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Difference between revisions of "AAC Light-heavyweight M1"

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| stone-sky-sea = AAC Light-heavyweight
| stone-sky-sea = AAC Light-heavyweight
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==Phases & Abilities==
==Guide==
Please note that players may fall off the arena to their deaths. Being hit with any avoidable AoEs will either inflict a stack of {{status effect|vulnerability up}} '''[[Vulnerability Up]]''' or {{status effect|sustained damage}} '''[[Sustained Damage]]''', along with possibly other effects.
Please note that players may fall off the arena to their deaths. Being hit with any avoidable AoEs will either inflict a stack of {{status effect|vulnerability up}} '''[[Vulnerability Up]]''' or {{status effect|sustained damage}} '''[[Sustained Damage]]''', along with possibly other effects.


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*'''One-two Paw''': The boss raises a glowing claw to its left or right, followed by the other side, indicating two sequential half-room cleaves.
*'''One-two Paw''': The boss raises a glowing claw to its left or right, followed by the other side, indicating two sequential half-room cleaves.
*'''Black Cat Crossing''': The boss summons four glowing lines to its intercardinals or cardinals, followed by another four in the remaining areas. These indicate two sets of late telegraphed ''conal'' AoEs centered on them (despite the glowing indicators being lines rather than cones).
*'''Black Cat Crossing''': The boss summons four glowing lines to its intercardinals or cardinals, followed by another four in the remaining areas. These indicate two sets of late telegraphed ''conal'' AoEs centered on them (despite the glowing indicators being lines rather than cones).
*'''Biscuit Maker''': Telegraphed physical tankbuster.  This is a targeted attack, not an Ao.
*'''Biscuit Maker''': Telegraphed single-target physical tankbuster.
*'''Clawful''': Stack marker AoE on a random player dealing magical damage.
*'''Clawful''': Stack marker AoE on a random player dealing magical damage.
*'''Mouser''': The boss telegraphs nine sequential sets of two AoEs that each hit one tile of the arena. When a tile is hit, it will become damaged. If it is hit again, it will break and anyone who is on it will fall to their deaths. Some tiles will not be hit at all, while others will be hit once, and remaining will be hit twice and break. Two tiles will immediately regenerate afterwards.  It appears that each quadrant of the arena will have at least 1 remaining tile in it after the attack, so players can focus on the intersection of the 4 tiles in a quadrant to try to identify which ones will be hit by 0, 1, or 2 attacks, and potentially when to dodge between them to avoid the attacks.
*'''Mouser''': The boss telegraphs nine sequential sets of two AoEs that each hit one tile of the arena. When a tile is hit, it will become damaged. If it is hit again, it will break and anyone who is on it will fall to their deaths. Some tiles will not be hit at all, while others will be hit once, and remaining will be hit twice and break. Two tiles will immediately regenerate afterwards.  It appears that each quadrant of the arena will have at least 1 remaining tile in it after the attack, so players can focus on the intersection of the 4 tiles in a quadrant to try to identify which ones will be hit by 0, 1, or 2 attacks, and potentially when to dodge between them to avoid the attacks.
*'''Elevate and Eviscerate''': The boss tethers a random player, targeting it for a physical attack ('''Impact''') that will stun, knock up the player and cause them to land where the arrow is pointing. The player must position to be knocked onto a non-damaged tile, as landing on a damaged tile (indicated by the arrow and tile turning red) will cause it to break and them to fall off. Landing on a non-damaged tile will cause it to become damaged.
*'''Elevate and Eviscerate''': The boss tethers a random player, targeting it for a physical attack ('''Impact''') that will stun, knock up the player and cause them to land where the arrow is pointing. The player must position to be knocked onto a non-damaged tile, as landing on a damaged tile (indicated by the arrow and tile turning red) will cause it to break and them to fall off. Landing on a non-damaged tile will cause it to become damaged.
**This attack is used four times in a row, each time on a different target.
**This attack is used four times in a row, each time on a different target. Either all DPS or all supports will be targeted in sequence.
*'''Shockwave''': Telegraphed radial knockback dealing magical damage. Position to be knocked back safely or use knockback resist.  The knockback is slightly less than half of the arena, and the boss always centers herself before the attack, so as long as you are near the boss and not between the boss and missing tile, you should be safe.
*'''Shockwave''': Telegraphed radial knockback dealing magical damage. Position to be knocked back safely or use knockback resist.  The knockback is slightly less than half of the arena, and the boss always centers herself before the attack, so as long as you are near the boss and not between the boss and missing tile, you should be safe.
*The arena will regenerate.
*The arena will regenerate.
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*'''Copycat''': The boss summons an untargetable clone of itself ('''Copy Cat''').
*'''Copycat''': The boss summons an untargetable clone of itself ('''Copy Cat''').
*The clone will use '''Elevate and Eviscerate''' on a random player while the boss uses '''Overshadow''', a stack line AoE on a random player dealing magical damage. Both attacks are used four times in a row.  The knock-up from '''Elevate and Eviscerate''' will occur slightly before the line AoE goes off, and the target will be in the air when the line AoE goes off, so the player targeted for '''Elevate and Eviscerate''' can completely ignore where the line AoE stack is when positioning their arrow for knockback, as they will not be hit by it regardless.
*The clone will use '''Elevate and Eviscerate''' on a random player while the boss uses '''Overshadow''', a stack line AoE on a random player dealing magical damage. Both attacks are used four times in a row.  The knock-up from '''Elevate and Eviscerate''' will occur slightly before the line AoE goes off, and the target will be in the air when the line AoE goes off, so the player targeted for '''Elevate and Eviscerate''' can completely ignore where the line AoE stack is when positioning their arrow for knockback, as they will not be hit by it regardless.
**The opposite role will be targeted by the clones compared to the first usage of '''Mouser'''.
*After the arena regenerates, '''Copycat''' is used again, but the clone will now use '''Predaceous Pounce''' instead.
*After the arena regenerates, '''Copycat''' is used again, but the clone will now use '''Predaceous Pounce''' instead.
*Mechanics repeat until the boss is defeated.
*Mechanics repeat until the boss is defeated.
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==Dialogue==
==Dialogue==
All NPC lines are voice acted.
All NPC lines are voice acted. Does not include conditional lines from [[Metem]].


