Difference between revisions of "A Relic Reborn: The Chimera"
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I LOVE CORN ON THE COB ITS SO YUMMY AND TASTY MMMMMM YIM | |||
==Strategy== | ==Strategy== | ||
===[[File:Aggressive difficulty r6.png|link=]] [[Dhorme Chimera]]=== | ===[[File:Aggressive difficulty r6.png|link=]] [[Dhorme Chimera]]=== |
Revision as of 19:27, 26 November 2023
I LOVE CORN ON THE COB ITS SO YUMMY AND TASTY MMMMMM YIM
Strategy
Dhorme Chimera
Abilities
Lion's Breath is an instant frontal cone attack which deals small amount of damage
Dragon's Breath is a frontal cone AoE attack that deals moderate amount of damage and inflicts the debuff Paralysis.
Ram's Breath is a frontal cone AoE attack that deals moderate amount of damage and inflicts the debuff Heavy.
Scorpion's Sting is a rear cone AoE attack that deals moderate amount of damage and inflicts the DoT Poison.
The Dragon's Voice is a massive AoE attack that deals heavy damage and inflicts the debuff Paralysis to all targets outside of melee range.[1]
The Ram's Voice is a large circular AoE attack that deals heavy damage and inflicts the debuff Frostbite to all targets near Chimera.[1]
Cacophony is an instant ability that summons a electrical orb. The orb will fly to a random player and explode when it reaches them. The orb deals heavy damage to that target and all nearby targets and inflicts the debuff Paralysis.
Ram's Keeper is a circular AoE ice attack that spawns underneath a random player. The attack deals heavy damage and inflicts the debuffs Frostbite and Heavy to all targets hit. Additionally it leaves a large icy patch on the ground.
Gelid Charge is an instant ability that increases the damage of Dhorme Chimera's frost attacks and makes Ram's Breath instant.
Static Charge is an instant ability that increases the damage of Dhorme Chimera's thunder attacks and makes Dragon's Breath instant.
[1] Blue Mages can learn these spells.
Strategy
Players with a high-level character (about level 70 or higher) may want to attempt the fight alone at their current level by using the "Unrestricted Party" duty finder option rather than waiting a long time for a duty finder match. The quest will still progress.
When the battle begins players should pull the boss to the outdoor area outside of the cave. By doing this the party will have more room to maneuver. Throughout the boss fight, melee players should avoid Dragon's Breath and Ram's Breath when possible. They should also avoid staying behind the boss and triggering Scorpion's Sting. The Breath attacks can also be interrupted and stunned. Ranged damage dealers and healers should spread out across the battle field. When the boss uses Cacophony on a player, he or she should move away from other players.
- Esuna is critical for clearing debuffs! (This was less annoying before Stormblood when Scholar could use Selene's AoE-cleanse ability Fey Caress.)
When Chimera begins to use Ram's Voice, all melee players should move out of the melee range of the boss. When Chimera begins to use Dragon's Voice, all ranged players should move to the melee range of the boss.
Players should always be aware and move out of the Ram's Keeper, a large circular ground indicator, as soon as possible.
Loot
- Alumina Salts - A Relic Reborn active and on the correct step.