Companions
- Main article: Chocobo
Companions are pets that will fight alongside you. Players will not only be able to rank up his or her Chocobo companion but also customize their looks and abilities. Players can specialize their personal Chocobos into tanks, healers or damage dealers by allocating their skill points into the Defender, Attacker or Healer skill trees.
Obtaining Chocobo Companion
Chocobo Companions are unlocked after the completion of My Feisty Little Chocobo quest at level 30 or higher. The quest starting NPC is Docette, located in Camp Tranquil in South Shroud (x17,y28).
- You must have acquired your Chocobo Mount before you can start this quest.
Summoning Chocobo Companion
You will need to use a Gysahl Greens to summon your Chocobo. When summoned, Chocobo acts as a member of your party. After death or dismissal, you will need to expend another Gyshahl Greens to re-summon your Chocobo.
- Gysahl Greens can be purchased for 36 gil each from Maisenta <Black Raddit Traders> (X:11,Y:11) in New Gridania, Roarich <Independent Importer> (X:10, Y:9) in Ul'dah - Steps of Nald and Bango Zango <Brugaire Consortium> (X:9, Y:11) in Limsa Lominsa Lower Decks.
- You cannot ride your Chocobo while it is summoned as a companion.
Customizing Chocobo Companion
As Chocobos defeat monsters and obtain experience, they rank up and gain skill points (SP).
SP can be spent to grant your Chocobo bonus stats and skills. This is performed by purchasing abilities from one or more of three specializations: the 'Defender', 'Attacker', and 'Healer' trees. These trees correspond to battle stances - when placed into a specific battle stance your Chocobo will favor using abilties from the corresponding tree. Notably when in Healer stance, the chocobo should not use auto-attacks and focus entirely on healing. A "Free Stance" option is available to instruct the Chocobo to use all available abilities whenever it sees fit.
Each level the amount of SP earned by a Chocobo raises by one point (so Chocobos earn 1 SP at level 1, 2 SP at level 2, etc). Similarly, the cost of purchasing abilities from a tree rises one point with each rank - Rank 1 abilities cost 1 SP, Rank 2 Abilities cost 2SP, etc)
- The Maximum number of SP a chocobo can currently earn is 55. This is exactly enough SP to take all of the abilities in ONE tree.
- Purchasing lower rank abilities unlocks higher rank ones in the same tree, so if you want to purchase a Rank 5 ability then you must first purchase Ranks 1 through 4 from that tree.
- Since the highest-rank abilities in a tree cost the most SP, a player should consider very carefully if they want to spend all their points in one tree, or invest in a hybrid build from different trees.
As an example: for 55 SP a player could either choose to take Ranks 1 through 10 in ONE tree, or Ranks 1 through 9 in that tree plus ranks 1 through 4 in a second tree.
- Chocobo abilities cannot currently be reset once purchased (although this is planned for a future update) so it is important to spend points wisely.
Players can specialize their Chocobos to compensate the weaknesses of their classes. For example, a Thaumaturge might allocate more SP into the Defender tree to make his Chocobo a better tank. Although it is important to note that Chocobo Companions cannot currently be used in instanced missions, and you cannot summon your Chocobo Companion when queueing for duties without losing your place in the queue.
The appearance of your Chocobo can also be customized by equipping different Head, Body and Legs pieces in its saddle slots. These costume pieces can be earned in a variety of ways (notably purchased from the Grand Companies) but currently they give no stat boosts and are for aesthetic purposes only.
Skills
Defender
Name | Icon | Level | Type | Description |
---|---|---|---|---|
Choco Drop | 1 | Weaponskill | Orders chocobo to deliver an attack with a potency of 150. Additional Effect: Increased enmity | |
Enhanced Strength | 2 | Trait | Increases companion strength by 5%. | |
Increased HP | 3 | Trait | Increases companion HP by 10%. | |
Choco Kick | 4 | Weaponskill | Orders chocobo to deliver an attack with a potency of 130. Additional Effect: Slow + 20% for 12s | |
Enhanced Accuracy | 5 | Trait | align = "left" |Increases companion accuracy by 5%. | |
Enhanced Critical Hit Rate | 6 | Trait | Increases companion critical hit rate by 15%. | |
Choco Guard | 7 | Weaponskill | Reduces damage taken by chocobo by 15% for 15s. | |
Enhanced Strength | 8 | Trait | Increases companion strength by 5%. | |
Increased HP | 9 | Trait | Increases companion HP by 10%. | |
Choco Strike | 10 | Weaponskill | Orders chocobo to deliver an attack with potency of 150 to all enemies in a cone before it. Additional Effect: Increased enmity |
Attacker
Name | Icon | Level | Type | Description |
---|---|---|---|---|
Choco Slash | 1 | Weaponskill | Orders chocobo to deliver an attack with a potency of 150. | |
Enhanced Strength | 2 | Trait | Increases companion strength by 5%. | |
Increased HP | 3 | Trait | Increases companion HP by 5%. | |
Choco Beak | 4 | Weaponskill | Orders chocobo to deliver an attack with a potency of 130. Additional Effect: Damage over time with potency of 20 for 18s. | |
Enhanced Accuracy | 5 | Trait | Increases companion accuracy by 5%. | |
Enhanced Critical Hit Rate | 6 | Trait | Increases companion critical hit rate by 15%. | |
Choco Rush | 7 | Weaponskill | Orders chocobo to deliver attack with a potency of 130. Additional Effect: stun for 5s. | |
Enhanced Strength | 8 | Trait | Increases companion strength by 10%. | |
Increased Attack Speed | 9 | Trait | Increases companion attack speed by 10%. | |
Choco Blast | 10 | Weaponskill | Orders chocobo to deliver an attack with a potency of 170 to all enemies in a cone before it. |
Healer
Name | Icon | Level | Type | Description |
---|---|---|---|---|
Choco Regen | 1 | Spell | Orders chocobo to grant healing over time effect to target. Cure Potency:25 Duration: 18s | |
Enhanced Mind | 2 | Trait | Increases companion mind by 10%. | |
Increased HP | 3 | Trait | Increases companion HP by 5%. | |
Choco Cure | 4 | Spell | Orders chocobo to restore target's HP. Cure Potency: 300 | |
Enhanced Accuracy | 5 | Trait | Increases companion accuracy by 5%. | |
Enhanced Critical Hit Rate | 6 | Trait | Increases companion critical hit rate by 15%. | |
Choco Surge | 7 | Spell | Increases chocobo's healing magic potency by 30% for 30s. | |
Enhanced Mind | 8 | Trait | Increases companion mind by 15%. | |
Increased HP | 9 | Trait | Increases companion HP by 5%. | |
Choco Medica | 10 | Spell | Orders chocobo to restore its own HP and the HP of all nearby party members. Cure Potency: 150 |
Stances
Free Stance
Auto-attacks, whilst using all available abilities as the chocobo sees fit. The Chocobo AI appears to alternate between using Weaponskills and Regenerative and Healing abilities when in this stance reasonably well.