  Black Cat: I hope you're ready to be ripped to shreds!
  Black Cat: I hope you're ready to be ripped to shreds!
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  Metem: Can they hold their own against her feline ferocity!?
  Metem: Can they hold their own against her feline ferocity!?
  Black Cat: I sharpened these just for you!
  Black Cat: I sharpened these just for you!
Metem: Beautifully dodged!
  Black Cat: Can you dodge this, I wonder.
  Black Cat: Can you dodge this, I wonder.
  Black Cat: Try this!
  Black Cat: Try this!
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  Metem: Ahem. Please bear with us while we repair the ring.
  Metem: Ahem. Please bear with us while we repair the ring.
  Black Cat: Going up!
  Black Cat: Going up!
Metem: They're still in it! But for how long!?
Metem: They're back on their feet! What grit!
Metem: Oh dear! The challenger has fallen out of the ring!
  Black Cat: I'll gut you like a cod!
  Black Cat: I'll gut you like a cod!
Metem: Oh my! The challenger went down hard!
  Black Cat: You're mincemeat!
  Black Cat: You're mincemeat!
Metem: A vicious blow! That'll leave a mark!
Metem: Even I felt that one! But the challenger's still standing!
Metem: And they're down! Is it over already!?
  Black Cat: To me, echo of my soul!
  Black Cat: To me, echo of my soul!
  Metem: It's all over...until next time!
  Metem: It's all over...until next time!

Latest revision as of 03:20, 12 September 2024

See also: AAC Light-heavyweight Tier and AAC Light-heavyweight M1 (Savage)

Raid.png

AAC Light-heavyweight M1

AAC Light-heavyweight M1.png
Level
100 (Sync: 100)
Item Level
685
Difficulty
Normal
Party size
Full Party
8 man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Unsyncing
Not Allowed
Time limit
90 minutes
Duty Finder
Normal Raids (Dawntrail)
Roulette
Normal Raids
Tomestones
Allagan Tomestone of Aesthetics 20 
Req. quest
Feature quest The Claw in the Dark
Location
Scratching Ring
Region
Xak Tural
Stone, Sky, Sea
Available
Patch
7.01

At Metem's invitation, you have entered the Ascension Arcadia Championship, a competition in which the greatest fighters of Alexandria face off in a bid to become grand champion. Yet your opponents wield feral souls to augment their strength, so you in turn must use the simulacra of past warriors to balance the scales. Your debut match is against Black Cat, a fellow rookie harnessing the power of Cath Palug, and if you are to seize victory against this feline foe, you shall need to be agile indeed...

— In-game description

AAC Light-heavyweight M1 is a level 100 raid introduced in patch 7.01 with Dawntrail.

Guide

Please note that players may fall off the arena to their deaths. Being hit with any avoidable AoEs will either inflict a stack of Vulnerability Up icon1.png Vulnerability Up or Sustained damage icon1.png Sustained Damage, along with possibly other effects.

The arena is a 4x4 grid of square tiles, which is important for some mechanics.

