Difference between revisions of "A Relic Reborn: The Chimera"
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{{ | {{Duty infobox | ||
| name = A Relic Reborn: The Chimera | |||
| image = A relic reborn the chimera banner1.png | |||
| description = There are as many theories as the dhorme chimera has heads about why the creature consumes alumina. Some say the uniquely fine alumina salts to be found in its capacious stomach are an accident of friction and heat, while others claim intent. Those such as Gerolt, who forge anew the arms of eld, have a simpler question: will you slay the fire-breathing enigma? | |||
==Abilities== | | type = Trial | ||
| level = 50 | |||
| level-sync = 50 | |||
| ilvl = 52 | |||
| ilvl-sync = | |||
| difficulty = normal | |||
| size = 8 | |||
| time-limit = 60 | |||
| duty-finder = Trials (A Realm Reborn) | |||
| roulette = trials | |||
| entrance = Coerthas Central Highlands | |||
| entrance-coordinates = 32.1, 7.2 | |||
| location = The Weeping Saint, Coerthas Central Highlands | |||
| region = Coerthas | |||
| tomestones = 10 poetics | |||
| req-quest = A Relic Reborn | |||
| patch = 2.16 | |||
| echo = trial | |||
}} __NOTOC__ | |||
==Strategy== | |||
===[[File:Aggressive difficulty r6.png|link=]] [[Dhorme Chimera]]=== | |||
{{#ev:youtube|neW2BE2P3L4|350|right}} | |||
====<big>Abilities</big>==== | |||
----- | |||
'''Lion's Breath''' is an instant frontal cone attack which deals small amount of damage | '''Lion's Breath''' is an instant frontal cone attack which deals small amount of damage | ||
'''Dragon's Breath''' is a frontal cone AoE attack that deals moderate amount of damage and inflicts the debuff [[Paralysis]]. | '''Dragon's Breath''' is a frontal cone AoE attack that deals moderate amount of damage and inflicts the debuff {{status effect|paralysis}} '''[[Paralysis]]'''. | ||
'''Ram's Breath''' is a frontal cone AoE attack that deals moderate amount of damage and inflicts the debuff [[Heavy]]. | '''Ram's Breath''' is a frontal cone AoE attack that deals moderate amount of damage and inflicts the debuff {{status effect|heavy}} '''[[Heavy]]'''. | ||
'''Scorpion's Sting''' is a rear cone AoE attack that deals moderate amount of damage and inflicts the DoT [[Poison]]. | '''Scorpion's Sting''' is a rear cone AoE attack that deals moderate amount of damage and inflicts the DoT {{status effect|poison}} '''[[Poison]]'''. | ||
'''Dragon's Voice''' is a massive AoE attack that deals heavy damage and inflicts the debuff Paralysis to all targets outside of melee range. | '''{{action icon|The Dragon's Voice}}''' is a massive AoE attack that deals heavy damage and inflicts the debuff {{status effect|paralysis}} '''[[Paralysis]]''' to all targets outside of melee range.<sup>[1]</sup> | ||
'''Ram's Voice''' is a large circular AoE attack that deals heavy damage and inflicts the debuff [[Frostbite]] to all targets near Chimera. | '''{{action icon|The Ram's Voice}}''' is a large circular AoE attack that deals heavy damage and inflicts the debuff {{status effect|frostbite}} '''[[Frostbite]]''' to all targets near Chimera.<sup>[1]</sup> | ||
'''Cacophony''' is an instant ability that summons a electrical orb. The orb will fly to a random player and explode when it reaches them. The orb deals heavy damage to that target and all nearby targets and inflicts the debuff Paralysis. | '''Cacophony''' is an instant ability that summons a electrical orb. The orb will fly to a random player and explode when it reaches them. The orb deals heavy damage to that target and all nearby targets and inflicts the debuff {{status effect|paralysis}} '''[[Paralysis]]'''. | ||
'''Ram's Keeper''' is a circular AoE ice attack that spawns underneath a random player. The attack deals heavy damage and inflicts the debuffs Frostbite and Heavy to all targets hit. Additionally it leaves a large icy patch on the ground. | '''Ram's Keeper''' is a circular AoE ice attack that spawns underneath a random player. The attack deals heavy damage and inflicts the debuffs {{status effect|frostbite}} '''[[Frostbite]]''' and {{status effect|heavy}} '''[[Heavy]]''' to all targets hit. Additionally it leaves a large icy patch on the ground. | ||
'''Gelid Charge''' is an instant ability that increases the damage of Dhorme Chimera's frost attacks and makes Ram's Breath instant. | '''Gelid Charge''' is an instant ability that increases the damage of Dhorme Chimera's frost attacks and makes Ram's Breath instant. | ||
'''Static Charge''' is an instant ability that increases the damage of Dhorme Chimera's thunder attacks and makes Dragon's Breath instant. | '''Static Charge''' is an instant ability that increases the damage of Dhorme Chimera's thunder attacks and makes Dragon's Breath instant. | ||
<sup>[1]</sup> {{BLU}} [[Blue Mage]]s can learn these spells. | |||
====<big>Strategy</big>==== | |||
----- | |||
Players with a high-level character (about level 70 or higher) may want to attempt the fight alone at their current level by using the "[[Unrestricted Party]]" duty finder option rather than waiting a long time for a duty finder match. The quest will still progress. | |||
