Heavensward content

Difference between revisions of "Hypercharge"

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m (Text replacement - "| Upgrade 3 = }} ==Additional Information== ==Images== [[" to "| Upgrade 3 = }} [[")
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{{Action Infobox
{{Action infobox
| image = hypercharge icon1.png
| name = Hypercharge
| Type = Weaponskill
| description = Overcharges your autoturret, increasing its attack potency.<br />'''`Duration:`''' 20s<br />Can only be executed while a turret is deployed.
| Acquired = Level  58  [[Machinist]]
| acquired = Machinist
| Requires = [[MCH]]
| level = 58
| TP Cost = 0
| type = ability
| MP Cost =  
| mp-cost = ??
| CP Cost =  
| tp-cost = 0
| GP Cost =  
| gauge-cost =  
| Cast Time = Instant
| casting =  
| Cooldown = 120s
| recast = 120
| Range =  0  
| range =  0  
| Radius =  0  
| radius =  0  
| Related Traits =
| traits =  
| Combos From =
| actions =  
| Combos Into =  
| req-quest =  
| Description = Overcharges your autoturret, increasing its effectiveness. Duration: 20s <br> Can only be executed when a turret is deployed.
| targeting = enemy
| Upgrade 1 =  
| release = heavensward
| Upgrade 2 =  
| Upgrade 3 =  
}}
}}
[[Hypercharge ]] is a level  58  [[Machinist#Actions|Machinist Action]].
__NOTOC__
==Additional Information==
==Notes==
Hypercharge is similar to [[Bard]]'s [[Battle Voice]]. If the turret is in support mode, Hypercharge will double the rate of [[MP]]/[[TP]] regeneration. If the turret is in attack mode, it'll double it's attack power AND add a defense down. Rook adds Physical Defense down, Bishop adds Magic Defense down. It's nowhere near as strong as [[Foe Requiem]] and can't be used nearly as often.
Hypercharge is similar to [[Bard]]'s [[Battle Voice]]. If the turret is in support mode, Hypercharge will double the rate of [[MP]]/[[TP]] regeneration. If the turret is in attack mode, it'll double it's attack power AND add a defense down. Rook adds Physical Defense down, Bishop adds Magic Defense down. It's nowhere near as strong as [[Foe Requiem]] and can't be used nearly as often.
==Gallery==


==Images==
<gallery>
</gallery>


 
[[Category:PvE actions]]
{{Machinist}}
[[Category:Machinist_Action]]

Revision as of 10:45, 30 June 2017

Hypercharge

Acquired
Machinist frame icon.png MCH (actions)
Level
58
Type
Ability
MP Cost
??"??" is not a number.
TP Cost
0
Casting
Instant
Recast
120s
Range
0y
Radius
0y
Targeting
Enemy

Overcharges your autoturret, increasing its attack potency.
Duration: 20s
Can only be executed while a turret is deployed.


— In-game description

Hypercharge is an action unlocked at level 58. It is available for Machinist.

Notes

Hypercharge is similar to Bard's Battle Voice. If the turret is in support mode, Hypercharge will double the rate of MP/TP regeneration. If the turret is in attack mode, it'll double it's attack power AND add a defense down. Rook adds Physical Defense down, Bishop adds Magic Defense down. It's nowhere near as strong as Foe Requiem and can't be used nearly as often.

Gallery