Aggressive difficulty r6.png Claw in the Dark: Black Cat

  • Bloody Scratch: Raid-wide physical damage.
  • One-two Paw: The boss raises a glowing claw to its left or right, followed by the other side, indicating two sequential half-room cleaves.
  • Black Cat Crossing: The boss summons four glowing lines to its intercardinals or cardinals, followed by another four in the remaining areas. These indicate two sets of late telegraphed conal AoEs centered on them (despite the glowing indicators being lines rather than cones).
  • Biscuit Maker: Telegraphed single-target physical tankbuster.
  • Clawful: Stack marker AoE on a random player dealing magical damage.
  • Mouser: The boss telegraphs nine sequential sets of two AoEs that each hit one tile of the arena. When a tile is hit, it will become damaged. If it is hit again, it will break and anyone who is on it will fall to their deaths. Some tiles will not be hit at all, while others will be hit once, and remaining will be hit twice and break. Two tiles will immediately regenerate afterwards. It appears that each quadrant of the arena will have at least 1 remaining tile in it after the attack, so players can focus on the intersection of the 4 tiles in a quadrant to try to identify which ones will be hit by 0, 1, or 2 attacks, and potentially when to dodge between them to avoid the attacks.
  • Elevate and Eviscerate: The boss tethers a random player, targeting it for a physical attack (Impact) that will stun, knock up the player and cause them to land where the arrow is pointing. The player must position to be knocked onto a non-damaged tile, as landing on a damaged tile (indicated by the arrow and tile turning red) will cause it to break and them to fall off. Landing on a non-damaged tile will cause it to become damaged.
    • This attack is used four times in a row, each time on a different target. Either all DPS or all supports will be targeted in sequence.
  • Shockwave: Telegraphed radial knockback dealing magical damage. Position to be knocked back safely or use knockback resist. The knockback is slightly less than half of the arena, and the boss always centers herself before the attack, so as long as you are near the boss and not between the boss and missing tile, you should be safe.
  • The arena will regenerate.
  • Predaceous Pounce: The boss telegraphs several sequential line AoEs (paw tracks) and large circle AoEs that will briefly appear before the boss charges between them, executing the AoEs in the same order they appeared.
  • Leaping One-two Paw: The boss uses the One-two Paw telegraphs but will also tether a point on the arena, indicating it will slide to that point and then resolve the half-room cleaves from its final position. Note that the boss will not turn or rotate, they will simply reposition with their current facing prior to the AoEs.
  • Leaping Black Cat Crossing: Similar to Leaping One-two Paw but combines the movement with Black Cat Crossing instead.
  • Grimalkin Gale - All players are targeted with a spread AoE marker. This commonly occurs during or after other mechanics, especially Predaceous Pounce, Leaping One-two Paw, and Leaping Black Cat Crossing.
  • Mouser is used again, damaging or destroying several tiles.
  • Copycat: The boss summons an untargetable clone of itself (Copy Cat).
  • The clone will use Elevate and Eviscerate on a random player while the boss uses Overshadow, a stack line AoE on a random player dealing magical damage. Both attacks are used four times in a row. The knock-up from Elevate and Eviscerate will occur slightly before the line AoE goes off, and the target will be in the air when the line AoE goes off, so the player targeted for Elevate and Eviscerate can completely ignore where the line AoE stack is when positioning their arrow for knockback, as they will not be hit by it regardless.
    • The opposite role will be targeted by the clones compared to the first usage of Mouser.
  • After the arena regenerates, Copycat is used again, but the clone will now use Predaceous Pounce instead.
  • Mechanics repeat until the boss is defeated.

Loot

Treasure Coffer 1

Name Type Item Level Rarity Quantity
Light-heavy holohelm icon1.png  Light-heavy Holohelm Other N/A ABasic 1
Light-heavy holoarmor icon1.png  Light-heavy Holoarmor Other N/A ABasic 1
Light-heavy holochausses icon1.png  Light-heavy Holochausses Other N/A ABasic 1
Light-heavy holoearring icon1.png  Light-heavy Holoearring Other N/A ABasic 1

Treasure Coffer 2

Name Type Item Level Rarity Quantity
Light-heavy holohelm icon1.png  Light-heavy Holohelm Other N/A ABasic 1
Light-heavy hologauntlets icon1.png  Light-heavy Hologauntlets Other N/A ABasic 1
Light-heavy hologreaves icon1.png  Light-heavy Hologreaves Other N/A ABasic 1
Light-heavy holoearring icon1.png  Light-heavy Holoearring Other N/A ABasic 1

Treasure Coffer 3

Name Type Item Level Rarity Quantity
Its showtime! orchestrion roll icon1.png  It's Showtime! Orchestrion Roll Orchestrion Roll N/A ABasic 1

Dialogue

All NPC lines are voice acted. Does not include conditional lines from Metem.

Black Cat: I hope you're ready to be ripped to shreds!
Metem: Our challenger's first opponent: Black Cat!
Metem: Can they hold their own against her feline ferocity!?
Black Cat: I sharpened these just for you!
Black Cat: Can you dodge this, I wonder.
Black Cat: Try this!
Black Cat: These claws rend all!
Metem: Here it comes! Black Cat's lithe and lethal maneuver! 
Metem: My riiing!
Metem: Ahem. Please bear with us while we repair the ring.
Black Cat: Going up!
Black Cat: I'll gut you like a cod!
Black Cat: You're mincemeat!
Black Cat: To me, echo of my soul!
Metem: It's all over...until next time!

Images