When the battle begins players should pull the boss to the outdoor area outside of the cave. By doing this the party will have more room to maneuver. Throughout the boss fight, melee players should avoid Dragon's Breath and Ram's Breath when possible. They should also avoid staying behind the boss and triggering Scorpion's Sting. The Breath attacks can also be [[interrupt]]ed and {{status effect|stun}} '''[[stun]]ned'''. Ranged damage dealers and healers should spread out across the battle field. When the boss uses Cacophony on a player, he or she should move away from other players. | |||
* {{item icon|Esuna}} is critical for clearing debuffs! | |||
When Chimera begins to use Ram's | When Chimera begins to use Ram's Voice, all melee players should move out of the melee range of the boss. When Chimera begins to use Dragon's Voice, all ranged players should move to the melee range of the boss. | ||
Players should always be aware and move out of the Ram's Keeper, a large circular ground indicator, as soon as possible. | Players should always be aware and move out of the Ram's Keeper, a large circular ground indicator, as soon as possible. | ||
{{ | ==Loot== | ||
*{{item icon|Alumina Salts}} - {{questlink|feature|A Relic Reborn}} active and on the correct step. | |||
{{Duties nav|trial}} |
Latest revision as of 06:42, 23 April 2024
A Relic Reborn: The Chimera
- Level
- 50 (Sync: 50)
- Item Level
- 52
- Difficulty
- Normal
- Party size
- Full Party
8 man • 2 2 4 - Unsyncing
- Allowed
- Time limit
- 60 minutes
- Duty Finder
- Trials (A Realm Reborn)
- Roulette
- Trials
- Tomestones
- 10
- Req. quest
- A Relic Reborn
- Entrance
- Coerthas Central Highlands (X:32.1, Y:7.2)
- Location
- The Weeping Saint, Coerthas Central Highlands
- Region
- Coerthas
- Patch
- 2.16
- The Echo
- On wipe: +10% (max +50%)
“There are as many theories as the dhorme chimera has heads about why the creature consumes alumina. Some say the uniquely fine alumina salts to be found in its capacious stomach are an accident of friction and heat, while others claim intent. Those such as Gerolt, who forge anew the arms of eld, have a simpler question: will you slay the fire-breathing enigma?
— In-game description
A Relic Reborn: The Chimera is a level 50 trial introduced in patch 2.16.
Strategy
Dhorme Chimera
Abilities
Lion's Breath is an instant frontal cone attack which deals small amount of damage
Dragon's Breath is a frontal cone AoE attack that deals moderate amount of damage and inflicts the debuff Paralysis.
Ram's Breath is a frontal cone AoE attack that deals moderate amount of damage and inflicts the debuff Heavy.
Scorpion's Sting is a rear cone AoE attack that deals moderate amount of damage and inflicts the DoT Poison.
The Dragon's Voice is a massive AoE attack that deals heavy damage and inflicts the debuff Paralysis to all targets outside of melee range.[1]
The Ram's Voice is a large circular AoE attack that deals heavy damage and inflicts the debuff Frostbite to all targets near Chimera.[1]
Cacophony is an instant ability that summons a electrical orb. The orb will fly to a random player and explode when it reaches them. The orb deals heavy damage to that target and all nearby targets and inflicts the debuff Paralysis.
Ram's Keeper is a circular AoE ice attack that spawns underneath a random player. The attack deals heavy damage and inflicts the debuffs Frostbite and Heavy to all targets hit. Additionally it leaves a large icy patch on the ground.
Gelid Charge is an instant ability that increases the damage of Dhorme Chimera's frost attacks and makes Ram's Breath instant.
Static Charge is an instant ability that increases the damage of Dhorme Chimera's thunder attacks and makes Dragon's Breath instant.
[1] Blue Mages can learn these spells.
Strategy
Players with a high-level character (about level 70 or higher) may want to attempt the fight alone at their current level by using the "Unrestricted Party" duty finder option rather than waiting a long time for a duty finder match. The quest will still progress.
When the battle begins players should pull the boss to the outdoor area outside of the cave. By doing this the party will have more room to maneuver. Throughout the boss fight, melee players should avoid Dragon's Breath and Ram's Breath when possible. They should also avoid staying behind the boss and triggering Scorpion's Sting. The Breath attacks can also be interrupted and stunned. Ranged damage dealers and healers should spread out across the battle field. When the boss uses Cacophony on a player, he or she should move away from other players.
- Esuna is critical for clearing debuffs!
When Chimera begins to use Ram's Voice, all melee players should move out of the melee range of the boss. When Chimera begins to use Dragon's Voice, all ranged players should move to the melee range of the boss.
Players should always be aware and move out of the Ram's Keeper, a large circular ground indicator, as soon as possible.
Loot
- Alumina Salts - A Relic Reborn active and on the correct step.