Conjurer Traits
- Main article: Conjurer
Traits are passive bonuses that enhance the character and improve his or her abilities. Conjurer's traits give him increased damage, increased healing and adds additional effects to his [[spell]s.
Traits
Level 8 Enhanced Intelligence- Increases Intelligence by 2.
Level 14 Enhanced Intelligence II- Increases Intelligence by 4.
Level 16 Proshell- Adds increased magic defense to Protect effect.
Level 20 Increased Action Damage- Increases base action damage by 10%.
Level 24 Enhanced Mind III- Increases mind by 6.
Level 28 Enhanced Raise- Allows the casting and Raise while engaged in battle.
Level 32 Freecure- Grants a 15% chance that after casting Cure, the MP cost for your next Cure II will be 0. Buff duration: 15 seconds.
Level 36 Graniteskin- Increases Stoneskin effectiveness to 18%.
Level 40 Increased Action Damage II- Increases base action damage by 30%.
Level 44 Overcure- Grants a 15% chance that after casting Cure II, your next Cure III will restore critical HP. Buff duration: 15 seconds.
Level 48 Enhanced Shroud of Saints- Increases Shroud of Saints refresh potency to 80.