Difference between revisions of "Fire in Red"
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{{Action infobox | {{Action infobox | ||
| description = Deals fire damage with a potency of | | description = Deals fire damage with a potency of 440. | ||
| facts = {{action fact|additional|Grants Aetherhues}}{{action fact|duration|30}}{{action fact| | | facts = {{action fact|additional|Grants Aetherhues}}{{action fact|duration|30}}{{action fact|Consumes a stack of Hyperphantasia if available upon execution.}} | ||
| acquired = Pictomancer | | acquired = Pictomancer | ||
| level = 1 | | level = 1 | ||
| type = spell | | type = spell | ||
| mp-cost = | | mp-cost = 300 | ||
| casting = 1.5 | | casting = 1.5 | ||
| recast = 2.5 | | recast = 2.5 | ||
| range = 25 | | range = 25 | ||
| actions = | | actions = | ||
| traits = | | traits = Pictomancy Mastery, Pictomancy Mastery II, Pictomancy Mastery III, Pictomancy Mastery IV, | ||
| targeting = enemy | | targeting = enemy | ||
| release = dawntrail | | release = dawntrail | ||
| patch = 7.0 | | patch = 7.0 | ||
| pvp = c | |||
}} | }} | ||
==Notes== | |||
*Potency is 220 prior to learning the {{action icon|Pictomancy Mastery}} trait. It continues to increase upon learning subsequent traits at higher levels. | |||
==History== | ==History== | ||
*{{patch|7.0}} | *{{patch|7.0}} |
Latest revision as of 23:56, 9 July 2024
- This article is about the PvE action. For the PvP action, see Fire in Red (PvP).
Fire in Red
“Deals fire damage with a potency of 440.
Additional Effect: Grants Aetherhues
Duration: 30s
Consumes a stack of Hyperphantasia if available upon execution.— In-game description
Fire in Red is an action unlocked at level 1. It is available for Pictomancer.
Related traits
- Pictomancy Mastery (Lv. 54) - Increases the potency of Fire in Red to 280, Aero in Green to 320, Water in Blue to 360, Pom Muse to 1,000, Winged Muse to 1,000, Mog of the Ages to 1,100, and Hammer Stamp to 380.
- Pictomancy Mastery II (Lv. 74) - Increases the potency of Fire in Red to 340, Aero in Green to 380, Water in Blue to 420, Fire II in Red to 100, Aero II in Green to 120, Water II in Blue to 140, Hammer Stamp to 480, Blizzard in Cyan to 630, Stone in Yellow to 670, Thunder in Magenta to 710, Blizzard II in Cyan to 220, Stone II in Yellow to 240, and Thunder II in Magenta to 260.
- Pictomancy Mastery III (Lv. 84) - Increases the potency of Fire in Red to 380, Aero in Green to 420, Water in Blue to 460, Pom Muse to 1,100, Winged Muse to 1,100, Mog of the Ages to 1,300, Hammer Stamp to 520, Blizzard in Cyan to 700, Stone in Yellow to 740, Thunder in Magenta to 780, and Holy in White to 460.
- Pictomancy Mastery IV (Lv. 94) - Increases the potency of Fire in Red to 440, Aero in Green to 480, Water in Blue to 520, Fire II in Red to 120, Aero II in Green to 140, Water II in Blue to 160, Hammer Stamp to 560, Blizzard in Cyan to 800, Stone in Yellow to 840, Thunder in Magenta to 880, Blizzard II in Cyan to 240, Stone II in Yellow to 260, Thunder II in Magenta to 280, Holy in White to 520, Hammer Brush to 620, Polishing Hammer to 680, and Comet in Black to 880.
Notes
- Potency is 220 prior to learning the Pictomancy Mastery trait. It continues to increase upon learning subsequent traits at higher levels.
History
- Patch 7.0 (2024-07-02): Added.