty of these distant lands and the beastmen and primals that threaten to plunge them into chaos.

Having brought an end to the thousand-year conflict between dragon and man in the north, the Warrior of Light and his comrades prepare to liberate Ala Mhigo, a land conquered by the Garlean Empire twenty years ago. Meanwhile, in the Far East, the freedom fighters of the fallen nation of Doma struggle to rekindle the fires of hope in their countrymen.

The time has come to embark upon a new adventure to realms near and far─to rise up with the people of Eorzea and the Far East, and cast down the curs of Garlemald!

Features

  • Level cap is increased from 60 to 70.
  • New Jobs: Red Mage (Ranged DPS) and Samurai (Melee DPS).
    • Access to the new jobs requires at least level 50 in any Disciple of War/Magic class, but does not require completion of The Far Edge of Fate MSQ.
  • End of PlayStation 3 support.
  • More actions for each job to go with new level cap.
  • Overhaul of the battle system.
    • Chance to hit will be 100% on front hits when Character Level = Target Level, 110% on flank hits, and 120% on rear hits.
    • Accuracy stat replaced with Direct Hit Rate. Direct Hits deal more damage than regular hits, though not as much as Critical Hits, and can stack with Critical Hits for even more damage.
    • Parry stat replaced with Tenacity for Tank classes. Tenacity increases outgoing damage and decreases incoming damage. Parry of incoming attacks can still occur, but it is not a gear stat any more.
  • Additional Skill System to be overhauled, with skills shared by roles instead of jobs, and can choose from shared role ability options, e.g.;
  • Reassessment of unused/ineffective actions, adjustment to 'tiered' actions;
    • Certain 'Tiered' actions (e.g. Fire, Cure) will automatically upgrade/downgrade based on current/scaled level, depending on exact variant/behaviour.
  • Adding new UI elements for Jobs. Each Class/Job has a unique display for its mechanic, and gains new mechanics, such as;
    • Example used is Dragoon's Blood of the Dragoon buff, where in Stormblood an icon/gauge showing how much time is left will be better visible on screen.
    • Thaumaturge and Black Mage receive a dial that displays Umbral Ice/Astral Fire status, along with duration of other effects such as Enochian.
    • Machinist must balance Heat when using the Gauss Barrel. Within a certain range, Heat causes increased damage for weaponskills, but Overheating removes Gauss Barrel.
    • Tank Job gauges will reflect current stance (e.g. Shield Oath or Sword Oath for Paladin) and a class-specific meter. Paladin builds Oath to use Sheltron, Warrior builds Wrath to use Fell Cleave, etc.
  • New Areas to be introduced, comparable in size to Heavensward areas.
  • Like Heavensward, Stormblood will be a full standalone game's worth of content.
  • Swimming and Diving are added. Flying mounts can also swim.
  • New Beastmen Tribes such as The Ananta who worships Lakshmi, the Lady of Bliss.
  • New Primals to be introduced, including known names and all-new original-to-FF14 ones.
  • New Dungeons to be introduced with new battle and dungeon concepts to be introduced.
  • New High-end raid The Bend of Time where players battle Omega.
  • New 24-player raid is called Return to Ivalice. Ivalice is the setting of the sub-series Ivalice Alliance, which includes Final Fantasy XII and the Final Fantasy Tactics games.
  • Expanded form of Exploration to be introduced: The Forbidden Land, Eureka, something different from The Diadem and will expand its own entire area, unique to Stormblood. Examples of what might be in here: Notorious Monsters that could only appear once every 72 hours, and the Stormblood "Relic Weapon" quests taking place here as well.
  • New Gear and Recipes, including winners of the Fan Gear Design Contest.
  • Item Inventory Expansion, looking to increase "as much as humanly possible."
  • All areas of Stormblood will be accessible by flying mounts, but there was an indication that it will again by quest-based like in Heavensward and that the Aether Compass will still be useful.
    • Flying will not be added to ARR/HW zones, but mount speedboosts will be available via quests and will apply in all zones (including ARR and HW).
  • Changes to Windows version Minimum Specs requirements; Current minimum specs are geared towards components you can't even buy anymore. "If possible, please upgrade to a 64-bit OS" but they will still support 32-bit. They just suggest 64-bit will be best gaming experience.
  • They've been examining numbers and have seen a large migration of PS3 to PS4 so they have decided it is the right time to end PS3 support. To show appreciation to their PS3 fans that helped them get to where they are now, there will be a special FREE upgrade campaign for players who own the game on PS3, so they can get the game for free on PS4.
  • 2017's Frankfurt Fan Festival introduced two new major towns. A new player hub: the port city of Kugane and the town of Doma

Pre-order Bonuses

Wind-up red mage1.png Wind-up Red Mage Minion Ala mhigan earrings1.png Ala Mhigan Earrings - Increases EXP earned by 30% when level 50 and below.


Collector's Edition

Stormblood collectors edition main.jpg

Stormblood collectors edition3.png Chicken Knife Rapier Stormblood collectors edition2.png Wind-up Bartz Minion Stormblood collectors edition1.png Syldra Mount

Theme Song

The theme song for Stormblood is called Revolutions and it is composed by Nobuo Uematsu and features vocals by Susan Calloway, similarly to Heavensward's theme song.


Concept Art

Screenshots

Artifact Armor 3 (AF3)