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Difference between revisions of "Darkside"

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{{Action Infobox
{{retired}}
| image = darkside icon1.png
{{Action infobox
| Type = Weaponskill
| description = Increases damage dealt by 20%. MP regeneration stops during battle and [[Refresh]] statuses granted by others have no effect.<br />Effect ends upon reuse.
| Acquired = Level 30 [[Dark Knight]]
| acquired = Dark Knight
| Requires = [[DRK]]
| level = 30
| TP Cost = 0
| type = ability
| MP Cost =  
| mp-cost = 600
| CP Cost =  
| recast = 5
| GP Cost =  
| actions =  
| Cast Time = Instant
| req-quest =  
| Cooldown = 5s
| release = heavensward
| Range = 0y
| patch = 3.0
| Radius = 0y
| Related Traits =
| Combos From =
| Combos Into =
| Description = MP is slowly drained while increasing damage dealt by 15% (20% in PvP). MP refreshing statuses have no effect. <br> Effect ends upon reuse.<br>MP drained is reduced by 1/3 in PvP areas
| Upgrade 1 =
| Upgrade 2 =
| Upgrade 3 =
}}
}}


==Additional Information==
==Notes==
Similar to a [[paladin]]'s [[Sword Oath]], this stance is more of an attack-based stance. You take on an aura-like effect known as Darkside, which halts your ability to recover MP through any way other than your own abilities. While in this stance, you will not be able to receive MP healing support from party members. There are weapon skills which restores MP so it'll be very important to make good use of those skills to manage MP. Darkside can be activated while in [[Grit]] stance.


==Images==
==History==
[[Darkside]] is a level 30 [[Dark Knight#Actions|Dark Knight Action]].
*{{patch|5.0|Removed as an action. Darkside is now a 10% damage increase buff granted by {{action icon|Edge of Darkness}}, {{action icon|Edge of Shadow}}, {{action icon|Flood of Darkness}}, and {{action icon|Flood of Shadow}}.}}
==Additional Information==
*{{patch|4.3|Effect no longer ends upon being incapacitated.}}
Similar to a [[paladin]]'s [[Sword Oath]], this stance is more of an attack-based stance. You take on an aura-like effect known as Darkside, while this is in effect your MP will deplete gradually. While in this stance, you will not be able to receive MP healing support from party members. There are weapon skills which restores MP so it’ll be very important to make good use of those skills to manage MP. Darkside can be activated while in Grit stance.
*{{patch|4.0|
 
**The effect increasing damage dealt has been changed from 15% to 20%.
==Images==
**MP regeneration now stops during battle and Refresh statuses granted by others have no effect.}}
 
*{{patch|3.3|
 
**The increased damage effect has been increased from 15% to 20%. (PvP only)
{{Dark Knight}}
**Fixed an issue wherein the PvP effect would persist even after leaving PvP.}}
*{{patch|3.2|MP cost has been reduced by 1/3 in PvP areas.}}
*{{patch|3.05|Fixed an issue wherein the MP gauge displayed incorrect MP loss from using this action.}}
*{{patch|3.0}}

Latest revision as of 03:55, 12 March 2024

Darkside

Acquired
Dark Knight frame icon.png DRK (actions)
Level
30
Type
Ability
MP Cost
600
Casting
Instant
Recast
5s
Patch
3.0

Increases damage dealt by 20%. MP regeneration stops during battle and Refresh statuses granted by others have no effect.
Effect ends upon reuse.


— In-game description

Darkside is an action unlocked at level 30. It is available for Dark Knight.

Notes

Similar to a paladin's Sword Oath, this stance is more of an attack-based stance. You take on an aura-like effect known as Darkside, which halts your ability to recover MP through any way other than your own abilities. While in this stance, you will not be able to receive MP healing support from party members. There are weapon skills which restores MP so it'll be very important to make good use of those skills to manage MP. Darkside can be activated while in Grit stance.

History

  • SHB.png Patch 5.0 (2019-07-02): Removed as an action. Darkside is now a 10% damage increase buff granted by Edge of Darkness.png  Edge of Darkness, Edge of Shadow.png  Edge of Shadow, Flood of Darkness.png  Flood of Darkness, and Flood of Shadow.png  Flood of Shadow.
  • SB.png Patch 4.3 (2018-05-22): Effect no longer ends upon being incapacitated.
  • SB.png Patch 4.0 (2017-06-20):
    • The effect increasing damage dealt has been changed from 15% to 20%.
    • MP regeneration now stops during battle and Refresh statuses granted by others have no effect.
  • HW.png Patch 3.3 (2016-06-07):
    • The increased damage effect has been increased from 15% to 20%. (PvP only)
    • Fixed an issue wherein the PvP effect would persist even after leaving PvP.
  • HW.png Patch 3.2 (2016-02-23): MP cost has been reduced by 1/3 in PvP areas.
  • HW.png Patch 3.05 (2015-07-21): Fixed an issue wherein the MP gauge displayed incorrect MP loss from using this action.
  • HW.png Patch 3.0 (2015-06-23): Added.