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Difference between revisions of "AAC Light-heavyweight M1"

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*'''Biscuit Maker''': Telegraphed physical tankbuster.
*'''Biscuit Maker''': Telegraphed physical tankbuster.
*'''Clawful''': Stack marker AoE on a random player dealing magical damage.
*'''Clawful''': Stack marker AoE on a random player dealing magical damage.
*'''Mouser''': The boss telegraphs nine sequential sets of two AoEs that each hit one tile of the arena. When a tile is hit, it will become damaged. If it is hit again, it will break and anyone who is on it will fall to their deaths. Some tiles will not be hit at all, while others will be hit once, and remaining will be hit twice and break.
*'''Mouser''': The boss telegraphs nine sequential sets of two AoEs that each hit one tile of the arena. When a tile is hit, it will become damaged. If it is hit again, it will break and anyone who is on it will fall to their deaths. Some tiles will not be hit at all, while others will be hit once, and remaining will be hit twice and break. Two tiles will immediately regenerate afterwards.
*'''Elevate and Eviscerate''': The boss tethers a random player, targeting it for a physical attack ('''Impact''') that will stun, knock up the player and cause them to land where the arrow is pointing. The player must position to be knocked onto a non-damaged tile, as landing on a damaged tile (indicated by the arrow and tile turning red) will cause it to break and them to fall off. Landing on a non-damaged tile will cause it to become damaged.
*'''Elevate and Eviscerate''': The boss tethers a random player, targeting it for a physical attack ('''Impact''') that will stun, knock up the player and cause them to land where the arrow is pointing. The player must position to be knocked onto a non-damaged tile, as landing on a damaged tile (indicated by the arrow and tile turning red) will cause it to break and them to fall off. Landing on a non-damaged tile will cause it to become damaged.
**This attack is used four times in a row.
**This attack is used four times in a row.

Revision as of 12:37, 16 July 2024

See also: AAC Light-heavyweight Tier and AAC Light-heavyweight M1 (Savage)

Raid.png

AAC Light-heavyweight M1

AAC Light-heavyweight M1.png
Level
100 (Sync: 100)
Item Level
685
Difficulty
Normal
Party size
Full Party
8 man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Unsyncing
Not Allowed
Time limit
90 minutes
Duty Finder
Normal Raids (Dawntrail)
Roulette
Normal Raids
Tomestones
Allagan Tomestone of Aesthetics 20 
Req. quest
Feature quest The Claw in the Dark
Location
Scratching Ring
Region
Xak Tural
Stone, Sky, Sea
Available
Patch
7.01

At Metem's invitation, you have entered the Ascension Arcadia Championship, a competition in which the greatest fighters of Alexandria face off in a bid to become grand champion. Yet your opponents wield feral souls to augment their strength, so you in turn must use the simulacra of past warriors to balance the scales. Your debut match is against Black Cat, a fellow rookie harnessing the power of Cath Palug, and if you are to seize victory against this feline foe, you shall need to be agile indeed...

— In-game description

AAC Light-heavyweight M1 is a level 100 raid introduced in patch 7.01 with Dawntrail.

Phases & Abilities

Please note that players may fall off the arena to their deaths. Being hit with any avoidable AoEs will either inflict a stack of Vulnerability Up icon1.png Vulnerability Up or Sustained damage icon1.png Sustained Damage, along with possibly other effects.

