Difference between revisions of "Snort"
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| aspect = Wind | | aspect = Wind | ||
| mp-cost = 200 | | mp-cost = 200 | ||
| casting = 2 | |||
| casting = 2 | |||
| recast = 2.5 | | recast = 2.5 | ||
| range = 0 | | range = 0 | ||
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| targeting = enemy | | targeting = enemy | ||
| pvp = | | pvp = n | ||
| patch = 4.5 | | patch = 4.5 | ||
| release = stormblood | | release = stormblood |
Revision as of 19:05, 19 August 2021
Snort
“Deals a 20-yalm knockback to all enemies in a cone before you.
— In-game description
Snort is an action unlocked at level 50. It is available for Blue Mage.
Flavor Text
Typhon's signature technique produces gale-force winds by propelling concentrated air through the nostrils─though mages recreate the gust externally, for the sake of nasal integrity. In addition to buffeting foes backward, it appears to have a detrimental effect on its target's mental state.
Acquisition
Duties
- Typhon from level 50 Trial The Dragon's Neck
Masked Carnivale
- Typhon from Stage 20 Miss Typhon
- Typhon from Stage 27 Lock up Your Snorters
Tips
Acquisition Tips
- The Dragon's Neck: Snort is used by Typhon towards the end of the fight or after certain time has passed.
- Miss Typhon: Typhon will use it as part of a devastating Fireball combo. Use Diamondback in order to survive this.
- Lock up Your Snorters: Typhon uses this after the bombs drop every time.