Aggressive difficulty r6.png Claw in the Dark: Black Cat

  • Bloody Scratch: Raid-wide physical damage.
  • One-two Paw: The boss raises a glowing claw to its left or right, followed by the other side, indicating two sequential half-room cleaves.
  • Black Cat Crossing: The boss summons four glowing lines to its intercardinals or cardinals, followed by another four in the remaining areas. These indicate two sets of late telegraphed conal AoEs centered on them.
  • Biscuit Maker: Telegraphed physical tankbuster.
  • Clawful: Stack marker AoE on a random player dealing magical damage.
  • Mouser: The boss telegraphs nine sequential sets of two AoEs that each hit one tile of the arena. When a tile is hit, it will become damaged. If it is hit again, it will break and anyone who is on it will fall to their deaths. Some tiles will not be hit at all, while others will be hit once, and remaining will be hit twice and break. Two tiles will immediately regenerate afterwards.
  • Elevate and Eviscerate: The boss tethers a random player, targeting it for a physical attack (Impact) that will stun, knock up the player and cause them to land where the arrow is pointing. The player must position to be knocked onto a non-damaged tile, as landing on a damaged tile (indicated by the arrow and tile turning red) will cause it to break and them to fall off. Landing on a non-damaged tile will cause it to become damaged.
    • This attack is used four times in a row.
  • Shockwave: Telegraphed radial knockback dealing magical damage. Position to be knocked back safely or use knockback resist.
  • The arena will regenerate.
  • Predaceous Pounce: The boss telegraphs several sequential line AoEs (paw tracks) and large circle AoEs that will briefly appear. Afterwards, each player will receive a spread AoE marker (Grimalkin Gale) dealing magical damage.
  • Leaping One-two Paw: The boss uses the One-two Paw telegraphs but will also tether a point on the arena, indicating it will slide to that point and then resolve the half-room cleaves from its final position.
  • Leaping Black Cat Crossing: Similar to Leaping One-two Paw but combines the movement with Black Cat Crossing instead.
  • Mouser is used again, damaging or destroying several tiles.
  • Copycat: The boss summons an untargetable clone of itself (Copy Cat).
  • The clone will use Elevate and Eviscerate on a random player while the boss uses Overshadow, a stack line AoE on a random player dealing magical damage. Both attacks are used four times in a row.
  • After the arena regenerates, Copycat is used again, but the clone will now use Predaceous Pounce instead.
  • Mechanics repeat until the boss is defeated.

Loot

Treasure Coffer 1

Name Type Item Level Rarity Quantity
Light-heavy holohelm icon1.png  Light-heavy Holohelm Other N/A ABasic 1
Light-heavy holoarmor icon1.png  Light-heavy Holoarmor Other N/A ABasic 1
Light-heavy holochausses icon1.png  Light-heavy Holochausses Other N/A ABasic 1
Light-heavy holoearring icon1.png  Light-heavy Holoearring Other N/A ABasic 1

Treasure Coffer 2

Name Type Item Level Rarity Quantity
Light-heavy holohelm icon1.png  Light-heavy Holohelm Other N/A ABasic 1
Light-heavy hologauntlets icon1.png  Light-heavy Hologauntlets Other N/A ABasic 1
Light-heavy hologreaves icon1.png  Light-heavy Hologreaves Other N/A ABasic 1
Light-heavy holoearring icon1.png  Light-heavy Holoearring Other N/A ABasic 1

Treasure Coffer 3

Name Type Item Level Rarity Quantity
Its showtime! orchestrion roll icon1.png  It's Showtime! Orchestrion Roll Orchestrion Roll N/A ABasic 1

Dialogue

All NPC lines are voice acted.

Black Cat: I hope you're ready to be ripped to shreds!
Metem: Our challenger's first opponent: Black Cat!
Metem: Can they hold their own against her feline ferocity!?
Black Cat: I sharpened these just for you!
Metem: Beautifully dodged!
Black Cat: Can you dodge this, I wonder.
Black Cat: Try this!
Black Cat: These claws rend all!
Metem: Here it comes! Black Cat's lithe and lethal maneuver! 
Metem: My riiing!
Metem: Ahem. Please bear with us while we repair the ring.
Black Cat: Going up!
Metem: They're still in it! But for how long!?
Metem: They're back on their feet! What grit!
Metem: Oh dear! The challenger has fallen out of the ring!
Black Cat: I'll gut you like a cod!
Metem: Oh my! The challenger went down hard!
Black Cat: You're mincemeat!
Metem: A vicious blow! That'll leave a mark!
Metem: Even I felt that one! But the challenger's still standing!
Metem: And they're down! Is it over already!?
Black Cat: To me, echo of my soul!
Metem: It's all over...until next time!

Images